Player Matchup

Eset
Eset
Aenitth
Eset
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,548 Elo+
Solo
Janus
Janus
IIIIIIADAYIIIIII
Janus
Level 29
God Stats
7W - 2L
1,500 SR
Queue Stats
240W - 224L
1,534 Elo+
Solo
Bellona
Bellona
Raihawo
Bellona
Level 3
God Stats
2W - 0L
1,720 SR
Queue Stats
3W - 1L
1,474 Elo+
Solo
Chiron
Chiron
SMuSaShiW
Chiron
Level 18
God Stats
7W - 2L
1,760 SR
Queue Stats
34W - 20L
1,659 Elo+
Solo
Fenrir
Fenrir
tramsekorven2
Fenrir
Level 27
God Stats
2W - 1L
1,539 SR
Queue Stats
29W - 30L
1,644 Elo+
Solo
Team Averages
Level 20
1,604 SR
1,572 Elo+

VS

Team Averages
Level 19
1,584 SR
1,473 Elo+
Raijin
Raijin
 
Raijin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AntonioLaCena
Set
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 12L
1,393 Elo+
Party 1
Chaac
Chaac
DefNotASmurfName
Chaac
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
23W - 15L
1,518 Elo+
Party 1
Yemoja
Yemoja
FolieDuWeb
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,319 Elo+
Solo
Izanami
Izanami
XelitaKlK
Izanami
Level 28
God Stats
0W - 1L
1,918 SR
Queue Stats
106W - 105L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Aenitth
Eset
7
1 / 3 / 3
4,589
459
3,307
4,454
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 3
5,415
542
4,258
4,280
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Raihawo
Bellona
9
3 / 3 / 1
5,682
568
3,015
5,096
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
SMuSaShiW
Chiron
12
4 / 0 / 1
6,703
670
4,127
4,371
1,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
5 / 3 / 2
6,360
636
5,910
7,333
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
1 / 3 / 1
5,664
566
3,259
6,433
2,166
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 3 / 4
6,125
613
3,689
7,514
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 3 / 0
6,383
638
4,770
6,527
2,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
FolieDuWeb
Yemoja
7
0 / 2 / 1
4,563
456
873
4,954
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
XelitaKlK
Izanami
10
3 / 3 / 0
6,013
601
3,505
6,099
1,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
14
Kills
11
11
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
3
1
0.5
W
Eset
Aenitth
Eset
1
3
3
0.83
L
2
3
4
1.33
L
5
3
0
1.67
L
Yemoja
FolieDuWeb
Yemoja
0
2
1
0.25
W
1
2
3
1.25
W
Bellona
Raihawo
Bellona
3
3
1
1.17
W
Chiron
SMuSaShiW
Chiron
4
0
1
4.5
L
Izanami
XelitaKlK
Izanami
3
3
0
1
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,617
Damage
16,096
25,534
Taken
31,527
9,636
Mitigated
10,876
5,650
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,259
527
0
1,928
6,433
2,166
0
2,453
3,672
27,736
0
W
Eset
Aenitth
Eset
3,307
905
37
896
4,454
999
281
885
3,569
8,141
0
L
3,689
1,281
0
591
7,514
2,136
0
1,727
5,737
0
35,650
L
4,770
1,280
0
1,785
6,527
2,751
0
62
6,465
0
25,794
L
Yemoja
FolieDuWeb
Yemoja
873
270
491
309
4,954
2,235
0
1,343
3,603
4,254
0
W
4,258
314
0
125
4,280
941
160
1,929
2,351
27,014
0
W
Bellona
Raihawo
Bellona
3,015
1,055
0
438
5,096
3,976
390
0
5,096
2,206
13,137
W
Chiron
SMuSaShiW
Chiron
4,127
1,099
105
2,260
4,371
1,214
136
383
3,988
0
46,473
L
Izanami
XelitaKlK
Izanami
3,505
2,081
0
1,207
6,099
1,588
0
1,599
4,458
0
43,324
W
5,910
1,511
0
1,789
7,333
2,506
0
935
6,398
0
27,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
28,748
256
Minions Killed
290
0
Camps Cleared
0
915,019
Distance Traveled
942,041
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,664
566
71
7
0
177,228
4
W
Eset
4,589
459
15
2
0
176,913
4
L
Set
6,125
613
59
6
0
211,835
1
L
Chaac
6,383
638
64
6
0
187,967
0
L
Yemoja
4,563
456
4
0
0
177,294
0
W
Janus
5,415
542
49
5
0
178,221
2
W
Bellona
5,682
568
35
4
0
168,408
0
W
Chiron
6,703
670
92
9
0
194,615
4
L
Izanami
6,013
601
92
9
0
187,717
1
W
Fenrir
6,360
636
65
7
0
196,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role