Player Matchup

Thor
Thor
ExpiZ
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,372 Elo+
Party 2
Jing Wei
Jing Wei
NîneTails
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,504 Elo+
Solo
Ymir
Ymir
Rasenant
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,237 Elo+
Party 2
Ra
Ra
Sefmax
Ra
Level 5
God Stats
1W - 1L
1,701 SR
Queue Stats
11W - 10L
1,372 Elo+
Party 2
Cabrakan
Cabrakan
Y2038Y
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,523 Elo+
Solo
Team Averages
Level 8
1,540 SR
1,402 Elo+

VS

Team Averages
Level 45
1,655 SR
1,487 Elo+
Hachiman
Hachiman
BallDr0pp3r
Hachiman
Level 11
God Stats
3W - 1L
1,816 SR
Queue Stats
6W - 6L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
FireDragon2010
Nu Wa
Level 23
God Stats
15W - 4L
1,730 SR
Queue Stats
54W - 39L
1,531 Elo+
Party 3
Ullr
Ullr
GET__ON_Y0_KNEES
Ullr
Level 144
God Stats
29W - 21L
1,497 SR
Queue Stats
350W - 340L
1,475 Elo+
Party 1
Thanatos
Thanatos
Godarch
Thanatos
Level 27
God Stats
11W - 11L
1,511 SR
Queue Stats
78W - 65L
1,500 Elo+
Party 3
Bellona
Bellona
Janko2308
Bellona
Level 22
God Stats
2W - 0L
1,724 SR
Queue Stats
60W - 50L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ExpiZ
Thor
14
3 / 11 / 8
10,101
439
6,880
16,099
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
NîneTails
Jing Wei
12
1 / 13 / 5
8,782
382
5,014
22,001
6,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
14
2 / 12 / 8
10,909
474
6,458
27,868
34,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ra
18
6 / 15 / 7
13,174
573
13,178
25,409
9,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Y2038Y
Cabrakan
16
3 / 18 / 2
10,392
452
1,932
27,011
14,896
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BallDr0pp3r
Hachiman
15
9 / 1 / 8
10,995
478
7,464
9,008
2,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

20
28 / 5 / 19
14,567
633
41,530
17,727
6,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 5 / 21
11,596
504
17,689
13,930
4,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Godarch
Thanatos
20
20 / 4 / 13
14,273
621
25,772
21,528
9,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Janko2308
Bellona
16
5 / 3 / 14
11,485
499
5,328
13,039
11,519
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
144
15
Kills
69
69
Deaths
18
30
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BallDr0pp3r
Hachiman
9
1
8
13
L
Thor
ExpiZ
Thor
3
11
8
0.64
W
28
5
19
7.5
W
7
5
21
3.5
W
Thanatos
Godarch
Thanatos
20
4
13
6.63
W
Bellona
Janko2308
Bellona
5
3
14
4
L
Jing Wei
NîneTails
Jing Wei
1
13
5
0.27
L
Ymir
2
12
8
0.5
L
Ra
6
15
7
0.63
L
Cabrakan
Y2038Y
Cabrakan
3
18
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,462
Damage
97,783
118,388
Taken
75,232
70,438
Mitigated
34,854
15,207
Healing
27,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BallDr0pp3r
Hachiman
7,464
2,282
0
1,619
9,008
2,963
0
555
8,389
0
53,237
L
Thor
ExpiZ
Thor
6,880
2,465
0
297
16,099
5,728
0
6,579
9,471
0
17,491
W
41,530
10,565
0
2,483
17,727
6,362
2,640
5,796
11,647
125,752
0
W
17,689
4,783
0
1,830
13,930
4,962
1,937
4,523
9,291
0
58,374
W
Thanatos
Godarch
Thanatos
25,772
10,423
0
20,473
21,528
9,048
1,138
5,278
15,580
0
135,383
W
Bellona
Janko2308
Bellona
5,328
1,143
0
642
13,039
11,519
2,310
4,716
8,229
0
45,959
L
Jing Wei
NîneTails
Jing Wei
5,014
4,162
0
3,551
22,001
6,021
0
7,824
14,078
0
38,459
L
Ymir
6,458
1,456
0
2,039
27,868
34,608
176
10,064
17,534
25,938
0
L
Ra
13,178
2,409
2,686
5,319
25,409
9,185
531
8,952
16,457
59,617
0
L
Cabrakan
Y2038Y
Cabrakan
1,932
250
0
1,315
27,011
14,896
0
8,111
18,854
27,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,358
Gold Earned
62,916
265
Minions Killed
559
0
Camps Cleared
0
1,716,872
Distance Traveled
1,843,371
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,995
478
79
3
0
303,472
1
L
Thor
10,101
439
28
1
0
310,654
0
W
Nu Wa
14,567
633
156
7
0
356,778
4
W
Ullr
11,596
504
71
3
0
390,601
1
W
Thanatos
14,273
621
153
7
0
424,681
3
W
Bellona
11,485
499
100
4
0
367,839
2
L
Jing Wei
8,782
382
61
3
0
344,476
4
L
Ymir
10,909
474
39
2
0
325,705
0
L
Ra
13,174
573
91
4
0
363,702
0
L
Cabrakan
10,392
452
46
2
0
372,335
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role