Player Matchup

Odin
Odin
BeetleSquisher
Odin
Level 121
God Stats
5W - 4L
1,819 SR
Queue Stats
209W - 180L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
BobbyTTG
Zhong Kui
Level 107
God Stats
6W - 5L
1,496 SR
Queue Stats
175W - 173L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
CCube69
Kuzenbo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 163L
1,504 Elo+
Solo
Izanami
Izanami
Firehazardx13
Izanami
Level 146
God Stats
3W - 2L
1,429 SR
Queue Stats
264W - 261L
1,557 Elo+
Party 1
Kali
Kali
ZoltarTheRammer
Kali
Level 97
God Stats
25W - 16L
1,579 SR
Queue Stats
357W - 347L
1,539 Elo+
Solo
Team Averages
Level 102
1,564 SR
1,534 Elo+

VS

Team Averages
Level 108
1,485 SR
1,503 Elo+
Sobek
Sobek
KevLanzy
Sobek
Level 61
God Stats
4W - 8L
1,340 SR
Queue Stats
64W - 85L
1,417 Elo+
Solo
Arachne
Arachne
Marlon2921XD
Arachne
Level 148
God Stats
3W - 5L
1,723 SR
Queue Stats
362W - 371L
1,484 Elo+
Party 2
Poseidon
Poseidon
PCLAGKILLER
Poseidon
Level 42
God Stats
211W - 228L
1,527 SR
Queue Stats
237W - 269L
1,534 Elo+
Solo
Bellona
Bellona
invictathunder
Bellona
Level 128
God Stats
0W - 2L
1,237 SR
Queue Stats
3W - 4L
1,526 Elo+
Solo
Heimdallr
Heimdallr
skaiszx
Heimdallr
Level 160
God Stats
16W - 21L
1,599 SR
Queue Stats
1,002W - 1,047L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 5
11,779
589
18,356
12,366
12,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
BobbyTTG
Zhong Kui
15
4 / 2 / 5
9,863
493
14,235
14,995
10,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
CCube69
Kuzenbo
15
3 / 3 / 8
9,958
498
8,218
18,936
19,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
17
1 / 2 / 5
10,087
504
5,874
8,854
3,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 2 / 9
10,938
547
12,450
16,699
7,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KevLanzy
Sobek
13
0 / 2 / 5
8,586
429
7,564
18,609
20,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
Marlon2921XD
Arachne
15
2 / 4 / 0
9,007
450
8,662
16,919
7,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
PCLAGKILLER
Poseidon
18
1 / 4 / 0
10,429
521
6,101
12,909
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 5 / 0
8,924
446
5,927
13,797
10,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
skaiszx
Heimdallr
16
6 / 5 / 1
10,087
504
18,941
20,624
9,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
20
Kills
9
9
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
Zhong Kui
BobbyTTG
Zhong Kui
4
2
5
3.25
W
Kuzenbo
CCube69
Kuzenbo
3
3
8
2.33
W
Izanami
1
2
5
1.75
L
Sobek
KevLanzy
Sobek
0
2
5
1.25
L
Arachne
Marlon2921XD
Arachne
2
4
0
0.5
L
Poseidon
PCLAGKILLER
Poseidon
1
4
0
0.25
W
5
2
9
4.75
L
0
5
0
0
L
Heimdallr
skaiszx
Heimdallr
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,133
Damage
47,195
71,850
Taken
82,858
53,969
Mitigated
53,260
24,866
Healing
27,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,356
2,719
0
2,685
12,366
12,304
445
1,253
11,113
20,470
66,150
W
Zhong Kui
BobbyTTG
Zhong Kui
14,235
1,541
0
7,788
14,995
10,923
960
3,548
11,447
58,251
0
W
Kuzenbo
CCube69
Kuzenbo
8,218
3,160
0
4,743
18,936
19,889
224
5,940
12,996
38,348
0
W
Izanami
5,874
3,192
0
1,873
8,854
3,024
0
641
8,213
0
86,419
L
Sobek
KevLanzy
Sobek
7,564
1,047
876
5,736
18,609
20,806
178
5,392
12,959
26,965
0
L
Arachne
Marlon2921XD
Arachne
8,662
6,312
0
5,438
16,919
7,987
0
5,355
11,186
0
58,221
L
Poseidon
PCLAGKILLER
Poseidon
6,101
606
0
3,429
12,909
4,653
0
4,465
8,397
94,584
0
W
12,450
6,484
0
7,777
16,699
7,829
1,063
2,283
14,416
0
70,623
L
5,927
1,544
0
2,392
13,797
10,634
1,262
3,584
9,374
0
56,910
L
Heimdallr
skaiszx
Heimdallr
18,941
11,233
0
9,724
20,624
9,180
1,094
7,620
12,898
0
82,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,625
Gold Earned
47,033
604
Minions Killed
533
0
Camps Cleared
0
2,044,858
Distance Traveled
1,808,536
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,779
589
162
8
0
462,599
4
W
Zhong Kui
9,863
493
123
6
0
388,234
5
W
Kuzenbo
9,958
498
46
2
0
376,853
4
W
Izanami
10,087
504
149
7
0
382,054
4
L
Sobek
8,586
429
31
2
0
388,443
4
L
Arachne
9,007
450
85
4
0
395,065
2
L
Poseidon
10,429
521
172
9
0
367,109
7
W
Kali
10,938
547
124
6
0
435,118
6
L
Bellona
8,924
446
118
6
0
339,886
0
L
Heimdallr
10,087
504
127
6
0
318,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role