Player Matchup

Artemis
Artemis
ElDragøn11
Artemis
Level 115
God Stats
2W - 1L
1,704 SR
Queue Stats
108W - 123L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
JaySantiago00
Baron Samedi
Level 66
God Stats
2W - 9L
1,238 SR
Queue Stats
165W - 304L
1,324 Elo+
Party 1
Hercules
Hercules
Zunllo_B
Hercules
Level 83
God Stats
2W - 2L
1,541 SR
Queue Stats
47W - 111L
1,258 Elo+
Party 1
Team Averages
Level 88
1,494 SR
1,354 Elo+

VS

Team Averages
Level 64
1,450 SR
1,482 Elo+
Ymir
Ymir
 
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ardencent
Thor
Level 48
God Stats
0W - 3L
1,184 SR
Queue Stats
152W - 168L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Wakatondo
Aphrodite
Level 98
God Stats
4W - 4L
1,667 SR
Queue Stats
114W - 162L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElDragøn11
Artemis
18
12 / 6 / 11
15,760
685
30,337
21,138
7,398
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
JaySantiago00
Baron Samedi
18
6 / 6 / 15
15,486
673
22,950
19,533
11,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Zunllo_B
Hercules
18
6 / 4 / 17
15,108
657
21,271
30,805
33,989
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 12 / 11
13,846
602
16,448
34,317
13,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
19
10 / 9 / 5
15,814
688
23,870
25,218
15,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
Wakatondo
Aphrodite
18
4 / 4 / 12
15,108
657
19,017
24,851
26,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
44
24
Kills
16
16
Deaths
25
43
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
12
11
0.63
L
Thor
10
9
5
1.39
W
Artemis
ElDragøn11
Artemis
12
6
11
2.92
W
Baron Samedi
JaySantiago00
Baron Samedi
6
6
15
2.25
L
Aphrodite
Wakatondo
Aphrodite
4
4
12
2.5
W
Hercules
Zunllo_B
Hercules
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,558
Damage
59,335
71,476
Taken
84,386
52,986
Mitigated
55,053
28,771
Healing
29,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
16,448
3,312
0
2,810
34,317
13,026
300
11,517
22,145
45,724
0
L
Thor
23,870
3,017
0
853
25,218
15,076
1,268
6,195
18,533
0
55,327
W
Artemis
ElDragøn11
Artemis
30,337
14,183
0
5,112
21,138
7,398
2,403
7,916
13,222
0
86,982
W
Baron Samedi
JaySantiago00
Baron Samedi
22,950
250
2,306
7,441
19,533
11,599
554
10,151
9,382
69,795
0
L
Aphrodite
Wakatondo
Aphrodite
19,017
2,445
12,347
13,336
24,851
26,951
824
5,689
18,398
60,995
0
W
Hercules
Zunllo_B
Hercules
21,271
4,127
0
13,912
30,805
33,989
242
17,584
13,221
0
40,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,354
Gold Earned
44,768
241
Minions Killed
228
13
Camps Cleared
5
1,142,000
Distance Traveled
1,094,232
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,846
602
70
3
1
305,731
0
L
Thor
15,814
688
58
3
4
386,918
4
W
Artemis
15,760
685
96
4
6
343,545
6
W
Baron Samedi
15,486
673
90
4
5
379,453
2
L
Aphrodite
15,108
657
100
4
0
401,583
0
W
Hercules
15,108
657
55
2
2
419,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role