Player Matchup

Serqet
Serqet
DarKnight_P1
Serqet
Level 28
God Stats
18W - 23L
1,400 SR
Queue Stats
309W - 296L
1,547 Elo+
Solo
Cthulhu
Cthulhu
KingCozt
Cthulhu
Level 17
God Stats
0W - 3L
1,276 SR
Queue Stats
9W - 11L
1,462 Elo+
Party 1
Kali
Kali
Shervat-
Kali
Level 29
God Stats
169W - 203L
1,529 SR
Queue Stats
229W - 264L
1,446 Elo+
Solo
Hun Batz
Hun Batz
THISYMTAE
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,424 Elo+
Party 1
Medusa
Medusa
zZappa
Medusa
Level 10
God Stats
18W - 18L
1,510 SR
Queue Stats
29W - 31L
1,550 Elo+
Solo
Team Averages
Level 20
1,443 SR
1,486 Elo+

VS

Team Averages
Level 28
1,635 SR
1,452 Elo+
Artemis
Artemis
FarmerCfC28
Artemis
Level 15
God Stats
18W - 11L
1,868 SR
Queue Stats
58W - 59L
1,594 Elo+
Party 2
Nu Wa
Nu Wa
M2J160182
Nu Wa
Level 23
God Stats
31W - 31L
1,544 SR
Queue Stats
165W - 198L
1,437 Elo+
Solo
Artio
Artio
Malzy0202
Artio
Level 44
God Stats
5W - 3L
1,641 SR
Queue Stats
177W - 181L
1,433 Elo+
Party 2
Loki
Loki
peyagofio2
Loki
Level 24
God Stats
24W - 17L
1,558 SR
Queue Stats
59W - 56L
1,331 Elo+
Solo
Ymir
Ymir
swidroman
Ymir
Level 32
God Stats
34W - 27L
1,563 SR
Queue Stats
89W - 106L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
3
0 / 0 / 0
4,353
335
0
1,100
257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KingCozt
Cthulhu
10
0 / 3 / 0
5,540
426
2,183
8,132
4,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
8
0 / 6 / 0
4,968
382
1,315
8,996
2,366
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
THISYMTAE
Hun Batz
9
0 / 5 / 0
5,612
432
1,975
9,743
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
zZappa
Medusa
10
0 / 3 / 0
5,997
461
5,422
8,118
2,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FarmerCfC28
Artemis
13
7 / 0 / 6
7,922
609
9,143
4,424
1,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
M2J160182
Nu Wa
14
4 / 0 / 1
8,328
641
2,613
2,003
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Malzy0202
Artio
13
1 / 0 / 2
7,431
572
4,650
9,662
9,924
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 1
6,725
517
2,485
6,232
1,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
4 / 0 / 9
8,127
625
4,723
9,997
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
17
17
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
0
0
0
W
Artemis
FarmerCfC28
Artemis
7
0
6
10
L
Cthulhu
KingCozt
Cthulhu
0
3
0
0
W
Nu Wa
M2J160182
Nu Wa
4
0
1
4.5
W
Artio
Malzy0202
Artio
1
0
2
2
L
Kali
0
6
0
0
L
Hun Batz
THISYMTAE
Hun Batz
0
5
0
0
W
1
0
1
1.5
W
Ymir
4
0
9
8.5
L
Medusa
zZappa
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,895
Damage
23,614
36,089
Taken
32,318
12,241
Mitigated
22,433
6,839
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
0
0
0
402
1,100
257
0
501
547
0
4,033
W
Artemis
FarmerCfC28
Artemis
9,143
5,129
0
2,443
4,424
1,579
2,479
1,041
3,383
0
40,964
L
Cthulhu
KingCozt
Cthulhu
2,183
118
0
743
8,132
4,489
0
2,709
5,331
25,454
0
W
Nu Wa
M2J160182
Nu Wa
2,613
381
0
324
2,003
614
81
0
2,003
45,102
0
W
Artio
Malzy0202
Artio
4,650
424
0
5,169
9,662
9,924
221
0
9,662
40,429
0
L
Kali
1,315
362
0
2,536
8,996
2,366
0
1,817
7,167
0
18,582
L
Hun Batz
THISYMTAE
Hun Batz
1,975
352
0
1,628
9,743
2,624
0
2,316
7,415
0
26,140
W
2,485
594
0
2,819
6,232
1,857
71
35
6,197
0
39,472
W
Ymir
4,723
1,020
0
3,412
9,997
8,459
812
1,107
8,890
30,817
0
L
Medusa
zZappa
Medusa
5,422
3,238
0
1,530
8,118
2,505
0
4,475
3,643
0
35,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,470
Gold Earned
38,533
201
Minions Killed
400
0
Camps Cleared
0
980,084
Distance Traveled
1,194,917
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,353
335
13
1
0
45,454
1
W
Artemis
7,922
609
87
7
0
237,383
0
L
Cthulhu
5,540
426
44
3
0
202,109
0
W
Nu Wa
8,328
641
100
8
0
232,252
0
W
Artio
7,431
572
93
7
0
242,589
1
L
Kali
4,968
382
29
2
0
228,194
1
L
Hun Batz
5,612
432
55
4
0
258,050
3
W
Loki
6,725
517
74
6
0
229,440
0
W
Ymir
8,127
625
46
4
0
253,253
6
L
Medusa
5,997
461
60
5
0
246,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role