Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Ando148
Awilix
Level 29
God Stats
1W - 1L
1,694 SR
Queue Stats
132W - 133L
1,355 Elo+
Solo
Sylvanus
Sylvanus
TTV_davidbravo12
Sylvanus
Level 26
God Stats
7W - 6L
1,586 SR
Queue Stats
98W - 135L
1,416 Elo+
Party 2
Skadi
Skadi
Zec97
Skadi
Level 25
God Stats
16W - 22L
1,529 SR
Queue Stats
120W - 141L
1,404 Elo+
Party 2
Thanatos
Thanatos
voody_voodpeaker
Thanatos
Level 24
God Stats
9W - 15L
1,432 SR
Queue Stats
125W - 137L
1,359 Elo+
Solo
Team Averages
Level 26
1,548 SR
1,407 Elo+

VS

Team Averages
Level 15
1,499 SR
1,418 Elo+
Hachiman
Hachiman
Eisenhauer66
Hachiman
Level 34
God Stats
9W - 11L
1,327 SR
Queue Stats
100W - 115L
1,354 Elo+
Party 1
Ares
Ares
OpZewok
Ares
Level 6
God Stats
5W - 1L
1,565 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Freya
Freya
Queen30
Freya
Level 10
God Stats
2W - 0L
1,507 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Ra
Ra
Tomhowarth123
Ra
Level 7
God Stats
1W - 2L
1,598 SR
Queue Stats
16W - 10L
1,359 Elo+
Party 1
Gilgamesh
Gilgamesh
rubberduckduk
Gilgamesh
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 16L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 1 / 0
3,725
466
1,390
1,841
448
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
Ando148
Awilix
3
0 / 1 / 0
3,441
430
584
2,227
425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
3 / 0 / 0
4,499
562
2,710
2,704
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Zec97
Skadi
6
0 / 3 / 2
3,925
491
1,909
3,942
729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 4 / 0
4,749
594
1,075
5,648
1,824
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eisenhauer66
Hachiman
7
2 / 0 / 1
4,367
546
2,307
3,894
1,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
OpZewok
Ares
7
0 / 2 / 3
3,994
499
1,683
5,195
2,377
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
Queen30
Freya
9
4 / 1 / 0
5,517
690
3,232
3,975
1,128
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
2 / 0 / 0
5,282
660
1,387
3,264
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
rubberduckduk
Gilgamesh
6
1 / 1 / 2
4,374
547
1,050
3,615
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
9
9
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Awilix
Ando148
Awilix
0
1
0
0
W
Hachiman
Eisenhauer66
Hachiman
2
0
1
2.5
W
Ares
OpZewok
Ares
0
2
3
0.75
W
Freya
Queen30
Freya
4
1
0
4
L
3
0
0
3
W
2
0
0
2
L
Skadi
Zec97
Skadi
0
3
2
0.33
W
Gilgamesh
rubberduckduk
Gilgamesh
1
1
2
2
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,668
Damage
9,659
16,362
Taken
19,943
4,793
Mitigated
7,020
5,940
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,390
365
0
500
1,841
448
0
873
870
11,130
0
L
Awilix
Ando148
Awilix
584
215
0
1,008
2,227
425
0
78
2,149
0
6,814
W
Hachiman
Eisenhauer66
Hachiman
2,307
1,228
280
1,638
3,894
1,029
0
1,120
2,774
0
22,297
W
Ares
OpZewok
Ares
1,683
0
133
1,517
5,195
2,377
0
1,023
4,172
6,156
0
W
Freya
Queen30
Freya
3,232
1,344
0
1,941
3,975
1,128
788
94
3,881
18,127
0
L
2,710
1,162
261
945
2,704
1,367
124
775
1,923
12,999
4,322
W
1,387
215
109
1,267
3,264
1,018
556
682
2,582
31,958
0
L
Skadi
Zec97
Skadi
1,909
868
0
220
3,942
729
46
1,192
2,702
0
12,216
W
Gilgamesh
rubberduckduk
Gilgamesh
1,050
303
0
734
3,615
1,468
0
767
2,848
0
14,806
L
1,075
183
0
3,006
5,648
1,824
0
3,232
2,416
0
17,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,339
Gold Earned
23,534
150
Minions Killed
195
0
Camps Cleared
0
564,329
Distance Traveled
743,203
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,725
466
21
3
0
79,722
0
L
Awilix
3,441
430
20
3
0
81,974
0
W
Hachiman
4,367
546
51
6
0
138,022
1
W
Ares
3,994
499
8
1
0
152,378
3
W
Freya
5,517
690
34
4
0
149,027
0
L
Sylvanus
4,499
562
34
4
0
133,741
2
W
Ra
5,282
660
67
8
0
153,458
3
L
Skadi
3,925
491
28
4
0
150,696
2
W
Gilgamesh
4,374
547
35
4
0
150,318
2
L
Thanatos
4,749
594
47
6
0
118,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role