Player Matchup

Mulan
Mulan
AceDetective24
Mulan
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 45L
1,546 Elo+
Party 2
Erlang Shen
Erlang Shen
KOMBOTIME
Erlang Shen
Level 124
God Stats
1W - 2L
1,645 SR
Queue Stats
35W - 40L
1,538 Elo+
Party 2
Vulcan
Vulcan
Larrypaa
Vulcan
Level 43
God Stats
3W - 1L
1,611 SR
Queue Stats
17W - 10L
1,527 Elo+
Solo
Anhur
Anhur
NeromeJenkins
Anhur
Level 42
God Stats
21W - 5L
1,793 SR
Queue Stats
196W - 159L
1,625 Elo+
Solo
Zeus
Zeus
best_ever_34
Zeus
Level 94
God Stats
440W - 377L
1,610 SR
Queue Stats
564W - 545L
1,546 Elo+
Solo
Team Averages
Level 82
1,632 SR
1,556 Elo+

VS

Team Averages
Level 75
1,480 SR
1,567 Elo+
Artio
Artio
 
Artio
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BrendnSwammy
Osiris
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,413 Elo+
Party 3
Fenrir
Fenrir
Jpublico4
Fenrir
Level 107
God Stats
0W - 1L
1,161 SR
Queue Stats
99W - 94L
1,482 Elo+
Solo
Neith
Neith
SAINTSANATOR
Neith
Level 23
God Stats
1W - 2L
1,496 SR
Queue Stats
1W - 2L
1,699 Elo+
Party 3
Merlin
Merlin
TheHolyMeow
Merlin
Level 127
God Stats
22W - 7L
1,744 SR
Queue Stats
568W - 270L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
8,258
826
9,866
10,312
9,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
KOMBOTIME
Erlang Shen
14
3 / 1 / 10
7,989
799
7,999
10,177
9,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
Larrypaa
Vulcan
14
4 / 0 / 8
8,440
844
7,696
2,046
736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 1 / 8
8,223
822
7,885
4,487
1,585
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 2 / 3
7,584
758
7,789
4,601
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 2 / 2
7,303
730
2,932
12,019
9,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
10
0 / 5 / 2
5,863
586
1,833
9,932
7,030
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Jpublico4
Fenrir
14
3 / 4 / 1
7,854
785
6,206
12,762
5,996
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 4 / 1
6,651
665
1,042
7,108
2,554
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
0 / 2 / 3
6,836
684
9,091
6,389
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
17
Kills
5
5
Deaths
17
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
2
1
W
4
1
8
8
L
Osiris
0
5
2
0.2
L
Fenrir
Jpublico4
Fenrir
3
4
1
0.88
W
Erlang Shen
KOMBOTIME
Erlang Shen
3
1
10
8
W
Vulcan
Larrypaa
Vulcan
4
0
8
8
W
3
1
8
7
L
1
4
1
0.38
L
Merlin
0
2
3
0.75
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,235
Damage
21,104
31,623
Taken
48,210
22,669
Mitigated
27,704
12,025
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,932
229
1,756
2,920
12,019
9,726
0
5,222
6,450
12,017
0
W
9,866
1,421
0
2,981
10,312
9,749
187
4,304
6,008
5,543
23,690
L
Osiris
1,833
490
129
901
9,932
7,030
0
2,112
7,211
0
5,834
L
Fenrir
Jpublico4
Fenrir
6,206
1,305
664
1,610
12,762
5,996
0
5,329
7,123
0
23,135
W
Erlang Shen
KOMBOTIME
Erlang Shen
7,999
2,163
0
5,085
10,177
9,104
864
3,081
7,096
4,104
14,921
W
Vulcan
Larrypaa
Vulcan
7,696
4,048
62
590
2,046
736
1,152
601
1,445
31,165
0
W
7,885
4,333
0
2,547
4,487
1,585
1,746
2,366
2,121
0
26,780
L
1,042
432
0
0
7,108
2,554
0
2,798
3,912
0
7,409
L
Merlin
9,091
288
0
427
6,389
2,398
192
2,731
3,383
44,918
0
W
7,789
611
0
760
4,601
1,495
552
2,105
2,496
19,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,494
Gold Earned
34,507
241
Minions Killed
200
11
Camps Cleared
5
954,809
Distance Traveled
888,116
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,303
730
19
2
1
195,907
3
W
Mulan
8,258
826
51
5
4
194,863
2
L
Osiris
5,863
586
6
1
0
158,035
0
L
Fenrir
7,854
785
61
6
2
198,438
4
W
Erlang Shen
7,989
799
26
3
3
202,013
1
W
Vulcan
8,440
844
62
6
2
217,505
4
W
Anhur
8,223
822
65
7
2
177,639
0
L
Neith
6,651
665
13
1
0
156,966
0
L
Merlin
6,836
684
101
10
2
178,770
1
W
Zeus
7,584
758
37
4
0
162,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role