Player Matchup

Janus
Janus
Enth4lpie
Janus
Level 67
God Stats
6W - 19L
1,364 SR
Queue Stats
187W - 200L
1,539 Elo+
Party 1
Pele
Pele
GenuineJahseh
Pele
Level 88
God Stats
3W - 5L
1,436 SR
Queue Stats
226W - 164L
1,524 Elo+
Party 3
Anhur
Anhur
JReedy
Anhur
Level 41
God Stats
12W - 12L
1,643 SR
Queue Stats
195W - 127L
1,519 Elo+
Party 3
Xing Tian
Xing Tian
PierreATS
Xing Tian
Level 124
God Stats
9W - 5L
1,551 SR
Queue Stats
179W - 160L
1,527 Elo+
Party 1
Jing Wei
Jing Wei
Zantako
Jing Wei
Level 129
God Stats
10W - 14L
1,514 SR
Queue Stats
765W - 739L
1,549 Elo+
Party 1
Team Averages
Level 90
1,502 SR
1,532 Elo+

VS

Team Averages
Level 122
1,410 SR
1,530 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ajrias
Nu Wa
Level 49
God Stats
2W - 1L
1,461 SR
Queue Stats
74W - 73L
1,511 Elo+
Solo
Geb
Geb
Helminthes
Geb
Level 140
God Stats
7W - 6L
1,344 SR
Queue Stats
544W - 520L
1,531 Elo+
Solo
Danzaburou
Danzaburou
Krysarion
Danzaburou
Level 109
God Stats
3W - 0L
1,327 SR
Queue Stats
74W - 56L
1,583 Elo+
Party 2
Fenrir
Fenrir
kukularage
Fenrir
Level 151
God Stats
5W - 6L
1,418 SR
Queue Stats
133W - 108L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Enth4lpie
Janus
13
0 / 7 / 1
8,462
403
10,714
15,937
5,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 9 / 1
8,666
413
9,150
21,315
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
JReedy
Anhur
14
1 / 7 / 0
9,193
438
6,159
17,254
5,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
PierreATS
Xing Tian
11
0 / 5 / 2
7,451
355
4,805
21,181
16,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Zantako
Jing Wei
16
3 / 6 / 0
9,775
465
9,928
19,695
6,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 0 / 10
12,151
579
12,515
14,265
18,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Ajrias
Nu Wa
18
6 / 0 / 13
12,603
600
20,104
11,121
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 2 / 17
11,240
535
7,540
21,347
22,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Krysarion
Danzaburou
19
4 / 0 / 10
12,641
602
18,671
14,810
6,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
kukularage
Fenrir
18
16 / 3 / 7
12,815
610
17,563
18,735
11,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
91
5
Kills
34
34
Deaths
5
4
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
10
10
W
Nu Wa
Ajrias
Nu Wa
6
0
13
12.5
L
Janus
Enth4lpie
Janus
0
7
1
0.07
L
1
9
1
0.17
W
3
2
17
5.75
L
Anhur
JReedy
Anhur
1
7
0
0.14
W
Danzaburou
Krysarion
Danzaburou
4
0
10
9
L
Xing Tian
PierreATS
Xing Tian
0
5
2
0.2
L
Jing Wei
Zantako
Jing Wei
3
6
0
0.5
W
Fenrir
kukularage
Fenrir
16
3
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,756
Damage
76,393
95,382
Taken
80,278
40,977
Mitigated
62,820
18,705
Healing
38,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,515
1,478
4,168
8,745
14,265
18,136
573
1,943
12,322
95,866
0
W
Nu Wa
Ajrias
Nu Wa
20,104
3,879
0
2,503
11,121
4,050
1,237
2,311
8,810
101,293
0
L
Janus
Enth4lpie
Janus
10,714
825
138
2,861
15,937
5,525
0
6,256
9,367
65,582
0
L
9,150
985
0
5,636
21,315
6,673
0
8,667
12,324
0
66,986
W
7,540
953
2,408
5,259
21,347
22,420
206
5,433
15,914
23,494
0
L
Anhur
JReedy
Anhur
6,159
3,958
0
3,042
17,254
5,371
290
8,283
8,765
0
49,907
W
Danzaburou
Krysarion
Danzaburou
18,671
10,550
0
9,207
14,810
6,638
4,957
3,842
10,968
0
127,422
L
Xing Tian
PierreATS
Xing Tian
4,805
348
0
3,045
21,181
16,745
0
9,430
11,382
18,622
0
L
Jing Wei
Zantako
Jing Wei
9,928
6,407
0
3,983
19,695
6,663
0
6,210
13,385
0
82,042
W
Fenrir
kukularage
Fenrir
17,563
3,683
0
5,917
18,735
11,576
1,853
1,990
16,745
0
68,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,547
Gold Earned
61,450
527
Minions Killed
585
0
Camps Cleared
0
1,902,145
Distance Traveled
2,079,913
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,151
579
154
7
0
414,044
5
W
Nu Wa
12,603
600
159
8
0
402,138
8
L
Janus
8,462
403
133
6
0
408,386
3
L
Pele
8,666
413
123
6
0
371,240
7
W
Geb
11,240
535
23
1
0
418,030
13
L
Anhur
9,193
438
103
5
0
282,765
4
W
Danzaburou
12,641
602
168
8
0
387,735
6
L
Xing Tian
7,451
355
12
1
0
444,972
6
L
Jing Wei
9,775
465
156
7
0
394,782
5
W
Fenrir
12,815
610
81
4
0
457,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role