Player Matchup

Geb
Geb
Ace234234
Geb
Level 28
God Stats
1W - 2L
1,729 SR
Queue Stats
93W - 80L
1,573 Elo+
Party 1
Tiamat
Tiamat
freshnuts1
Tiamat
Level 47
God Stats
3W - 3L
1,372 SR
Queue Stats
141W - 128L
1,519 Elo+
Party 1
Skadi
Skadi
sleepy69
Skadi
Level 25
God Stats
4W - 5L
1,842 SR
Queue Stats
79W - 61L
1,287 Elo+
Solo
Team Averages
Level 33
1,648 SR
1,460 Elo+

VS

Team Averages
Level 57
1,564 SR
1,473 Elo+
Thoth
Thoth
AstroKnaut
Thoth
Level 65
God Stats
4W - 11L
1,197 SR
Queue Stats
214W - 316L
1,370 Elo+
Solo
Odin
Odin
SupremeHippo
Odin
Level 82
God Stats
3W - 1L
1,717 SR
Queue Stats
59W - 71L
1,529 Elo+
Solo
Mercury
Mercury
smallpickle101
Mercury
Level 25
God Stats
1W - 1L
1,778 SR
Queue Stats
308W - 317L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,609
661
2,967
8,145
5,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
freshnuts1
Tiamat
8
0 / 5 / 0
5,637
564
2,791
5,820
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
sleepy69
Skadi
9
1 / 3 / 0
6,152
615
5,496
5,068
1,561
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
4 / 0 / 4
7,639
764
6,622
2,330
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
4 / 0 / 4
7,298
730
6,096
7,730
3,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 5
6,431
643
2,149
4,465
1,599
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
9
9
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Thoth
4
0
4
6
W
4
0
4
6
L
Tiamat
freshnuts1
Tiamat
0
5
0
0
L
Skadi
sleepy69
Skadi
1
3
0
0.33
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,254
Damage
14,867
19,033
Taken
14,525
10,285
Mitigated
5,546
2,738
Healing
1,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,967
422
0
1,984
8,145
5,871
0
3,616
4,529
6,957
0
W
Thoth
6,622
350
96
271
2,330
745
108
1,178
1,078
35,208
0
W
6,096
1,169
197
852
7,730
3,202
49
2,233
5,397
0
21,608
L
Tiamat
freshnuts1
Tiamat
2,791
273
0
674
5,820
2,853
0
1,786
4,034
12,736
0
L
Skadi
sleepy69
Skadi
5,496
3,267
0
80
5,068
1,561
0
1,694
3,374
0
21,050
W
2,149
812
0
55
4,465
1,599
0
2,304
2,003
0
9,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,398
Gold Earned
21,368
78
Minions Killed
116
2
Camps Cleared
8
450,346
Distance Traveled
591,221
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,609
661
6
1
0
177,645
2
W
Thoth
7,639
764
68
7
1
188,577
3
W
Odin
7,298
730
34
3
6
194,043
4
L
Tiamat
5,637
564
28
3
0
124,939
1
L
Skadi
6,152
615
44
4
2
147,762
3
W
Mercury
6,431
643
14
1
1
208,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role