Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HeruSol
Danzaburou
Level 46
God Stats
0W - 1L
1,484 SR
Queue Stats
4W - 9L
1,419 Elo+
Party 1
Team Averages
Level 95
1,495 SR
1,473 Elo+

VS

Team Averages
Level 102
1,415 SR
1,507 Elo+
Nemesis
Nemesis
Pneus
Nemesis
Level 69
God Stats
3W - 3L
1,359 SR
Queue Stats
35W - 42L
1,489 Elo+
Party 2
Hun Batz
Hun Batz
SmoothieGod
Hun Batz
Level 118
God Stats
2W - 1L
1,219 SR
Queue Stats
50W - 58L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
awolf7
Gilgamesh
Level 119
God Stats
41W - 20L
1,667 SR
Queue Stats
176W - 164L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 5 / 3
9,175
655
14,117
10,477
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
 
Yemoja
11
2 / 4 / 4
8,658
618
4,431
10,871
15,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
HeruSol
Danzaburou
11
1 / 8 / 5
8,922
637
5,136
11,305
5,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Pneus
Nemesis
13
6 / 3 / 6
9,603
686
8,446
11,729
5,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
SmoothieGod
Hun Batz
12
4 / 2 / 9
9,472
677
8,630
10,654
7,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
awolf7
Gilgamesh
13
7 / 1 / 8
9,926
709
12,505
14,171
11,242
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
6
Kills
17
17
Deaths
6
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
5
3
0.9
L
Yemoja
 
Yemoja
2
4
4
1
L
Danzaburou
HeruSol
Danzaburou
1
8
5
0.44
W
Nemesis
Pneus
Nemesis
6
3
6
3
W
Hun Batz
SmoothieGod
Hun Batz
4
2
9
4.25
W
Gilgamesh
awolf7
Gilgamesh
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,684
Damage
29,581
32,653
Taken
36,554
25,743
Mitigated
24,927
4,698
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
14,117
1,384
0
1,048
10,477
4,882
40
335
10,142
36,620
0
L
Yemoja
 
Yemoja
4,431
1,014
1,822
1,039
10,871
15,783
0
530
10,341
8,848
0
L
Danzaburou
HeruSol
Danzaburou
5,136
1,730
0
789
11,305
5,078
0
62
11,243
0
19,707
W
Nemesis
Pneus
Nemesis
8,446
3,447
0
1,828
11,729
5,931
378
5,587
5,866
0
33,108
W
Hun Batz
SmoothieGod
Hun Batz
8,630
2,225
0
342
10,654
7,754
881
5,997
4,423
0
26,906
W
Gilgamesh
awolf7
Gilgamesh
12,505
3,221
631
3,705
14,171
11,242
1,349
6,660
7,169
1,653
28,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,755
Gold Earned
29,001
101
Minions Killed
112
2
Camps Cleared
9
675,003
Distance Traveled
791,724
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,175
655
43
3
1
233,486
3
L
Yemoja
8,658
618
8
1
0
235,899
8
L
Danzaburou
8,922
637
50
4
1
205,618
0
W
Nemesis
9,603
686
56
4
4
252,721
0
W
Hun Batz
9,472
677
27
2
1
255,097
0
W
Gilgamesh
9,926
709
29
2
4
283,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role