Player Matchup

Ymir
Ymir
AdaptPrimal---FR
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
HunterCF89
Tsukuyomi
Level 28
God Stats
19W - 8L
1,640 SR
Queue Stats
244W - 278L
1,372 Elo+
Solo
Skadi
Skadi
II GANJAMAN95x
Skadi
Level 26
God Stats
33W - 26L
1,535 SR
Queue Stats
43W - 37L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
MightRock
Sun Wukong
Level 29
God Stats
1W - 0L
1,641 SR
Queue Stats
6W - 8L
1,313 Elo+
Solo
Agni
Agni
Xxalbitxu12xX
Agni
Level 29
God Stats
14W - 13L
1,281 SR
Queue Stats
94W - 119L
1,135 Elo+
Solo
Team Averages
Level 28
1,520 SR
1,311 Elo+

VS

Team Averages
Level 18
1,430 SR
1,232 Elo+
Camazotz
Camazotz
apxunbI4
Camazotz
Level 4
God Stats
0W - 3L
1,186 SR
Queue Stats
1W - 6L
830 Elo+
Solo
Thanatos
Thanatos
haydaman69
Thanatos
Level 27
God Stats
14W - 10L
1,531 SR
Queue Stats
73W - 64L
1,361 Elo+
Party 1
Nemesis
Nemesis
imran844
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,245 Elo+
Solo
Ra
Ra
kibals77
Ra
Level 26
God Stats
2W - 2L
1,441 SR
Queue Stats
12W - 18L
1,388 Elo+
Solo
Aphrodite
Aphrodite
tawerbomj
Aphrodite
Level 27
God Stats
7W - 8L
1,491 SR
Queue Stats
47W - 51L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
5,265
479
1,684
7,666
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
HunterCF89
Tsukuyomi
10
4 / 2 / 2
6,283
571
2,843
6,380
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
7 / 1 / 2
7,225
657
8,885
6,116
1,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
MightRock
Sun Wukong
12
5 / 0 / 4
7,324
666
4,951
6,613
5,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 3
5,396
491
2,583
3,971
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
apxunbI4
Camazotz
8
1 / 5 / 0
5,391
490
1,596
6,272
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
haydaman69
Thanatos
8
3 / 3 / 0
5,397
491
4,455
8,090
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
imran844
Nemesis
8
2 / 2 / 2
5,526
502
1,267
6,212
2,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 6 / 1
5,338
485
1,807
6,443
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
tawerbomj
Aphrodite
8
0 / 3 / 3
4,980
453
2,819
6,245
4,947

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
7
8
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
Tsukuyomi
HunterCF89
Tsukuyomi
4
2
2
2.5
W
7
1
2
8
W
Sun Wukong
MightRock
Sun Wukong
5
0
4
7
W
1
2
3
1.25
L
Camazotz
apxunbI4
Camazotz
1
5
0
0.2
L
Thanatos
haydaman69
Thanatos
3
3
0
1
L
Nemesis
imran844
Nemesis
2
2
2
1.5
L
1
6
1
0.25
L
Aphrodite
tawerbomj
Aphrodite
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,946
Damage
11,944
30,746
Taken
33,262
13,287
Mitigated
13,280
10,440
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,684
387
0
1,776
7,666
3,391
336
792
6,874
14,189
0
W
Tsukuyomi
HunterCF89
Tsukuyomi
2,843
400
41
2,802
6,380
1,651
188
552
5,828
0
28,797
W
8,885
5,678
0
2,838
6,116
1,985
470
1,384
4,732
0
46,949
W
Sun Wukong
MightRock
Sun Wukong
4,951
1,404
0
2,142
6,613
5,499
494
1,349
5,264
0
31,001
W
2,583
347
0
841
3,971
761
543
549
3,422
20,812
0
L
Camazotz
apxunbI4
Camazotz
1,596
357
0
755
6,272
1,883
635
59
5,830
0
9,959
L
Thanatos
haydaman69
Thanatos
4,455
1,087
0
4,541
8,090
2,743
699
1,866
5,891
0
22,676
L
Nemesis
imran844
Nemesis
1,267
651
0
2,364
6,212
2,207
0
430
5,740
0
26,589
L
1,807
432
176
519
6,443
1,500
50
34
6,328
17,456
0
L
Aphrodite
tawerbomj
Aphrodite
2,819
334
1,501
2,460
6,245
4,947
434
1,404
4,598
18,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,493
Gold Earned
26,632
272
Minions Killed
157
0
Camps Cleared
0
928,392
Distance Traveled
942,098
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,265
479
26
2
0
164,500
3
W
Tsukuyomi
6,283
571
64
6
0
199,459
0
W
Skadi
7,225
657
77
7
0
188,834
0
W
Sun Wukong
7,324
666
63
6
0
195,109
0
W
Agni
5,396
491
42
4
0
180,490
0
L
Camazotz
5,391
490
23
2
0
195,164
1
L
Thanatos
5,397
491
43
4
0
177,426
0
L
Nemesis
5,526
502
41
4
0
201,275
2
L
Ra
5,338
485
22
2
0
178,703
1
L
Aphrodite
4,980
453
28
3
0
189,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role