Player Matchup

Kukulkan
Kukulkan
Binduni
Kukulkan
Level 149
God Stats
9W - 5L
1,463 SR
Queue Stats
176W - 145L
1,594 Elo+
Party 1
Bakasura
Bakasura
Pestilencer
Bakasura
Level 156
God Stats
14W - 10L
1,477 SR
Queue Stats
206W - 172L
1,545 Elo+
Party 1
Sobek
Sobek
SUCUNI
Sobek
Level 127
God Stats
1W - 2L
1,673 SR
Queue Stats
125W - 105L
1,606 Elo+
Party 1
Team Averages
Level 144
1,537 SR
1,582 Elo+

VS

Team Averages
Level 71
1,477 SR
1,425 Elo+
Ymir
Ymir
Neloroncho
Ymir
Level 22
God Stats
9W - 8L
1,625 SR
Queue Stats
36W - 37L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
PUUSSEYDON
Jormungandr
Level 107
God Stats
1W - 2L
1,449 SR
Queue Stats
127W - 163L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
WhiteV2
Cthulhu
Level 85
God Stats
5W - 8L
1,357 SR
Queue Stats
155W - 219L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Binduni
Kukulkan
16
9 / 5 / 8
12,541
697
25,185
14,072
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Pestilencer
Bakasura
16
11 / 3 / 4
12,958
720
29,059
21,568
12,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sobek
SUCUNI
Sobek
16
2 / 2 / 17
12,089
672
12,702
25,947
33,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
11,033
613
10,245
28,454
26,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
PUUSSEYDON
Jormungandr
14
5 / 8 / 4
12,530
696
20,765
23,134
22,821
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
WhiteV2
Cthulhu
13
1 / 9 / 9
10,928
607
15,243
26,068
19,076
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
22
Kills
9
10
Deaths
22
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Binduni
Kukulkan
9
5
8
2.6
L
3
5
5
1.1
L
Jormungandr
PUUSSEYDON
Jormungandr
5
8
4
0.88
W
Bakasura
Pestilencer
Bakasura
11
3
4
4.33
W
Sobek
SUCUNI
Sobek
2
2
17
5.25
L
Cthulhu
WhiteV2
Cthulhu
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,946
Damage
46,253
61,587
Taken
77,656
51,159
Mitigated
68,653
16,969
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Binduni
Kukulkan
25,185
2,442
0
3,410
14,072
5,325
531
9,626
2,829
74,629
0
L
10,245
2,973
779
1,846
28,454
26,756
0
14,024
11,398
26,275
0
L
Jormungandr
PUUSSEYDON
Jormungandr
20,765
4,992
186
631
23,134
22,821
0
8,695
10,491
45,572
0
W
Bakasura
Pestilencer
Bakasura
29,059
17,261
0
5,040
21,568
12,630
1,484
17,394
4,174
0
43,907
W
Sobek
SUCUNI
Sobek
12,702
1,857
0
8,519
25,947
33,204
282
20,105
5,842
33,097
0
L
Cthulhu
WhiteV2
Cthulhu
15,243
1,752
1,410
605
26,068
19,076
60
14,279
9,727
34,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
34,491
194
Minions Killed
118
14
Camps Cleared
2
960,071
Distance Traveled
791,836
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,541
697
95
5
4
313,862
5
L
Ymir
11,033
613
43
2
0
261,118
0
L
Jormungandr
12,530
696
41
2
1
255,986
1
W
Bakasura
12,958
720
69
4
10
326,172
2
W
Sobek
12,089
672
30
2
0
320,037
2
L
Cthulhu
10,928
607
34
2
1
274,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role