Player Matchup

Bellona
Bellona
Dain113
Bellona
Level 42
God Stats
48W - 64L
1,425 SR
Queue Stats
210W - 228L
1,338 Elo+
Solo
Thanatos
Thanatos
KHANE986
Thanatos
Level 106
God Stats
16W - 22L
1,414 SR
Queue Stats
119W - 187L
1,219 Elo+
Party 1
Cernunnos
Cernunnos
Msaber786
Cernunnos
Level 36
God Stats
42W - 57L
1,502 SR
Queue Stats
101W - 148L
1,158 Elo+
Party 1
Kukulkan
Kukulkan
Nasu786
Kukulkan
Level 31
God Stats
8W - 20L
1,503 SR
Queue Stats
100W - 155L
1,165 Elo+
Party 1
Chang'e
Chang'e
Shushii3101
Chang'e
Level 33
God Stats
7W - 13L
1,299 SR
Queue Stats
93W - 154L
1,126 Elo+
Party 1
Team Averages
Level 50
1,429 SR
1,201 Elo+

VS

Team Averages
Level 59
1,365 SR
1,294 Elo+
Ganesha
Ganesha
HersheySheep
Ganesha
Level 28
God Stats
6W - 14L
1,366 SR
Queue Stats
55W - 98L
1,216 Elo+
Party 2
Scylla
Scylla
calvo0901
Scylla
Level 46
God Stats
3W - 10L
1,260 SR
Queue Stats
170W - 217L
1,237 Elo+
Solo
Ravana
Ravana
clasy
Ravana
Level 87
God Stats
5W - 5L
1,452 SR
Queue Stats
244W - 298L
1,364 Elo+
Party 2
Ullr
Ullr
kallejero_2
Ullr
Level 88
God Stats
0W - 1L
1,318 SR
Queue Stats
551W - 638L
1,269 Elo+
Solo
Nike
Nike
xDragon0075x
Nike
Level 48
God Stats
17W - 25L
1,431 SR
Queue Stats
104W - 129L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dain113
Bellona
20
8 / 0 / 6
12,779
511
12,684
16,208
10,779
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
KHANE986
Thanatos
19
8 / 0 / 4
12,127
485
11,212
14,402
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
Msaber786
Cernunnos
18
7 / 3 / 10
11,813
473
18,829
16,915
4,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Nasu786
Kukulkan
19
1 / 2 / 0
12,497
500
9,480
8,674
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Shushii3101
Chang'e
18
4 / 0 / 11
11,863
475
9,810
14,887
6,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HersheySheep
Ganesha
14
0 / 5 / 0
7,866
315
3,700
15,680
8,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
calvo0901
Scylla
15
0 / 11 / 0
9,479
379
8,363
17,614
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
clasy
Ravana
20
4 / 6 / 0
11,925
477
15,476
18,630
7,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 6 / 0
9,294
372
3,605
16,677
5,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 1 / 1
11,807
472
9,706
20,968
18,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
28
Kills
5
5
Deaths
29
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dain113
Bellona
8
0
6
11
L
Ganesha
HersheySheep
Ganesha
0
5
0
0
W
Thanatos
KHANE986
Thanatos
8
0
4
10
W
Cernunnos
Msaber786
Cernunnos
7
3
10
4
W
Kukulkan
Nasu786
Kukulkan
1
2
0
0.5
W
Chang'e
Shushii3101
Chang'e
4
0
11
9.5
L
Scylla
calvo0901
Scylla
0
11
0
0
L
Ravana
clasy
Ravana
4
6
0
0.67
L
0
6
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,015
Damage
40,850
71,086
Taken
89,569
31,545
Mitigated
45,317
42,261
Healing
22,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dain113
Bellona
12,684
5,927
664
5,227
16,208
10,779
2,459
3,221
12,889
0
72,262
L
Ganesha
HersheySheep
Ganesha
3,700
424
0
1,170
15,680
8,451
0
2,085
13,595
28,325
0
W
Thanatos
KHANE986
Thanatos
11,212
1,430
0
17,323
14,402
6,817
539
2,006
12,295
0
82,150
W
Cernunnos
Msaber786
Cernunnos
18,829
8,696
0
2,702
16,915
4,992
2,503
3,123
13,586
0
70,539
W
Kukulkan
Nasu786
Kukulkan
9,480
705
287
2,512
8,674
2,927
1,067
374
7,810
86,391
0
W
Chang'e
Shushii3101
Chang'e
9,810
1,589
4,370
9,176
14,887
6,030
901
5,106
9,463
61,122
0
L
Scylla
calvo0901
Scylla
8,363
2,590
39
1,923
17,614
4,860
644
4,543
13,071
54,852
0
L
Ravana
clasy
Ravana
15,476
4,330
0
7,637
18,630
7,660
14
3,109
15,521
0
105,946
L
3,605
1,654
0
4,028
16,677
5,483
0
359
16,318
0
50,882
L
9,706
801
0
8,168
20,968
18,863
0
9,397
11,571
11,117
80,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,079
Gold Earned
50,371
612
Minions Killed
580
0
Camps Cleared
0
2,331,595
Distance Traveled
2,101,456
41
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,779
511
125
5
0
470,638
6
L
Ganesha
7,866
315
12
0
0
480,368
0
W
Thanatos
12,127
485
116
5
0
483,434
8
W
Cernunnos
11,813
473
102
4
0
423,295
6
W
Kukulkan
12,497
500
176
7
0
454,511
12
W
Chang'e
11,863
475
93
4
0
499,717
9
L
Scylla
9,479
379
111
4
0
291,022
0
L
Ravana
11,925
477
161
6
0
471,044
8
L
Ullr
9,294
372
106
4
0
480,348
2
L
Nike
11,807
472
190
8
0
378,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role