Player Matchup

Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Makeoutz
Da Ji
Level 109
God Stats
5W - 5L
1,622 SR
Queue Stats
679W - 645L
1,588 Elo+
Solo
Ra
Ra
TheInsaneMage
Ra
Level 81
God Stats
3W - 3L
1,709 SR
Queue Stats
51W - 34L
1,559 Elo+
Solo
Neith
Neith
abisac03
Neith
Level 96
God Stats
82W - 72L
1,601 SR
Queue Stats
439W - 441L
1,535 Elo+
Solo
Hercules
Hercules
loli416
Hercules
Level 112
God Stats
3W - 6L
1,362 SR
Queue Stats
148W - 123L
1,506 Elo+
Solo
Team Averages
Level 109
1,559 SR
1,538 Elo+

VS

Team Averages
Level 131
1,519 SR
1,509 Elo+
Set
Set
 
Set
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ColdRags
Hachiman
Level 106
God Stats
3W - 4L
1,495 SR
Queue Stats
750W - 728L
1,519 Elo+
Solo
Ymir
Ymir
Torn Aprt
Ymir
Level 135
God Stats
2W - 2L
1,680 SR
Queue Stats
197W - 216L
1,576 Elo+
Solo
Hercules
Hercules
darkaxal
Hercules
Level 98
God Stats
1W - 2L
1,329 SR
Queue Stats
223W - 212L
1,394 Elo+
Solo
Nu Wa
Nu Wa
villachichis
Nu Wa
Level 158
God Stats
5W - 3L
1,593 SR
Queue Stats
123W - 111L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 0 / 4
6,426
643
4,787
6,051
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Makeoutz
Da Ji
11
8 / 1 / 3
6,682
668
7,363
7,167
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 0 / 1
7,015
702
6,794
6,926
2,748
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
abisac03
Neith
10
1 / 1 / 2
5,637
564
4,862
3,585
918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
loli416
Hercules
8
0 / 3 / 2
4,904
490
2,283
7,428
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 4 / 0
5,661
566
3,110
6,814
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ColdRags
Hachiman
9
1 / 1 / 2
5,393
539
4,900
4,082
917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
7
1 / 2 / 0
5,055
506
1,939
8,204
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hercules
darkaxal
Hercules
9
0 / 4 / 0
5,227
523
4,068
9,020
3,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 5 / 1
5,122
512
5,429
7,004
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
5
5
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
4
4
L
Set
 
Set
2
4
0
0.5
L
Hachiman
ColdRags
Hachiman
1
1
2
2
W
Da Ji
Makeoutz
Da Ji
8
1
3
9.5
W
5
0
1
5.5
L
Ymir
1
2
0
0.5
W
Neith
abisac03
Neith
1
1
2
2
L
Hercules
darkaxal
Hercules
0
4
0
0
W
Hercules
loli416
Hercules
0
3
2
0.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,089
Damage
19,446
31,157
Taken
35,124
11,943
Mitigated
13,752
13,553
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,787
181
0
2,690
6,051
1,743
0
2,667
3,384
36,035
0
L
Set
 
Set
3,110
1,473
0
1,352
6,814
2,935
0
434
6,338
0
29,204
L
Hachiman
ColdRags
Hachiman
4,900
2,201
0
1,074
4,082
917
0
360
3,710
0
29,172
W
Da Ji
Makeoutz
Da Ji
7,363
1,788
0
2,652
7,167
2,246
0
1,126
6,041
0
31,386
W
6,794
1,748
0
3,541
6,926
2,748
130
299
6,627
43,999
0
L
Ymir
1,939
407
0
2,084
8,204
4,394
0
1,222
6,926
13,309
0
W
Neith
abisac03
Neith
4,862
2,495
0
1,722
3,585
918
0
510
3,075
0
32,097
L
Hercules
darkaxal
Hercules
4,068
1,607
0
2,676
9,020
3,575
0
6,162
2,858
0
28,915
W
Hercules
loli416
Hercules
2,283
630
138
2,810
7,428
4,288
0
2,766
4,662
0
11,654
L
5,429
1,433
0
578
7,004
1,931
7
3,122
3,711
25,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,664
Gold Earned
26,458
311
Minions Killed
269
0
Camps Cleared
0
972,830
Distance Traveled
891,832
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,426
643
83
8
0
182,591
4
L
Set
5,661
566
63
6
0
184,614
2
L
Hachiman
5,393
539
60
6
0
184,959
2
W
Da Ji
6,682
668
57
6
0
226,654
0
W
Ra
7,015
702
86
9
0
188,628
2
L
Ymir
5,055
506
22
2
0
179,580
0
W
Neith
5,637
564
62
6
0
171,771
3
L
Hercules
5,227
523
75
8
0
179,050
0
W
Hercules
4,904
490
23
2
0
203,186
0
L
Nu Wa
5,122
512
49
5
0
163,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role