Player Matchup

Serqet
Serqet
 
Serqet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BL1ZZ1ON
Chaac
Level 124
God Stats
25W - 41L
1,438 SR
Queue Stats
303W - 413L
1,337 Elo+
Party 1
Discordia
Discordia
ItzLunchbox91
Discordia
Level 12
God Stats
0W - 4L
1,109 SR
Queue Stats
3W - 8L
1,156 Elo+
Party 1
Team Averages
Level 79
1,349 SR
1,331 Elo+

VS

Team Averages
Level 71
1,455 SR
1,360 Elo+
He Bo
He Bo
Hippie in Black
He Bo
Level 127
God Stats
1W - 0L
1,187 SR
Queue Stats
7W - 10L
1,436 Elo+
Party 2
Loki
Loki
KingOfAshes8549
Loki
Level 20
God Stats
1W - 0L
1,721 SR
Queue Stats
1W - 2L
1,335 Elo+
Party 2
Ravana
Ravana
Shadow fang2311
Ravana
Level 65
God Stats
5W - 6L
1,456 SR
Queue Stats
52W - 58L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 6 / 1
9,283
580
5,114
9,920
3,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
BL1ZZ1ON
Chaac
13
2 / 6 / 1
9,368
586
10,890
21,718
18,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
ItzLunchbox91
Discordia
11
0 / 5 / 4
8,851
553
4,830
8,856
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 8
11,640
728
12,547
7,157
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 11
10,966
685
6,972
7,911
3,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 0 / 8
11,093
693
12,365
12,893
7,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
17
17
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
6
1
0.42
L
Chaac
BL1ZZ1ON
Chaac
2
6
1
0.42
W
8
1
8
12
L
Discordia
ItzLunchbox91
Discordia
0
5
4
0.4
W
3
3
11
2.83
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,834
Damage
31,884
40,494
Taken
27,961
24,957
Mitigated
13,351
10,266
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,114
991
404
1,057
9,920
3,808
0
4,552
5,368
0
12,097
L
Chaac
BL1ZZ1ON
Chaac
10,890
1,303
0
8,044
21,718
18,616
0
6,889
14,829
0
44,816
W
12,547
480
0
2,195
7,157
2,293
955
1,347
5,644
46,946
0
L
Discordia
ItzLunchbox91
Discordia
4,830
210
122
639
8,856
2,533
0
1,620
7,236
21,121
0
W
6,972
741
0
1,227
7,911
3,755
891
937
6,974
0
19,216
W
12,365
3,033
262
6,493
12,893
7,303
1,064
3,107
8,428
0
51,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,502
Gold Earned
33,699
121
Minions Killed
167
4
Camps Cleared
8
787,534
Distance Traveled
853,370
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,283
580
21
1
1
258,912
10
L
Chaac
9,368
586
67
4
3
274,255
1
W
He Bo
11,640
728
69
4
2
264,194
1
L
Discordia
8,851
553
33
2
0
254,367
0
W
Loki
10,966
685
32
2
1
272,482
0
W
Ravana
11,093
693
66
4
5
316,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role