Player Matchup

Ne Zha
Ne Zha
KingAD4200
Ne Zha
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,715 Elo+
Party 1
Bakasura
Bakasura
KingJohnnny
Bakasura
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,715 Elo+
Party 1
Baba Yaga
Baba Yaga
MamaKittyBehr
Baba Yaga
Level 20
God Stats
2W - 2L
1,483 SR
Queue Stats
62W - 71L
1,358 Elo+
Solo
Kumbhakarna
Kumbhakarna
Snookwitdahook
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,533 Elo+
Party 2
Medusa
Medusa
ebraised
Medusa
Level 31
God Stats
4W - 4L
1,530 SR
Queue Stats
60W - 58L
1,485 Elo+
Party 2
Team Averages
Level 18
1,503 SR
1,561 Elo+

VS

Team Averages
Level 16
1,500 SR
1,420 Elo+
Bellona
Bellona
DavidDobleD11
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,400 Elo+
Solo
Nu Wa
Nu Wa
ILioNard_
Nu Wa
Level 16
God Stats
9W - 5L
1,637 SR
Queue Stats
104W - 114L
1,434 Elo+
Solo
Merlin
Merlin
MONTU_0
Merlin
Level 26
God Stats
5W - 1L
1,362 SR
Queue Stats
15W - 12L
1,378 Elo+
Solo
Cernunnos
Cernunnos
Reaper9489
Cernunnos
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 45L
1,398 Elo+
Solo
Loki
Loki
dragorick21ps
Loki
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 29L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KingAD4200
Ne Zha
19
2 / 14 / 12
11,545
962
11,437
21,709
9,860
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
KingJohnnny
Bakasura
19
2 / 8 / 9
12,084
1,007
10,704
24,151
10,180
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
MamaKittyBehr
Baba Yaga
20
0 / 4 / 19
12,892
1,074
11,370
16,401
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Snookwitdahook
Kumbhakarna
18
1 / 9 / 6
10,454
871
2,557
23,033
11,290
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
ebraised
Medusa
20
23 / 8 / 5
17,535
1,461
35,697
30,421
10,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
17 / 3 / 12
15,370
1,281
24,194
19,231
15,586
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
ILioNard_
Nu Wa
20
9 / 4 / 26
13,874
1,156
35,974
12,467
4,985
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
MONTU_0
Merlin
20
3 / 6 / 23
13,017
1,085
19,555
14,760
7,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
Reaper9489
Cernunnos
19
0 / 10 / 19
11,786
982
9,628
16,387
6,452
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 5 / 13
14,410
1,201
16,618
12,995
5,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
136
28
Kills
43
43
Deaths
28
51
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bellona
17
3
12
7.67
W
Nu Wa
ILioNard_
Nu Wa
9
4
26
5.5
L
Ne Zha
KingAD4200
Ne Zha
2
14
12
0.57
L
Bakasura
KingJohnnny
Bakasura
2
8
9
0.81
W
Merlin
MONTU_0
Merlin
3
6
23
2.42
L
Baba Yaga
MamaKittyBehr
Baba Yaga
0
4
19
2.38
W
Cernunnos
Reaper9489
Cernunnos
0
10
19
0.95
L
Kumbhakarna
Snookwitdahook
Kumbhakarna
1
9
6
0.44
W
14
5
13
4.1
L
Medusa
ebraised
Medusa
23
8
5
3.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,765
Damage
105,969
115,715
Taken
75,840
46,826
Mitigated
39,307
22,891
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
24,194
10,857
0
530
19,231
15,586
0
4,660
14,486
0
42,593
W
Nu Wa
ILioNard_
Nu Wa
35,974
15,288
0
975
12,467
4,985
0
1,561
10,521
57,009
0
L
Ne Zha
KingAD4200
Ne Zha
11,437
4,777
290
2,558
21,709
9,860
0
8,842
12,867
0
38,488
L
Bakasura
KingJohnnny
Bakasura
10,704
7,667
0
4,709
24,151
10,180
0
11,861
12,290
0
27,204
W
Merlin
MONTU_0
Merlin
19,555
4,146
0
1,745
14,760
7,194
0
2,054
12,663
55,826
0
L
Baba Yaga
MamaKittyBehr
Baba Yaga
11,370
707
0
2,630
16,401
5,022
0
8,954
7,447
53,078
0
W
Cernunnos
Reaper9489
Cernunnos
9,628
3,879
0
372
16,387
6,452
0
3,225
12,619
0
24,358
L
Kumbhakarna
Snookwitdahook
Kumbhakarna
2,557
771
0
345
23,033
11,290
0
10,914
12,119
13,628
0
W
16,618
2,825
0
144
12,995
5,090
0
2,427
10,533
0
23,572
L
Medusa
ebraised
Medusa
35,697
21,577
349
12,010
30,421
10,474
0
14,958
15,463
0
57,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,510
Gold Earned
68,457
258
Minions Killed
219
6
Camps Cleared
10
1,065,475
Distance Traveled
976,038
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,370
1,281
34
3
2
219,215
0
W
Nu Wa
13,874
1,156
37
3
3
195,768
0
L
Ne Zha
11,545
962
39
3
3
185,204
0
L
Bakasura
12,084
1,007
72
6
2
227,350
0
W
Merlin
13,017
1,085
103
9
2
179,801
0
L
Baba Yaga
12,892
1,074
89
7
0
227,858
0
W
Cernunnos
11,786
982
34
3
1
142,051
0
L
Kumbhakarna
10,454
871
21
2
0
177,170
5
W
Loki
14,410
1,201
11
1
2
239,203
1
L
Medusa
17,535
1,461
37
3
1
247,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role