Player Matchup

The Morrigan
The Morrigan
Gold IV
 
The Morrigan
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold V
aminethebest
Chronos
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,373 MMR
Solo
Odin
Odin
Silver I
klashn
Odin
Silver I
Level 140
God Stats
0W - 1L
1,631 SR
Queue Stats
29W - 34L
1,431 MMR
Solo
Ah Puch
Ah Puch
Bronze III
virekim
Ah Puch
Bronze III
Level 34
God Stats
0W - 1L
1,645 SR
Queue Stats
1W - 4L
1,402 MMR
Solo
Loki
Loki
Bronze III
ДастиПолейполе
Loki
Bronze III
Level 128
God Stats
0W - 2L
1,453 SR
Queue Stats
15W - 23L
1,422 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,546 SR
1,426 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,645 SR
1,452 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver IV
 
Izanami
Silver IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
AgapitoLoyers
Cupid
Silver I
Level 121
God Stats
5W - 1L
1,686 SR
Queue Stats
90W - 109L
1,288 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Naronz
Sylvanus
Gold IV
Level 89
God Stats
3W - 0L
2,024 SR
Queue Stats
22W - 23L
1,536 MMR
Party 1
Awilix
Awilix
Silver II
TheSightblinder
Awilix
Silver II
Level 107
God Stats
4W - 6L
1,514 SR
Queue Stats
116W - 101L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 4 / 1
7,982
570
3,724
6,018
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
aminethebest
Chronos
12
0 / 5 / 1
6,661
476
6,821
11,192
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
klashn
Odin
10
0 / 5 / 2
6,392
457
2,355
11,776
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
virekim
Ah Puch
8
0 / 10 / 1
5,311
379
3,181
9,603
2,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 5 / 1
7,721
552
8,494
11,236
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
HelAthenaTiamatGilgameshArachne

VS

Bans
Morgan Le FayTsukuyomiJanusSetAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
7 / 1 / 5
9,796
700
10,181
7,129
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
 
Izanami
16
6 / 1 / 1
9,737
696
4,090
6,240
2,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
8 / 1 / 2
8,971
641
10,279
8,718
3,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Naronz
Sylvanus
13
1 / 1 / 13
8,289
592
3,743
12,247
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 3 / 7
8,848
632
10,406
9,036
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
7
Kills
29
29
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
4
1
0.63
W
Scylla
 
Scylla
7
1
5
9.5
W
Izanami
 
Izanami
6
1
1
6.5
W
8
1
2
9
W
Sylvanus
Naronz
Sylvanus
1
1
13
7.5
W
7
3
7
3.5
L
Chronos
aminethebest
Chronos
0
5
1
0.1
L
Odin
klashn
Odin
0
5
2
0.2
L
Ah Puch
virekim
Ah Puch
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,575
Damage
38,699
49,825
Taken
43,370
17,868
Mitigated
22,600
8,522
Healing
18,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,724
1,349
0
500
6,018
1,583
0
1,579
4,118
49,747
3,674
W
Scylla
 
Scylla
10,181
1,851
81
2,828
7,129
2,153
890
1,705
5,424
69,966
0
W
Izanami
 
Izanami
4,090
2,464
0
2,552
6,240
2,024
0
1,255
4,985
0
85,126
W
10,279
7,567
269
4,644
8,718
3,115
2,888
4,116
4,602
0
57,532
W
Sylvanus
Naronz
Sylvanus
3,743
1,392
1,261
4,605
12,247
10,782
386
2,631
9,616
19,977
0
W
10,406
4,094
0
2,002
9,036
4,526
0
2,118
6,918
0
43,048
L
Chronos
aminethebest
Chronos
6,821
2,355
0
2,144
11,192
3,539
0
1,325
9,867
39,240
6,013
L
Odin
klashn
Odin
2,355
603
0
2,008
11,776
7,673
0
3,199
8,577
0
20,101
L
Ah Puch
virekim
Ah Puch
3,181
284
0
509
9,603
2,257
0
3,798
5,805
17,160
0
L
8,494
3,168
0
3,361
11,236
2,816
0
4,023
7,213
0
43,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,067
Gold Earned
45,641
358
Minions Killed
498
0
Camps Cleared
0
1,161,089
Distance Traveled
1,320,805
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,982
570
120
9
0
243,221
0
W
Scylla
9,796
700
130
9
0
271,073
4
W
Izanami
9,737
696
159
11
0
273,759
4
W
Cupid
8,971
641
106
8
0
236,718
2
W
Sylvanus
8,289
592
35
3
0
238,116
8
W
Awilix
8,848
632
68
5
0
301,139
8
L
Chronos
6,661
476
74
5
0
229,718
2
L
Odin
6,392
457
41
3
0
246,036
1
L
Ah Puch
5,311
379
34
2
0
181,274
0
L
Loki
7,721
552
89
6
0
260,840
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role