Player Matchup

Ymir
Ymir
BiGmoNthingz
Ymir
Level 6
God Stats
6W - 3L
1,241 SR
Queue Stats
69W - 68L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
BloodReaper032
Cu Chulainn
Level 23
God Stats
32W - 29L
1,707 SR
Queue Stats
78W - 106L
1,426 Elo+
Party 1
Izanami
Izanami
Cor_vuuli89
Izanami
Level 15
God Stats
2W - 2L
1,764 SR
Queue Stats
30W - 27L
1,624 Elo+
Solo
Fenrir
Fenrir
Rosky Posky
Fenrir
Level 33
God Stats
7W - 5L
1,500 SR
Queue Stats
277W - 286L
1,510 Elo+
Party 1
Anubis
Anubis
xMLG tactic
Anubis
Level 20
God Stats
13W - 3L
1,784 SR
Queue Stats
22W - 12L
1,582 Elo+
Solo
Team Averages
Level 19
1,599 SR
1,520 Elo+

VS

Team Averages
Level 18
1,662 SR
1,546 Elo+
Ao Kuang
Ao Kuang
BigWock1
Ao Kuang
Level 12
God Stats
4W - 3L
1,905 SR
Queue Stats
43W - 42L
1,429 Elo+
Solo
Merlin
Merlin
Drakeen2534
Merlin
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 9L
1,613 Elo+
Solo
Ullr
Ullr
MHTERRORISTA157
Ullr
Level 17
God Stats
6W - 4L
1,905 SR
Queue Stats
216W - 261L
1,538 Elo+
Solo
Cabrakan
Cabrakan
PACHECOAST305
Cabrakan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 38L
1,567 Elo+
Solo
Cu Chulainn
Cu Chulainn
PuddyPopping
Cu Chulainn
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 121L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
10,721
536
7,798
14,611
10,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
BloodReaper032
Cu Chulainn
13
0 / 8 / 4
8,565
428
4,158
13,802
5,302
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Cor_vuuli89
Izanami
19
8 / 4 / 4
12,115
606
8,452
10,512
4,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
18
5 / 3 / 4
11,094
555
10,638
13,906
6,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
20
12 / 2 / 1
12,626
631
17,372
15,618
7,717
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigWock1
Ao Kuang
15
5 / 10 / 3
10,340
517
11,537
20,086
7,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
16
4 / 6 / 3
10,451
523
11,062
12,766
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 1
7,784
389
2,799
6,869
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
PACHECOAST305
Cabrakan
11
0 / 7 / 3
7,620
381
2,224
13,861
14,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
PuddyPopping
Cu Chulainn
17
9 / 4 / 5
11,550
578
17,454
16,245
15,021
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
29
Kills
19
19
Deaths
29
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Ao Kuang
BigWock1
Ao Kuang
5
10
3
0.65
W
Cu Chulainn
BloodReaper032
Cu Chulainn
0
8
4
0.25
W
Izanami
Cor_vuuli89
Izanami
8
4
4
2.5
L
Merlin
4
6
3
0.92
L
1
2
1
0.75
L
Cabrakan
PACHECOAST305
Cabrakan
0
7
3
0.21
L
Cu Chulainn
PuddyPopping
Cu Chulainn
9
4
5
2.88
W
Fenrir
5
3
4
2.33
W
Anubis
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,418
Damage
45,076
68,449
Taken
69,827
34,450
Mitigated
41,919
16,174
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,798
1,437
0
1,746
14,611
10,561
778
8,145
6,466
42,338
0
L
Ao Kuang
BigWock1
Ao Kuang
11,537
3,224
0
5,831
20,086
7,641
214
8,092
11,994
44,477
9,169
W
Cu Chulainn
BloodReaper032
Cu Chulainn
4,158
1,228
138
1,121
13,802
5,302
0
4,465
9,337
3,085
27,171
W
Izanami
Cor_vuuli89
Izanami
8,452
5,158
0
2,213
10,512
4,035
8,268
3,534
6,978
0
104,536
L
Merlin
11,062
405
0
1,706
12,766
2,795
86
8,097
4,669
74,364
0
L
2,799
1,018
0
2,473
6,869
1,964
0
1,162
5,707
0
45,828
L
Cabrakan
PACHECOAST305
Cabrakan
2,224
233
0
1,686
13,861
14,498
54
5,267
8,594
12,543
0
L
Cu Chulainn
PuddyPopping
Cu Chulainn
17,454
1,642
0
3,393
16,245
15,021
121
3,946
12,299
12,674
66,254
W
Fenrir
10,638
2,535
0
2,054
13,906
6,835
1,478
4,446
9,460
0
73,189
W
Anubis
17,372
244
0
8,902
15,618
7,717
884
7,163
8,455
88,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,121
Gold Earned
47,745
599
Minions Killed
454
0
Camps Cleared
0
1,854,671
Distance Traveled
1,548,358
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,721
536
67
3
0
379,089
2
L
Ao Kuang
10,340
517
84
4
0
310,291
0
W
Cu Chulainn
8,565
428
74
4
0
296,899
0
W
Izanami
12,115
606
187
9
0
368,076
4
L
Merlin
10,451
523
140
7
0
321,789
3
L
Ullr
7,784
389
91
5
0
202,200
1
L
Cabrakan
7,620
381
15
1
0
325,911
5
L
Cu Chulainn
11,550
578
124
6
0
388,167
5
W
Fenrir
11,094
555
114
6
0
464,577
0
W
Anubis
12,626
631
157
8
0
346,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role