Player Matchup

Janus
Janus
Arfeniel4813
Janus
Level 129
God Stats
0W - 3L
1,244 SR
Queue Stats
248W - 284L
1,428 Elo+
Party 2
Sun Wukong
Sun Wukong
SrSanbi
Sun Wukong
Level 108
God Stats
1W - 2L
1,596 SR
Queue Stats
60W - 67L
1,429 Elo+
Party 2
Ravana
Ravana
afootlongjosh
Ravana
Level 124
God Stats
16W - 17L
1,576 SR
Queue Stats
522W - 499L
1,499 Elo+
Solo
Rama
Rama
elthorbellino
Rama
Level 138
God Stats
6W - 7L
1,933 SR
Queue Stats
409W - 365L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
viKtHoR93
Cthulhu
Level 109
God Stats
23W - 27L
1,549 SR
Queue Stats
252W - 285L
1,449 Elo+
Party 2
Team Averages
Level 122
1,580 SR
1,473 Elo+

VS

Team Averages
Level 95
1,548 SR
1,503 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BSPLEVI
Hercules
Level 84
God Stats
114W - 118L
1,558 SR
Queue Stats
327W - 324L
1,540 Elo+
Party 3
Anubis
Anubis
SMOKENAKA
Anubis
Level 27
God Stats
12W - 4L
1,649 SR
Queue Stats
22W - 12L
1,599 Elo+
Party 1
Loki
Loki
Tinchoruzza
Loki
Level 85
God Stats
1W - 1L
1,533 SR
Queue Stats
11W - 18L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,766
477
2,808
5,023
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
SrSanbi
Sun Wukong
10
3 / 3 / 2
6,038
604
6,428
7,661
4,860
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 3 / 1
5,716
572
3,452
6,351
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 0
4,670
467
2,282
7,265
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
viKtHoR93
Cthulhu
7
0 / 4 / 2
4,848
485
2,674
9,822
3,702
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
9 / 1 / 0
7,139
714
9,473
5,409
1,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
 
Sun Wukong
9
1 / 0 / 7
5,496
550
3,282
5,701
3,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
BSPLEVI
Hercules
11
3 / 1 / 3
6,262
626
3,407
6,633
4,035
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
SMOKENAKA
Anubis
11
4 / 1 / 5
6,400
640
6,787
7,055
3,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 3 / 5
6,241
624
4,389
6,664
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
21
21
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
1
0
9
W
Sun Wukong
 
Sun Wukong
1
0
7
4.5
L
0
5
1
0.1
W
Hercules
BSPLEVI
Hercules
3
1
3
4.5
W
Anubis
SMOKENAKA
Anubis
4
1
5
6.5
L
Sun Wukong
SrSanbi
Sun Wukong
3
3
2
1.33
W
4
3
5
2.17
L
3
3
1
1.17
L
0
6
0
0
L
Cthulhu
viKtHoR93
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,644
Damage
27,338
36,122
Taken
31,462
13,116
Mitigated
14,320
7,991
Healing
14,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,473
5,764
0
1,614
5,409
1,465
284
645
4,764
0
36,030
W
Sun Wukong
 
Sun Wukong
3,282
547
0
2,757
5,701
3,425
275
1,362
4,339
0
16,090
L
2,808
124
0
512
5,023
969
0
1,790
3,233
21,018
0
W
Hercules
BSPLEVI
Hercules
3,407
986
0
2,907
6,633
4,035
0
364
6,112
0
30,491
W
Anubis
SMOKENAKA
Anubis
6,787
483
0
4,853
7,055
3,363
1,270
3,035
3,742
36,736
0
L
Sun Wukong
SrSanbi
Sun Wukong
6,428
742
0
1,131
7,661
4,860
0
1,111
6,463
3,877
21,290
W
4,389
1,369
0
1,918
6,664
2,032
0
1,069
5,527
0
29,345
L
3,452
703
0
2,536
6,351
1,824
0
1,618
4,653
0
29,705
L
2,282
1,181
0
957
7,265
1,761
0
0
7,151
0
24,220
L
Cthulhu
viKtHoR93
Cthulhu
2,674
438
1,050
1,805
9,822
3,702
0
2,268
7,368
9,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,038
Gold Earned
31,538
210
Minions Killed
299
0
Camps Cleared
0
989,479
Distance Traveled
962,538
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,139
714
67
7
0
180,935
2
W
Sun Wukong
5,496
550
27
3
0
197,944
1
L
Janus
4,766
477
43
4
0
201,686
2
W
Hercules
6,262
626
81
8
0
202,974
3
W
Anubis
6,400
640
63
6
0
175,550
4
L
Sun Wukong
6,038
604
43
4
0
199,598
5
W
Loki
6,241
624
61
6
0
205,135
1
L
Ravana
5,716
572
58
6
0
207,085
2
L
Rama
4,670
467
48
5
0
173,196
2
L
Cthulhu
4,848
485
18
2
0
207,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role