Player Matchup

Tiamat
Tiamat
AWildTurkey-
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,172 Elo+
Party 3
Hun Batz
Hun Batz
MiIfs_loveMe
Hun Batz
Level 24
God Stats
2W - 1L
1,454 SR
Queue Stats
23W - 28L
1,326 Elo+
Party 3
Chernobog
Chernobog
RydOrDie633
Chernobog
Level 24
God Stats
7W - 5L
1,567 SR
Queue Stats
29W - 50L
1,312 Elo+
Party 2
Jormungandr
Jormungandr
Super2pike
Jormungandr
Level 39
God Stats
16W - 21L
1,456 SR
Queue Stats
134W - 141L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
physcopath987
Gilgamesh
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 55
1,495 SR
1,339 Elo+

VS

Team Averages
Level 66
1,338 SR
1,400 Elo+
Ne Zha
Ne Zha
L3GO Design
Ne Zha
Level 84
God Stats
2W - 5L
1,159 SR
Queue Stats
148W - 158L
1,364 Elo+
Party 4
Cerberus
Cerberus
ShanDeezy253
Cerberus
Level 29
God Stats
4W - 1L
1,379 SR
Queue Stats
32W - 40L
1,513 Elo+
Party 4
Neith
Neith
YuseiTheAngel
Neith
Level 25
God Stats
4W - 6L
1,523 SR
Queue Stats
36W - 60L
1,368 Elo+
Party 1
The Morrigan
The Morrigan
killerofjustice
The Morrigan
Level 40
God Stats
3W - 8L
1,218 SR
Queue Stats
69W - 87L
1,403 Elo+
Party 1
Osiris
Osiris
l3gotunee
Osiris
Level 153
God Stats
1W - 1L
1,410 SR
Queue Stats
75W - 78L
1,355 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 6 / 2
7,321
488
5,979
9,791
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
MiIfs_loveMe
Hun Batz
12
1 / 4 / 0
7,216
481
3,436
10,274
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
RydOrDie633
Chernobog
11
5 / 5 / 2
7,229
482
5,327
9,875
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Super2pike
Jormungandr
11
4 / 3 / 6
7,666
511
8,303
10,719
8,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
physcopath987
Gilgamesh
12
0 / 4 / 0
7,181
479
6,445
12,340
9,320
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
9 / 1 / 3
9,256
617
9,421
11,627
5,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
ShanDeezy253
Cerberus
11
1 / 5 / 2
6,661
444
4,500
12,669
6,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 4 / 5
6,808
454
4,604
7,170
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
killerofjustice
The Morrigan
15
10 / 1 / 4
9,265
618
9,641
7,363
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
l3gotunee
Osiris
14
1 / 0 / 6
8,187
546
7,953
11,961
9,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
11
Kills
22
22
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
6
2
0.33
W
Ne Zha
9
1
3
10.5
L
Hun Batz
MiIfs_loveMe
Hun Batz
1
4
0
0.25
L
Chernobog
RydOrDie633
Chernobog
5
5
2
1.2
W
Cerberus
ShanDeezy253
Cerberus
1
5
2
0.4
L
Jormungandr
Super2pike
Jormungandr
4
3
6
2.33
W
1
4
5
0.88
W
The Morrigan
killerofjustice
The Morrigan
10
1
4
12
W
Osiris
l3gotunee
Osiris
1
0
6
4
L
Gilgamesh
physcopath987
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,490
Damage
36,119
52,999
Taken
50,790
28,415
Mitigated
26,039
11,287
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,979
756
0
2,196
9,791
4,221
744
4,507
4,946
32,659
0
W
Ne Zha
9,421
3,133
0
5,580
11,627
5,438
541
1,318
10,230
0
66,788
L
Hun Batz
MiIfs_loveMe
Hun Batz
3,436
647
0
3,095
10,274
3,173
0
781
9,409
0
42,774
L
Chernobog
RydOrDie633
Chernobog
5,327
2,685
224
1,925
9,875
3,483
301
2,785
7,068
0
33,341
W
Cerberus
ShanDeezy253
Cerberus
4,500
471
0
3,311
12,669
6,569
358
4,977
7,644
30,367
0
L
Jormungandr
Super2pike
Jormungandr
8,303
3,213
398
2,297
10,719
8,218
215
3,781
6,840
36,464
0
W
4,604
1,803
0
1,908
7,170
1,943
555
3,850
3,296
0
22,649
W
The Morrigan
killerofjustice
The Morrigan
9,641
2,168
0
980
7,363
2,513
662
2,846
4,249
46,078
1,867
W
Osiris
l3gotunee
Osiris
7,953
2,917
0
4,950
11,961
9,576
813
828
11,089
0
46,006
L
Gilgamesh
physcopath987
Gilgamesh
6,445
1,652
0
1,152
12,340
9,320
571
0
12,340
0
44,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,613
Gold Earned
40,177
341
Minions Killed
405
0
Camps Cleared
0
1,314,583
Distance Traveled
1,448,301
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,321
488
69
5
0
267,377
4
W
Ne Zha
9,256
617
107
7
0
320,717
0
L
Hun Batz
7,216
481
84
6
0
310,210
2
L
Chernobog
7,229
482
44
3
0
260,924
0
W
Cerberus
6,661
444
66
4
0
266,867
0
L
Jormungandr
7,666
511
57
4
0
218,712
1
W
Neith
6,808
454
43
3
0
251,669
1
W
The Morrigan
9,265
618
95
6
0
294,758
0
W
Osiris
8,187
546
94
6
0
314,290
2
L
Gilgamesh
7,181
479
87
6
0
257,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role