Player Matchup

Danzaburou
Danzaburou
FaKeNoOb02
Danzaburou
Level 17
God Stats
8W - 8L
1,269 SR
Queue Stats
14W - 15L
1,317 Elo+
Solo
Sylvanus
Sylvanus
NoHitz
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 48L
1,550 Elo+
Solo
Bastet
Bastet
TricksterX6
Bastet
Level 23
God Stats
36W - 28L
1,653 SR
Queue Stats
131W - 143L
1,531 Elo+
Solo
Eset
Eset
apolosungod22
Eset
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 58L
1,567 Elo+
Solo
Osiris
Osiris
jajaKarma
Osiris
Level 26
God Stats
3W - 1L
1,663 SR
Queue Stats
24W - 18L
1,606 Elo+
Solo
Team Averages
Level 20
1,517 SR
1,514 Elo+

VS

Team Averages
Level 25
1,422 SR
1,532 Elo+
Janus
Janus
Fofilolipop03
Janus
Level 46
God Stats
0W - 1L
1,319 SR
Queue Stats
11W - 12L
1,512 Elo+
Party 1
Fenrir
Fenrir
MazaisRobis
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,724 Elo+
Solo
Ares
Ares
Spirro69
Ares
Level 9
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 2L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
TR1ANGL3
Sun Wukong
Level 17
God Stats
0W - 1L
1,294 SR
Queue Stats
10W - 12L
1,501 Elo+
Party 1
Rama
Rama
TheHandOfTheGods
Rama
Level 39
God Stats
1W - 1L
1,723 SR
Queue Stats
41W - 38L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FaKeNoOb02
Danzaburou
13
6 / 1 / 9
9,584
599
9,249
7,654
2,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
NoHitz
Sylvanus
15
1 / 4 / 7
9,424
589
10,744
12,463
13,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bastet
15
11 / 1 / 3
9,828
614
8,046
8,192
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 1 / 0
11,502
719
8,777
9,116
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
jajaKarma
Osiris
12
2 / 2 / 9
8,242
515
5,206
14,547
11,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
7,933
496
6,140
6,747
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
14
2 / 5 / 3
8,134
508
7,511
14,306
6,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
9
0 / 8 / 1
6,127
383
1,730
11,247
9,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
TR1ANGL3
Sun Wukong
12
2 / 6 / 1
7,173
448
4,333
12,642
6,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 6 / 2
6,367
398
4,342
11,580
2,960
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
27
Kills
8
9
Deaths
28
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FaKeNoOb02
Danzaburou
6
1
9
10.5
L
3
3
0
1
L
Fenrir
2
5
3
0.7
W
Sylvanus
NoHitz
Sylvanus
1
4
7
1.13
L
Ares
0
8
1
0.06
L
Sun Wukong
TR1ANGL3
Sun Wukong
2
6
1
0.42
L
1
6
2
0.33
W
Bastet
11
1
3
12.5
W
7
1
0
7
W
Osiris
jajaKarma
Osiris
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,022
Damage
24,056
51,972
Taken
56,522
34,285
Mitigated
27,037
17,878
Healing
12,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FaKeNoOb02
Danzaburou
9,249
4,586
0
3,275
7,654
2,526
2,183
1,968
5,686
0
54,720
L
6,140
541
0
518
6,747
2,304
0
3,303
3,232
48,689
0
L
Fenrir
7,511
3,183
0
4,002
14,306
6,254
0
4,636
9,628
0
57,413
W
Sylvanus
NoHitz
Sylvanus
10,744
2,530
0
3,223
12,463
13,818
474
226
12,237
44,769
7,506
L
Ares
1,730
230
895
398
11,247
9,163
141
1,572
9,653
8,160
0
L
Sun Wukong
TR1ANGL3
Sun Wukong
4,333
999
0
4,349
12,642
6,356
568
6,922
5,720
0
26,524
L
4,342
3,785
0
1,987
11,580
2,960
410
1,947
9,581
0
30,843
W
Bastet
8,046
2,039
0
4,116
8,192
2,630
0
557
7,635
0
54,595
W
8,777
571
639
4,364
9,116
3,834
255
1,980
7,136
97,075
0
W
Osiris
jajaKarma
Osiris
5,206
2,056
0
2,261
14,547
11,477
121
3,139
11,408
0
21,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,580
Gold Earned
35,734
512
Minions Killed
333
0
Camps Cleared
0
1,546,275
Distance Traveled
1,444,315
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,584
599
99
6
0
276,849
6
L
Janus
7,933
496
104
7
0
310,440
0
L
Fenrir
8,134
508
97
6
0
302,208
0
W
Sylvanus
9,424
589
102
6
0
237,827
2
L
Ares
6,127
383
9
1
0
257,611
0
L
Sun Wukong
7,173
448
53
3
0
284,050
0
L
Rama
6,367
398
70
4
0
290,006
2
W
Bastet
9,828
614
85
5
0
374,272
3
W
Eset
11,502
719
203
13
0
329,303
2
W
Osiris
8,242
515
23
1
0
328,024
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role