Player Matchup

Nemesis
Nemesis
IA0 Satan
Nemesis
Level 8
God Stats
3W - 4L
1,395 SR
Queue Stats
7W - 14L
1,148 Elo+
Party 1
Ullr
Ullr
MajinTorabisu
Ullr
Level 133
God Stats
18W - 30L
1,398 SR
Queue Stats
234W - 315L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
Secluded II
Gilgamesh
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 39L
1,348 Elo+
Party 1
Team Averages
Level 69
1,431 SR
1,281 Elo+

VS

Team Averages
Level 31
1,175 SR
1,191 Elo+
Sobek
Sobek
GRIZZPaladin
Sobek
Level 28
God Stats
1W - 3L
1,101 SR
Queue Stats
8W - 13L
1,003 Elo+
Solo
Medusa
Medusa
Quentinnnnn_
Medusa
Level 39
God Stats
4W - 1L
1,298 SR
Queue Stats
11W - 10L
1,318 Elo+
Solo
Janus
Janus
TYZAN__
Janus
Level 25
God Stats
8W - 8L
1,124 SR
Queue Stats
111W - 140L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IA0 Satan
Nemesis
11
0 / 10 / 4
8,846
520
3,742
18,550
7,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

14
3 / 3 / 3
10,095
594
9,747
10,999
4,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Secluded II
Gilgamesh
14
3 / 4 / 3
10,629
625
11,197
18,165
13,930
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 12
11,780
693
6,727
11,905
13,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
15
4 / 2 / 12
11,228
660
13,472
10,375
4,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
TYZAN__
Janus
15
10 / 4 / 4
11,809
695
18,330
10,539
3,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
17
17
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
Nemesis
IA0 Satan
Nemesis
0
10
4
0.2
L
3
3
3
1.5
W
Medusa
4
2
12
5
L
Gilgamesh
Secluded II
Gilgamesh
3
4
3
1.13
W
Janus
TYZAN__
Janus
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,686
Damage
38,529
47,714
Taken
32,819
25,607
Mitigated
21,251
3,855
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,727
369
1,003
5,043
11,905
13,143
392
80
11,825
16,964
0
L
Nemesis
IA0 Satan
Nemesis
3,742
1,821
8
1,675
18,550
7,419
639
9,688
8,862
0
17,645
L
9,747
5,708
0
58
10,999
4,258
610
7,132
3,867
0
44,584
W
Medusa
13,472
5,785
443
2,089
10,375
4,247
1,484
0
10,375
0
46,554
L
Gilgamesh
Secluded II
Gilgamesh
11,197
3,043
293
1,821
18,165
13,930
108
8,985
9,180
0
26,765
W
Janus
TYZAN__
Janus
18,330
842
215
1,254
10,539
3,861
730
28
10,511
49,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,570
Gold Earned
34,817
133
Minions Killed
183
5
Camps Cleared
5
827,676
Distance Traveled
879,019
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,780
693
29
2
0
297,885
4
L
Nemesis
8,846
520
28
2
4
283,277
0
L
Ullr
10,095
594
70
4
1
250,811
0
W
Medusa
11,228
660
67
4
4
311,367
0
L
Gilgamesh
10,629
625
35
2
0
293,588
0
W
Janus
11,809
695
87
5
1
269,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role