Player Matchup

Hel
Hel
FadedMercy4
Hel
Level 28
God Stats
1W - 2L
1,335 SR
Queue Stats
3W - 7L
1,332 Elo+
Party 1
Nu Wa
Nu Wa
SepiaSphere1052
Nu Wa
Level 8
God Stats
1W - 3L
1,337 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Chang'e
Chang'e
deadlock135
Chang'e
Level 65
God Stats
1W - 1L
1,804 SR
Queue Stats
6W - 8L
1,449 Elo+
Party 1
Team Averages
Level 34
1,492 SR
1,427 Elo+

VS

Team Averages
Level 47
1,330 SR
1,357 Elo+
Kukulkan
Kukulkan
ImToxicBaby
Kukulkan
Level 48
God Stats
5W - 13L
1,300 SR
Queue Stats
154W - 243L
1,228 Elo+
Solo
Yemoja
Yemoja
SelfAmethyst
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
SnowMo77
Charybdis
Level 87
God Stats
0W - 3L
1,191 SR
Queue Stats
103W - 99L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 9
13,454
747
7,116
21,509
13,151
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 8 / 11
12,540
697
9,984
20,926
12,047
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
deadlock135
Chang'e
16
5 / 8 / 11
13,402
745
24,660
26,868
9,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ImToxicBaby
Kukulkan
17
6 / 6 / 10
13,214
734
21,541
15,737
5,405
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
13
1 / 7 / 11
11,722
651
905
12,773
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
SnowMo77
Charybdis
17
12 / 5 / 4
13,552
753
30,098
22,848
7,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
44
17
Kills
19
20
Deaths
18
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
4
9
3.13
L
Kukulkan
ImToxicBaby
Kukulkan
6
6
10
1.83
L
Yemoja
1
7
11
0.93
W
4
8
11
1.19
L
Charybdis
SnowMo77
Charybdis
12
5
4
2.8
W
Chang'e
deadlock135
Chang'e
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,760
Damage
52,544
69,303
Taken
51,358
34,534
Mitigated
18,149
30,757
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,116
2,360
9,363
9,063
21,509
13,151
757
8,160
13,349
22,599
0
L
Kukulkan
ImToxicBaby
Kukulkan
21,541
1,201
170
3,792
15,737
5,405
734
13,297
2,052
83,710
0
L
Yemoja
905
252
712
1,597
12,773
5,586
42
9,019
3,560
6,414
0
W
9,984
5,009
41
1,808
20,926
12,047
1,221
6,013
14,913
22,248
0
L
Charybdis
SnowMo77
Charybdis
30,098
18,305
0
9,719
22,848
7,158
662
19,013
3,227
0
91,206
W
Chang'e
deadlock135
Chang'e
24,660
2,350
3,001
7,481
26,868
9,336
1,308
8,716
18,152
61,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,396
Gold Earned
38,488
143
Minions Killed
235
3
Camps Cleared
11
827,718
Distance Traveled
789,397
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,454
747
35
2
0
286,193
0
L
Kukulkan
13,214
734
119
7
3
299,741
0
L
Yemoja
11,722
651
5
0
0
232,775
2
W
Nu Wa
12,540
697
20
1
0
261,189
0
L
Charybdis
13,552
753
111
6
8
256,881
2
W
Chang'e
13,402
745
88
5
3
280,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role