Player Matchup

Anhur
Anhur
DermoSoSmetanoy
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,616 Elo+
Solo
Khepri
Khepri
Grimmorum
Khepri
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 71L
1,442 Elo+
Party 1
Thanatos
Thanatos
Hedglly
Thanatos
Level 17
God Stats
6W - 9L
1,727 SR
Queue Stats
85W - 79L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
r4nd0mg4m3r28
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 78L
1,569 Elo+
Solo
Vulcan
Vulcan
zesquina05
Vulcan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,430 Elo+
Solo
Team Averages
Level 12
1,545 SR
1,518 Elo+

VS

Team Averages
Level 23
1,480 SR
1,463 Elo+
Athena
Athena
NukeSpainPls
Athena
Level 26
God Stats
0W - 2L
1,315 SR
Queue Stats
49W - 35L
1,723 Elo+
Solo
Anubis
Anubis
UraniumSnuiver
Anubis
Level 27
God Stats
6W - 5L
1,606 SR
Queue Stats
119W - 107L
1,440 Elo+
Party 2
Fafnir
Fafnir
didilydo
Fafnir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,358 Elo+
Party 3
Skadi
Skadi
sverrekall
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 81L
1,353 Elo+
Party 3
Loki
Loki
timzonb
Loki
Level 27
God Stats
13W - 14L
1,478 SR
Queue Stats
118W - 107L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 0
7,617
692
9,168
5,993
2,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Grimmorum
Khepri
9
0 / 0 / 4
5,653
514
837
2,653
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Hedglly
Thanatos
9
3 / 2 / 1
5,866
533
3,631
7,366
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
r4nd0mg4m3r28
Gilgamesh
10
2 / 1 / 1
6,098
554
3,864
7,008
3,474
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
zesquina05
Vulcan
11
0 / 1 / 1
6,455
587
5,305
5,123
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 2 / 2
6,518
593
5,443
8,007
8,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 3 / 0
5,512
501
1,840
5,046
1,949
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
didilydo
Fafnir
8
0 / 1 / 0
5,388
490
1,989
7,069
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
8
0 / 5 / 0
4,573
416
2,045
6,026
802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
timzonb
Loki
9
1 / 2 / 2
5,495
500
2,945
7,274
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
13
Kills
4
4
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
0
8
W
Khepri
Grimmorum
Khepri
0
0
4
2
W
Thanatos
Hedglly
Thanatos
3
2
1
1.75
L
Athena
2
2
2
1.5
L
1
3
0
0.33
L
Fafnir
didilydo
Fafnir
0
1
0
0
W
Gilgamesh
r4nd0mg4m3r28
Gilgamesh
2
1
1
2.5
L
Skadi
0
5
0
0
L
Loki
timzonb
Loki
1
2
2
1
W
Vulcan
zesquina05
Vulcan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,805
Damage
14,262
28,143
Taken
33,422
11,941
Mitigated
18,817
13,457
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,168
5,959
0
3,215
5,993
2,190
0
1,550
4,443
0
60,034
W
Khepri
Grimmorum
Khepri
837
39
0
1,233
2,653
2,037
0
730
1,923
9,201
0
W
Thanatos
Hedglly
Thanatos
3,631
750
0
5,464
7,366
2,534
0
2,166
5,200
0
32,675
L
Athena
5,443
1,285
0
2,120
8,007
8,235
255
517
7,472
31,276
0
L
1,840
367
0
1,257
5,046
1,949
1,028
3,097
1,727
27,729
0
L
Fafnir
didilydo
Fafnir
1,989
657
0
1,964
7,069
6,001
46
462
6,607
9,138
0
W
Gilgamesh
r4nd0mg4m3r28
Gilgamesh
3,864
1,281
0
2,520
7,008
3,474
0
4,183
2,825
0
26,503
L
Skadi
2,045
790
0
484
6,026
802
184
216
5,810
0
21,007
L
Loki
timzonb
Loki
2,945
334
0
2,874
7,274
1,830
805
1,552
5,576
0
20,983
W
Vulcan
zesquina05
Vulcan
5,305
678
0
1,025
5,123
1,706
0
741
4,382
45,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
27,486
339
Minions Killed
233
0
Camps Cleared
0
1,082,693
Distance Traveled
1,094,129
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,617
692
114
10
0
193,996
1
W
Khepri
5,653
514
17
2
0
224,393
2
W
Thanatos
5,866
533
63
6
0
246,849
2
L
Athena
6,518
593
78
7
0
240,683
1
L
Anubis
5,512
501
55
5
0
208,112
3
L
Fafnir
5,388
490
22
2
0
204,929
4
W
Gilgamesh
6,098
554
51
5
0
190,103
0
L
Skadi
4,573
416
33
3
0
207,379
2
L
Loki
5,495
500
45
4
0
233,026
2
W
Vulcan
6,455
587
94
9
0
227,352
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role