Player Matchup

Pele
Pele
Argentum8596
Pele
Level 6
God Stats
5W - 1L
1,738 SR
Queue Stats
29W - 19L
1,279 Elo+
Solo
Ra
Ra
BloodGang173
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,367 Elo+
Solo
King Arthur
King Arthur
Jer_troll
King Arthur
Level 18
God Stats
12W - 8L
1,527 SR
Queue Stats
44W - 44L
1,394 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JptorresC
Kumbhakarna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 64L
1,385 Elo+
Party 1
Merlin
Merlin
iByakko-
Merlin
Level 23
God Stats
1W - 4L
1,058 SR
Queue Stats
49W - 66L
1,360 Elo+
Party 1
Team Averages
Level 24
1,465 SR
1,357 Elo+

VS

Team Averages
Level 15
1,509 SR
1,380 Elo+
King Arthur
King Arthur
Big_Mowi4011
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,529 Elo+
Solo
Rama
Rama
Dern82
Rama
Level 29
God Stats
5W - 7L
1,337 SR
Queue Stats
55W - 48L
1,443 Elo+
Solo
Nemesis
Nemesis
Goated-ReckLeSS
Nemesis
Level 13
God Stats
0W - 1L
1,707 SR
Queue Stats
44W - 34L
1,423 Elo+
Solo
Ymir
Ymir
Pikachu0925
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 79L
1,245 Elo+
Solo
Kukulkan
Kukulkan
kalaber
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
28 / 6 / 9
18,881
1,452
48,316
27,114
17,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
1 / 11 / 12
12,028
925
3,587
13,815
5,557
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Jer_troll
King Arthur
20
8 / 4 / 24
15,168
1,167
23,448
26,135
33,712
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
JptorresC
Kumbhakarna
20
4 / 1 / 32
14,989
1,153
12,841
23,490
21,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
iByakko-
Merlin
20
1 / 4 / 21
12,449
958
13,695
12,654
4,541
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Big_Mowi4011
King Arthur
20
8 / 5 / 9
13,994
1,076
18,038
27,332
40,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rama
Dern82
Rama
20
9 / 8 / 7
13,575
1,044
33,382
24,124
9,808
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 17 / 10
13,521
1,040
24,970
28,963
13,539
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 4 / 10
12,301
946
6,535
18,263
24,111
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
kalaber
Kukulkan
19
1 / 8 / 15
12,878
991
11,626
15,229
7,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
77
42
Kills
26
26
Deaths
42
98
Assists
51
Player
Kills
Deaths
Assists
KDA
W
28
6
9
5.42
L
King Arthur
Big_Mowi4011
King Arthur
8
5
9
2.5
W
1
11
12
0.64
L
Rama
Dern82
Rama
9
8
7
1.56
L
7
17
10
0.71
W
King Arthur
Jer_troll
King Arthur
8
4
24
5
W
Kumbhakarna
JptorresC
Kumbhakarna
4
1
32
20
L
1
4
10
1.5
W
Merlin
iByakko-
Merlin
1
4
21
2.88
L
Kukulkan
kalaber
Kukulkan
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,887
Damage
94,551
103,208
Taken
113,911
82,679
Mitigated
94,867
8,248
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
48,316
16,664
0
4,312
27,114
17,378
0
3,560
23,554
0
90,758
L
King Arthur
Big_Mowi4011
King Arthur
18,038
597
0
758
27,332
40,046
0
9,512
17,368
0
33,499
W
3,587
158
436
333
13,815
5,557
0
2,901
10,914
21,322
0
L
Rama
Dern82
Rama
33,382
31,588
0
3,229
24,124
9,808
0
5,402
18,722
0
59,657
L
24,970
10,994
0
1,355
28,963
13,539
0
7,487
21,476
0
48,063
W
King Arthur
Jer_troll
King Arthur
23,448
2,789
0
0
26,135
33,712
0
5,014
21,121
1,158
34,924
W
Kumbhakarna
JptorresC
Kumbhakarna
12,841
3,110
0
3,051
23,490
21,491
0
3,530
19,960
21,264
0
L
6,535
1,517
0
208
18,263
24,111
0
6,147
12,116
26,470
0
W
Merlin
iByakko-
Merlin
13,695
1,722
0
116
12,654
4,541
0
3,156
9,498
35,913
0
L
Kukulkan
kalaber
Kukulkan
11,626
2,284
0
0
15,229
7,363
0
1,883
13,346
37,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,515
Gold Earned
66,269
238
Minions Killed
239
3
Camps Cleared
5
1,159,541
Distance Traveled
1,163,279
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
18,881
1,452
99
8
0
263,655
0
L
King Arthur
13,994
1,076
22
2
0
265,871
0
W
Ra
12,028
925
32
2
0
193,378
0
L
Rama
13,575
1,044
59
5
2
206,964
0
L
Nemesis
13,521
1,040
35
3
1
280,137
1
W
King Arthur
15,168
1,167
31
2
1
249,197
0
W
Kumbhakarna
14,989
1,153
12
1
0
239,149
0
L
Ymir
12,301
946
57
4
2
213,748
2
W
Merlin
12,449
958
64
5
2
214,162
0
L
Kukulkan
12,878
991
66
5
0
196,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role