Player Matchup

Geb
Geb
 
Geb
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
CANORSEMAN18
Tiamat
Level 127
God Stats
13W - 15L
1,519 SR
Queue Stats
492W - 463L
1,692 Elo+
Solo
Chiron
Chiron
Frankîe
Chiron
Level 129
God Stats
19W - 14L
1,606 SR
Queue Stats
497W - 367L
1,656 Elo+
Party 2
Bellona
Bellona
JediMindJMT420
Bellona
Level 148
God Stats
7W - 12L
1,538 SR
Queue Stats
583W - 575L
1,672 Elo+
Solo
Thor
Thor
VesperalLamb
Thor
Level 148
God Stats
2W - 8L
1,231 SR
Queue Stats
115W - 116L
1,678 Elo+
Solo
Team Averages
Level 131
1,479 SR
1,640 Elo+

VS

Team Averages
Level 151
1,594 SR
1,632 Elo+
Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Chiconator12
Persephone
Level 145
God Stats
10W - 6L
1,558 SR
Queue Stats
605W - 541L
1,659 Elo+
Solo
Ullr
Ullr
FLAYandCONSUME
Ullr
Level 160
God Stats
64W - 54L
1,675 SR
Queue Stats
591W - 477L
1,678 Elo+
Party 1
Ares
Ares
SigEpKILLSWITCH
Ares
Level 160
God Stats
130W - 93L
1,698 SR
Queue Stats
609W - 530L
1,670 Elo+
Party 1
Tsukuyomi
Tsukuyomi
meloknight
Tsukuyomi
Level 146
God Stats
2W - 2L
1,537 SR
Queue Stats
184W - 153L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
3
0 / 2 / 0
2,880
576
979
3,903
999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
6
0 / 1 / 0
3,367
673
238
2,446
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Frankîe
Chiron
5
0 / 3 / 0
3,095
619
1,256
2,874
462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,429
686
1,697
3,928
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

2
0 / 0 / 0
2,674
535
194
942
193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
1 / 0 / 4
3,480
696
932
2,747
948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Chiconator12
Persephone
6
1 / 0 / 0
3,975
795
1,053
879
169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
3 / 0 / 1
3,687
737
1,971
2,194
448
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
3,321
664
1,733
2,859
1,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
meloknight
Tsukuyomi
6
1 / 0 / 1
3,607
721
1,801
2,774
660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
Horus
 
Horus
1
0
4
3
L
Tiamat
0
1
0
0
W
Persephone
Chiconator12
Persephone
1
0
0
1
W
3
0
1
3.5
L
Chiron
Frankîe
Chiron
0
3
0
0
L
0
1
0
0
W
1
0
0
1
L
0
0
0
0
W
Tsukuyomi
meloknight
Tsukuyomi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,364
Damage
7,490
14,093
Taken
11,453
4,488
Mitigated
3,997
4,816
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
979
202
0
587
3,903
999
0
0
3,903
5,132
0
W
Horus
 
Horus
932
535
353
1,802
2,747
948
0
509
2,238
0
6,775
L
Tiamat
238
0
0
534
2,446
1,009
0
846
1,506
12,934
0
W
Persephone
Chiconator12
Persephone
1,053
144
0
396
879
169
30
164
641
17,909
0
W
1,971
1,143
0
424
2,194
448
0
325
1,869
0
17,677
L
Chiron
Frankîe
Chiron
1,256
704
208
525
2,874
462
0
0
2,874
0
11,386
L
1,697
371
0
2,159
3,928
1,825
0
1,270
2,195
0
13,455
W
1,733
64
0
1,627
2,859
1,772
0
0
2,859
9,616
0
L
194
66
0
803
942
193
0
113
829
0
2,762
W
Tsukuyomi
meloknight
Tsukuyomi
1,801
578
0
2,108
2,774
660
0
145
2,629
0
13,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,445
Gold Earned
18,070
106
Minions Killed
146
0
Camps Cleared
0
419,033
Distance Traveled
475,609
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
2,880
576
5
1
0
90,912
3
W
Horus
3,480
696
13
3
0
103,492
2
L
Tiamat
3,367
673
33
7
0
95,360
2
W
Persephone
3,975
795
36
7
0
86,239
1
W
Ullr
3,687
737
38
8
0
84,931
2
L
Chiron
3,095
619
27
5
0
98,023
1
L
Bellona
3,429
686
31
6
0
110,329
2
W
Ares
3,321
664
17
3
0
101,484
0
L
Thor
2,674
535
10
2
0
24,409
0
W
Tsukuyomi
3,607
721
42
8
0
99,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role