Player Matchup

Aphrodite
Aphrodite
HENRYASLAG
Aphrodite
Level 3
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 2L
1,168 Elo+
Party 1
Neith
Neith
L4ZARU3
Neith
Level 8
God Stats
7W - 6L
1,417 SR
Queue Stats
166W - 164L
1,487 Elo+
Solo
Yemoja
Yemoja
Nakainroon
Yemoja
Level 14
God Stats
1W - 1L
1,804 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Olorun
Olorun
RussianButcher98
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,135 Elo+
Solo
Osiris
Osiris
bigrussan
Osiris
Level 29
God Stats
1W - 3L
1,197 SR
Queue Stats
138W - 110L
1,619 Elo+
Party 1
Team Averages
Level 11
1,526 SR
1,417 Elo+

VS

Team Averages
Level 19
1,508 SR
1,471 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Alfa7717
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,463 Elo+
Solo
Chiron
Chiron
RaelyanS
Chiron
Level 18
God Stats
3W - 1L
1,471 SR
Queue Stats
15W - 17L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
SinCaaaaap
Kukulkan
Level 17
God Stats
3W - 2L
1,447 SR
Queue Stats
11W - 11L
1,376 Elo+
Solo
Fenrir
Fenrir
Veegs4
Fenrir
Level 20
God Stats
11W - 11L
1,623 SR
Queue Stats
44W - 38L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HENRYASLAG
Aphrodite
10
1 / 7 / 5
7,020
413
3,446
9,028
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
L4ZARU3
Neith
12
1 / 3 / 1
7,480
440
10,097
9,500
2,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Nakainroon
Yemoja
8
1 / 7 / 0
6,548
385
4,801
14,636
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 9 / 1
6,986
411
5,140
12,814
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
bigrussan
Osiris
13
8 / 5 / 1
8,975
528
9,608
12,974
8,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
2 / 8 / 5
8,054
474
4,899
11,305
7,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
Alfa7717
Fafnir
13
3 / 1 / 14
9,030
531
6,365
13,023
13,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
RaelyanS
Chiron
13
4 / 1 / 8
8,149
479
11,293
10,684
3,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SinCaaaaap
Kukulkan
16
10 / 3 / 9
10,106
594
9,746
6,687
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Veegs4
Fenrir
18
12 / 1 / 9
10,879
640
14,583
13,296
10,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
13
Kills
31
31
Deaths
14
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
8
5
0.56
W
Fafnir
Alfa7717
Fafnir
3
1
14
10
L
Aphrodite
HENRYASLAG
Aphrodite
1
7
5
0.5
L
Neith
L4ZARU3
Neith
1
3
1
0.5
L
Yemoja
Nakainroon
Yemoja
1
7
0
0.14
W
Chiron
RaelyanS
Chiron
4
1
8
8
L
2
9
1
0.28
W
Kukulkan
SinCaaaaap
Kukulkan
10
3
9
4.83
W
Fenrir
Veegs4
Fenrir
12
1
9
16.5
L
Osiris
bigrussan
Osiris
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,092
Damage
46,886
58,952
Taken
54,995
29,015
Mitigated
38,098
13,794
Healing
17,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,899
2,044
0
1,396
11,305
7,562
1,154
3,162
8,143
0
34,303
W
Fafnir
Alfa7717
Fafnir
6,365
1,781
0
5,013
13,023
13,766
15
2,775
10,248
22,017
0
L
Aphrodite
HENRYASLAG
Aphrodite
3,446
1,404
1,254
2,119
9,028
4,542
150
2,716
6,208
14,215
0
L
Neith
L4ZARU3
Neith
10,097
3,421
0
4,443
9,500
2,828
232
2,410
7,068
0
46,126
L
Yemoja
Nakainroon
Yemoja
4,801
871
465
1,039
14,636
9,452
78
5,618
8,897
17,521
0
W
Chiron
RaelyanS
Chiron
11,293
3,840
687
3,631
10,684
3,769
396
3,023
7,603
0
54,267
L
5,140
2,228
114
2,565
12,814
3,593
989
2,956
9,500
27,868
0
W
Kukulkan
SinCaaaaap
Kukulkan
9,746
705
0
1,172
6,687
2,872
2,103
2,196
4,491
54,095
0
W
Fenrir
Veegs4
Fenrir
14,583
2,949
0
5,712
13,296
10,129
0
3,282
10,014
634
81,984
L
Osiris
bigrussan
Osiris
9,608
4,715
0
1,795
12,974
8,600
272
2,135
10,753
0
54,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,009
Gold Earned
46,218
260
Minions Killed
421
0
Camps Cleared
0
1,482,615
Distance Traveled
1,597,305
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,054
474
70
4
0
318,056
3
W
Fafnir
9,030
531
17
1
0
319,368
1
L
Aphrodite
7,020
413
26
2
0
285,613
0
L
Neith
7,480
440
78
5
0
302,073
3
L
Yemoja
6,548
385
22
1
0
300,876
2
W
Chiron
8,149
479
93
5
0
291,762
2
L
Olorun
6,986
411
43
3
0
269,059
4
W
Kukulkan
10,106
594
124
7
0
321,156
0
W
Fenrir
10,879
640
117
7
0
346,963
3
L
Osiris
8,975
528
91
5
0
324,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role