Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Courtroom
Kukulkan
Level 160
God Stats
1W - 1L
1,534 SR
Queue Stats
110W - 108L
1,585 Elo+
Party 2
Fenrir
Fenrir
ЗачемНуженНик
Fenrir
Level 149
God Stats
1W - 2L
1,748 SR
Queue Stats
93W - 69L
1,720 Elo+
Party 2
Team Averages
Level 146
1,571 SR
1,576 Elo+

VS

Team Averages
Level 57
1,478 SR
1,556 Elo+
Guan Yu
Guan Yu
Aimuu
Guan Yu
Level 89
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 1L
1,575 Elo+
Party 1
Raijin
Raijin
FIRE PROF PUPPY
Raijin
Level 96
God Stats
0W - 2L
1,555 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
hHelma
Sylvanus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,575 Elo+
Party 1
Medusa
Medusa
tr0nic239
Medusa
Level 24
God Stats
1W - 1L
1,537 SR
Queue Stats
1W - 1L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 2 / 6
9,593
959
6,152
6,175
2,105
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
 
Scylla
15
2 / 1 / 9
9,132
913
8,648
5,495
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Courtroom
Kukulkan
16
5 / 0 / 9
10,279
1,028
11,899
6,476
2,451
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
9 / 4 / 2
9,802
980
8,375
9,481
4,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aimuu
Guan Yu
13
3 / 6 / 1
7,900
790
4,283
11,004
10,635
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 6 / 2
8,447
845
5,202
10,953
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
hHelma
Sylvanus
12
0 / 3 / 3
7,109
711
2,072
10,544
7,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
tr0nic239
Medusa
13
1 / 6 / 2
7,548
755
5,052
9,784
3,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
21
Kills
6
7
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
2
6
4
W
Scylla
 
Scylla
2
1
9
6.5
L
Guan Yu
Aimuu
Guan Yu
3
6
1
0.58
W
Kukulkan
Courtroom
Kukulkan
5
0
9
9.5
L
2
6
2
0.5
L
Sylvanus
hHelma
Sylvanus
0
3
3
0.5
L
Medusa
tr0nic239
Medusa
1
6
2
0.33
W
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,074
Damage
16,609
27,627
Taken
42,285
10,287
Mitigated
25,055
7,294
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,152
2,956
0
2,577
6,175
2,105
2,561
1,239
4,804
0
28,737
W
Scylla
 
Scylla
8,648
241
0
1,634
5,495
1,662
2,204
2,023
3,458
32,710
0
L
Guan Yu
Aimuu
Guan Yu
4,283
221
344
1,523
11,004
10,635
0
5,836
5,168
0
19,346
W
Kukulkan
Courtroom
Kukulkan
11,899
1,517
0
1,572
6,476
2,451
1,760
1,870
4,226
47,541
0
L
5,202
136
0
235
10,953
3,422
0
5,392
5,561
25,266
0
L
Sylvanus
hHelma
Sylvanus
2,072
567
1,124
1,626
10,544
7,110
225
6,662
3,882
10,736
0
L
Medusa
tr0nic239
Medusa
5,052
2,058
0
765
9,784
3,888
139
3,157
6,627
0
21,309
W
8,375
1,174
0
1,511
9,481
4,069
441
2,285
6,846
0
16,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,806
Gold Earned
31,004
206
Minions Killed
138
15
Camps Cleared
4
823,375
Distance Traveled
656,281
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,593
959
56
6
7
203,393
1
W
Scylla
9,132
913
46
5
1
214,282
2
L
Guan Yu
7,900
790
26
3
1
181,104
1
W
Kukulkan
10,279
1,028
85
9
3
203,766
4
L
Raijin
8,447
845
62
6
2
175,031
1
L
Sylvanus
7,109
711
16
2
0
137,759
1
L
Medusa
7,548
755
34
3
1
162,387
2
W
Fenrir
9,802
980
19
2
4
201,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role