Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Mathenixx
Chiron
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,435 Elo+
Party 2
Ymir
Ymir
Nokkaun
Ymir
Level 48
God Stats
0W - 2L
1,292 SR
Queue Stats
17W - 27L
1,408 Elo+
Party 2
Fenrir
Fenrir
ToxicKing1317
Fenrir
Level 140
God Stats
0W - 2L
1,289 SR
Queue Stats
217W - 235L
1,510 Elo+
Solo
Mulan
Mulan
minimarvel
Mulan
Level 119
God Stats
1W - 2L
1,677 SR
Queue Stats
125W - 158L
1,496 Elo+
Party 1
Team Averages
Level 90
1,451 SR
1,470 Elo+

VS

Team Averages
Level 90
1,542 SR
1,524 Elo+
Ullr
Ullr
Fx Cozianha
Ullr
Level 105
God Stats
20W - 22L
1,425 SR
Queue Stats
389W - 335L
1,492 Elo+
Party 3
Sun Wukong
Sun Wukong
Shiriywhu
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,578 Elo+
Party 3
Hera
Hera
Swanthy
Hera
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 234L
1,462 Elo+
Solo
Geb
Geb
fourguard
Geb
Level 146
God Stats
8W - 5L
1,616 SR
Queue Stats
283W - 292L
1,556 Elo+
Solo
Skadi
Skadi
lllllllllll6275
Skadi
Level 109
God Stats
14W - 6L
1,669 SR
Queue Stats
629W - 557L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
3 / 7 / 1
11,301
491
18,864
18,678
7,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Mathenixx
Chiron
15
2 / 7 / 2
10,083
438
5,399
15,234
2,934
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Nokkaun
Ymir
14
1 / 7 / 3
9,131
397
5,152
23,184
29,733
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
7 / 2 / 2
12,455
542
13,032
22,820
11,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
16
0 / 11 / 4
9,975
434
13,987
27,077
12,511
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 10
13,181
573
14,994
18,232
8,694
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Shiriywhu
Sun Wukong
18
4 / 3 / 6
11,808
513
10,294
18,782
18,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
Swanthy
Hera
20
10 / 3 / 6
12,893
561
21,716
11,592
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 0 / 18
12,117
527
7,487
16,576
24,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 5 / 6
14,129
614
26,426
17,488
8,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
13
Kills
34
34
Deaths
13
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
7
1
0.5
W
7
2
10
6
L
Chiron
Mathenixx
Chiron
2
7
2
0.43
L
Ymir
Nokkaun
Ymir
1
7
3
0.36
W
Sun Wukong
Shiriywhu
Sun Wukong
4
3
6
2.33
W
Hera
Swanthy
Hera
10
3
6
4.33
L
7
2
2
4
W
2
0
18
11
W
11
5
6
2.8
L
Mulan
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,434
Damage
80,917
106,993
Taken
82,670
64,092
Mitigated
64,427
20,753
Healing
20,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
18,864
2,502
365
4,432
18,678
7,422
484
5,729
12,241
75,986
0
W
14,994
7,679
0
7,077
18,232
8,694
4,622
3,744
14,379
0
123,293
L
Chiron
Mathenixx
Chiron
5,399
3,553
1,374
2,578
15,234
2,934
503
2,158
12,986
0
40,884
L
Ymir
Nokkaun
Ymir
5,152
283
9
2,604
23,184
29,733
342
4,923
18,026
28,882
0
W
Sun Wukong
Shiriywhu
Sun Wukong
10,294
2,179
0
3,928
18,782
18,727
331
8,332
9,847
0
61,021
W
Hera
Swanthy
Hera
21,716
4,783
0
3,151
11,592
4,789
767
1,627
9,886
100,981
0
L
13,032
2,345
0
6,997
22,820
11,492
3,163
5,354
17,300
0
92,178
W
7,487
1,294
0
1,987
16,576
24,103
64
5,191
11,136
33,298
0
W
26,426
15,101
0
3,964
17,488
8,114
4,143
4,141
13,296
0
126,186
L
Mulan
13,987
1,478
0
2,394
27,077
12,511
0
10,305
16,080
0
71,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,945
Gold Earned
64,128
489
Minions Killed
650
0
Camps Cleared
0
1,962,641
Distance Traveled
2,204,014
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,301
491
115
5
0
369,382
0
W
Ullr
13,181
573
171
7
0
452,476
3
L
Chiron
10,083
438
81
4
0
373,622
1
L
Ymir
9,131
397
39
2
0
362,202
4
W
Sun Wukong
11,808
513
109
5
0
425,720
0
W
Hera
12,893
561
153
7
0
452,119
12
L
Fenrir
12,455
542
140
6
0
453,142
4
W
Geb
12,117
527
35
2
0
486,603
17
W
Skadi
14,129
614
182
8
0
387,096
0
L
Mulan
9,975
434
114
5
0
404,293
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role