Player Matchup

Neith
Neith
HumanOdin8
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 55L
1,371 Elo+
Party 1
Ymir
Ymir
LegionBench
Ymir
Level 31
God Stats
4W - 1L
1,897 SR
Queue Stats
120W - 117L
1,342 Elo+
Party 1
Ravana
Ravana
MrRageClutch_OG
Ravana
Level 112
God Stats
1W - 2L
1,399 SR
Queue Stats
75W - 64L
1,514 Elo+
Party 3
Aphrodite
Aphrodite
TidalToast27446
Aphrodite
Level 23
God Stats
6W - 7L
1,619 SR
Queue Stats
6W - 7L
1,617 Elo+
Party 1
King Arthur
King Arthur
Try me KID lol
King Arthur
Level 28
God Stats
1W - 3L
1,646 SR
Queue Stats
111W - 67L
1,588 Elo+
Party 3
Team Averages
Level 48
1,612 SR
1,486 Elo+

VS

Team Averages
Level 77
1,502 SR
1,438 Elo+
Erlang Shen
Erlang Shen
Diego Brando AU
Erlang Shen
Level 121
God Stats
8W - 9L
1,547 SR
Queue Stats
471W - 464L
1,475 Elo+
Party 2
Anubis
Anubis
Lord Wingwong
Anubis
Level 76
God Stats
30W - 22L
1,579 SR
Queue Stats
211W - 201L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
White Preacher
Baron Samedi
Level 102
God Stats
8W - 12L
1,406 SR
Queue Stats
300W - 344L
1,409 Elo+
Party 2
Medusa
Medusa
ZombieVader1155
Medusa
Level 47
God Stats
5W - 5L
1,482 SR
Queue Stats
213W - 217L
1,397 Elo+
Party 2
Neith
Neith
shapasoldat
Neith
Level 39
God Stats
20W - 15L
1,497 SR
Queue Stats
90W - 85L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 5 / 1
9,411
428
8,114
13,902
4,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 2
8,551
389
5,284
18,698
17,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 5 / 2
11,477
522
9,894
11,620
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
TidalToast27446
Aphrodite
13
1 / 11 / 2
8,674
394
6,817
15,526
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Try me KID lol
King Arthur
18
2 / 6 / 4
11,484
522
7,726
16,682
15,683
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Diego Brando AU
Erlang Shen
20
14 / 2 / 9
12,966
589
26,689
21,227
14,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 2 / 7
12,858
584
15,770
14,017
6,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
White Preacher
Baron Samedi
17
4 / 0 / 11
10,830
492
6,348
4,653
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 2 / 6
11,223
510
6,418
11,312
3,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 4 / 3
10,443
475
4,068
10,959
3,482
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
10
Kills
31
31
Deaths
10
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Diego Brando AU
Erlang Shen
14
2
9
9.25
L
Neith
1
5
1
0.3
L
0
4
2
0.25
W
10
2
7
6.75
L
6
5
2
1.4
L
Aphrodite
TidalToast27446
Aphrodite
1
11
2
0.18
L
King Arthur
Try me KID lol
King Arthur
2
6
4
0.67
W
Baron Samedi
White Preacher
Baron Samedi
4
0
11
9.5
W
2
2
6
2.5
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,835
Damage
59,293
76,428
Taken
62,168
48,818
Mitigated
32,539
17,229
Healing
27,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Diego Brando AU
Erlang Shen
26,689
12,028
0
7,812
21,227
14,697
264
4,025
17,202
0
112,996
L
Neith
8,114
2,508
0
3,188
13,902
4,843
1,245
3,386
10,516
0
69,697
L
5,284
63
54
2,437
18,698
17,941
443
7,667
11,031
32,037
0
W
15,770
727
0
9,746
14,017
6,240
460
5,284
8,733
93,246
0
L
9,894
1,582
0
2,455
11,620
5,059
0
1,696
9,924
0
69,412
L
Aphrodite
TidalToast27446
Aphrodite
6,817
393
1,820
4,703
15,526
5,292
422
6,750
8,776
46,579
0
L
King Arthur
Try me KID lol
King Arthur
7,726
862
0
2,572
16,682
15,683
93
2,619
14,063
0
73,524
W
Baron Samedi
White Preacher
Baron Samedi
6,348
736
1,779
1,579
4,653
4,248
75
658
3,995
43,372
0
W
6,418
2,854
0
3,073
11,312
3,872
2,209
1,929
9,383
0
71,090
W
4,068
1,798
0
3,624
10,959
3,482
1,149
713
10,246
0
57,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,597
Gold Earned
58,320
540
Minions Killed
579
0
Camps Cleared
0
1,893,021
Distance Traveled
2,073,371
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,966
589
115
5
0
444,672
1
L
Neith
9,411
428
116
5
0
351,540
6
L
Ymir
8,551
389
44
2
0
384,431
4
W
Anubis
12,858
584
153
7
0
383,310
7
L
Ravana
11,477
522
119
5
0
421,196
8
L
Aphrodite
8,674
394
97
4
0
343,899
0
L
King Arthur
11,484
522
164
7
0
391,955
1
W
Baron Samedi
10,830
492
71
3
0
432,595
4
W
Medusa
11,223
510
124
6
0
423,729
5
W
Neith
10,443
475
116
5
0
389,065
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role