Player Matchup

Ullr
Ullr
Autos 4 days
Ullr
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 32L
1,840 Elo+
Solo
Amaterasu
Amaterasu
Dracul-Unchained
Amaterasu
Level 29
God Stats
1W - 4L
1,674 SR
Queue Stats
89W - 105L
1,551 Elo+
Solo
Medusa
Medusa
Fear7641
Medusa
Level 24
God Stats
35W - 22L
1,743 SR
Queue Stats
96W - 86L
1,616 Elo+
Solo
Chronos
Chronos
GrimSim DW
Chronos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,622 Elo+
Solo
Apollo
Apollo
OG Tote One
Apollo
Level 29
God Stats
10W - 8L
1,613 SR
Queue Stats
179W - 177L
1,532 Elo+
Solo
Team Averages
Level 22
1,606 SR
1,632 Elo+

VS

Team Averages
Level 18
1,431 SR
1,589 Elo+
Ah Muzen Cab
Ah Muzen Cab
B SCHMITZ 77
Ah Muzen Cab
Level 28
God Stats
1W - 4L
1,313 SR
Queue Stats
98W - 78L
1,629 Elo+
Solo
Ymir
Ymir
Carvon63
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,573 Elo+
Solo
Fenrir
Fenrir
DivinityCaos
Fenrir
Level 17
God Stats
42W - 21L
1,500 SR
Queue Stats
167W - 162L
1,595 Elo+
Solo
Baron Samedi
Baron Samedi
Kelly1053
Baron Samedi
Level 28
God Stats
4W - 1L
1,343 SR
Queue Stats
201W - 214L
1,616 Elo+
Solo
Ares
Ares
XherodesX5350
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,821
482
2,240
5,018
1,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
9
1 / 5 / 0
5,189
519
3,084
6,431
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Fear7641
Medusa
10
5 / 2 / 4
6,290
629
5,728
5,643
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
GrimSim DW
Chronos
11
1 / 3 / 3
6,145
615
3,389
6,765
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
9
4 / 4 / 4
5,905
591
6,662
6,890
1,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
B SCHMITZ 77
Ah Muzen Cab
10
2 / 1 / 2
5,756
576
3,637
5,437
1,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
10
4 / 2 / 2
6,252
625
2,921
6,863
4,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
12
8 / 1 / 2
7,073
707
5,782
5,504
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Kelly1053
Baron Samedi
9
4 / 1 / 6
6,088
609
4,641
4,539
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 7 / 4
4,957
496
1,804
8,730
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
12
Kills
18
18
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Ah Muzen Cab
B SCHMITZ 77
Ah Muzen Cab
2
1
2
3
W
Ymir
4
2
2
2.5
W
Fenrir
8
1
2
9
L
Amaterasu
1
5
0
0.2
L
Medusa
Fear7641
Medusa
5
2
4
3.5
L
Chronos
GrimSim DW
Chronos
1
3
3
0.83
W
Baron Samedi
Kelly1053
Baron Samedi
4
1
6
7
L
Apollo
4
4
4
1.5
W
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,103
Damage
18,785
30,747
Taken
31,073
9,445
Mitigated
14,899
8,588
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,240
698
0
530
5,018
1,269
148
2,696
2,322
0
18,439
W
Ah Muzen Cab
B SCHMITZ 77
Ah Muzen Cab
3,637
777
0
1,828
5,437
1,169
755
0
5,437
0
36,400
W
Ymir
2,921
1,067
0
2,498
6,863
4,943
90
1,095
5,768
26,283
0
W
Fenrir
5,782
738
0
2,148
5,504
2,049
112
775
4,729
0
33,463
L
Amaterasu
3,084
1,226
0
1,063
6,431
2,881
0
2,735
3,696
0
20,875
L
Medusa
Fear7641
Medusa
5,728
2,265
0
2,010
5,643
1,470
0
1,571
4,072
0
26,270
L
Chronos
GrimSim DW
Chronos
3,389
759
0
2,826
6,765
1,903
0
841
5,924
30,581
0
W
Baron Samedi
Kelly1053
Baron Samedi
4,641
256
0
1,413
4,539
1,653
197
1,519
3,020
23,157
0
L
Apollo
6,662
5,158
0
2,159
6,890
1,922
1,078
1,523
5,367
0
30,332
W
1,804
445
0
375
8,730
5,085
143
0
8,730
9,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,350
Gold Earned
30,126
257
Minions Killed
258
0
Camps Cleared
0
869,783
Distance Traveled
938,658
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,821
482
32
3
0
169,111
1
W
Ah Muzen Cab
5,756
576
66
7
0
174,118
1
W
Ymir
6,252
625
60
6
0
167,918
2
W
Fenrir
7,073
707
71
7
0
222,629
3
L
Amaterasu
5,189
519
43
4
0
151,787
4
L
Medusa
6,290
629
48
5
0
187,624
0
L
Chronos
6,145
615
70
7
0
202,980
0
W
Baron Samedi
6,088
609
47
5
0
192,860
2
L
Apollo
5,905
591
64
6
0
158,281
3
W
Ares
4,957
496
14
1
0
181,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role