Player Matchup

Danzaburou
Danzaburou
Awita_de_Uwuu
Danzaburou
Level 118
God Stats
6W - 9L
1,598 SR
Queue Stats
153W - 145L
1,499 Elo+
Party 1
Thanatos
Thanatos
DanceBradda
Thanatos
Level 104
God Stats
1W - 1L
1,586 SR
Queue Stats
118W - 78L
1,624 Elo+
Party 2
Athena
Athena
SamOramaLama
Athena
Level 86
God Stats
13W - 18L
1,571 SR
Queue Stats
102W - 115L
1,508 Elo+
Solo
Geb
Geb
Samurinja
Geb
Level 146
God Stats
13W - 9L
1,569 SR
Queue Stats
175W - 162L
1,535 Elo+
Party 2
Kukulkan
Kukulkan
ThekingFrances25
Kukulkan
Level 84
God Stats
0W - 1L
1,521 SR
Queue Stats
16W - 16L
1,357 Elo+
Party 1
Team Averages
Level 108
1,569 SR
1,505 Elo+

VS

Team Averages
Level 123
1,465 SR
1,417 Elo+
Izanami
Izanami
FrozenKombat_MK
Izanami
Level 140
God Stats
25W - 11L
1,698 SR
Queue Stats
1,215W - 1,215L
1,464 Elo+
Solo
Arachne
Arachne
KC_RAiiNE_MO
Arachne
Level 78
God Stats
1W - 2L
1,173 SR
Queue Stats
352W - 338L
1,404 Elo+
Solo
Merlin
Merlin
ThatGLoco
Merlin
Level 129
God Stats
8W - 7L
1,557 SR
Queue Stats
327W - 369L
1,377 Elo+
Solo
Loki
Loki
eduardo422
Loki
Level 129
God Stats
246W - 214L
1,527 SR
Queue Stats
1,029W - 996L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
saLm0n5lay3R
Gilgamesh
Level 139
God Stats
8W - 4L
1,372 SR
Queue Stats
121W - 123L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Awita_de_Uwuu
Danzaburou
8
2 / 5 / 1
5,299
530
3,587
6,710
1,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
DanceBradda
Thanatos
9
1 / 4 / 1
5,533
553
2,310
8,245
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
8
2 / 4 / 2
5,269
527
2,420
10,023
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 1
6,584
658
5,139
7,660
4,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 0 / 1
5,818
582
672
2,221
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,798
680
6,929
4,630
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
KC_RAiiNE_MO
Arachne
9
2 / 4 / 6
5,369
537
4,782
6,710
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
ThatGLoco
Merlin
11
0 / 0 / 1
5,937
594
1,916
2,826
1,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 2 / 0
6,793
679
5,513
4,782
1,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
saLm0n5lay3R
Gilgamesh
10
1 / 2 / 2
5,743
574
3,591
7,693
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
15
15
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Awita_de_Uwuu
Danzaburou
2
5
1
0.5
L
Thanatos
DanceBradda
Thanatos
1
4
1
0.38
W
5
0
4
7
W
Arachne
KC_RAiiNE_MO
Arachne
2
4
6
1.25
L
Athena
2
4
2
0.75
L
3
2
1
1.75
W
Merlin
ThatGLoco
Merlin
0
0
1
0.5
L
0
0
1
0.5
W
7
2
0
3.5
W
Gilgamesh
saLm0n5lay3R
Gilgamesh
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,128
Damage
22,731
34,859
Taken
26,641
14,203
Mitigated
11,177
11,959
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Awita_de_Uwuu
Danzaburou
3,587
1,262
0
834
6,710
1,422
420
0
6,710
0
21,801
L
Thanatos
DanceBradda
Thanatos
2,310
651
0
5,358
8,245
2,471
0
241
8,004
0
23,441
W
6,929
4,646
0
1,340
4,630
1,234
343
446
4,184
0
41,603
W
Arachne
KC_RAiiNE_MO
Arachne
4,782
3,319
0
1,222
6,710
2,196
0
1,744
4,966
0
17,846
L
Athena
2,420
1,024
0
1,472
10,023
5,238
180
0
10,023
14,368
0
L
5,139
1,827
0
3,510
7,660
4,361
366
873
6,787
34,986
0
W
Merlin
ThatGLoco
Merlin
1,916
168
0
1,815
2,826
1,011
0
744
1,980
36,423
0
L
672
185
0
785
2,221
711
0
802
1,419
33,872
0
W
5,513
2,351
0
9
4,782
1,455
186
1,281
3,501
0
37,739
W
Gilgamesh
saLm0n5lay3R
Gilgamesh
3,591
1,252
0
2,456
7,693
5,281
0
3,914
3,779
0
26,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,503
Gold Earned
30,640
270
Minions Killed
331
0
Camps Cleared
0
938,827
Distance Traveled
1,003,015
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,299
530
52
5
0
182,760
0
L
Thanatos
5,533
553
49
5
0
194,489
2
W
Izanami
6,798
680
90
9
0
188,751
0
W
Arachne
5,369
537
30
3
0
208,822
3
L
Athena
5,269
527
22
2
0
188,888
5
L
Geb
6,584
658
72
7
0
198,569
1
W
Merlin
5,937
594
78
8
0
195,080
4
L
Kukulkan
5,818
582
75
8
0
174,121
3
W
Loki
6,793
679
82
8
0
221,452
0
W
Gilgamesh
5,743
574
51
5
0
188,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role