Player Matchup

Hou Yi
Hou Yi
AlikeHeck14
Hou Yi
Level 101
God Stats
7W - 10L
1,536 SR
Queue Stats
140W - 142L
1,349 Elo+
Solo
Discordia
Discordia
HortyPegasus694
Discordia
Level 82
God Stats
15W - 16L
1,612 SR
Queue Stats
564W - 686L
1,370 Elo+
Solo
Ganesha
Ganesha
JaylowDutch420
Ganesha
Level 96
God Stats
29W - 22L
1,418 SR
Queue Stats
391W - 411L
1,319 Elo+
Solo
Osiris
Osiris
Nimrod_Jones
Osiris
Level 47
God Stats
9W - 25L
1,161 SR
Queue Stats
280W - 417L
1,235 Elo+
Solo
Apollo
Apollo
mtagliacozzijr
Apollo
Level 137
God Stats
7W - 11L
1,438 SR
Queue Stats
250W - 298L
1,365 Elo+
Solo
Team Averages
Level 93
1,433 SR
1,327 Elo+

VS

Team Averages
Level 70
1,463 SR
1,368 Elo+
The Morrigan
The Morrigan
Anarchy1573
The Morrigan
Level 90
God Stats
2W - 5L
1,500 SR
Queue Stats
130W - 146L
1,388 Elo+
Solo
Odin
Odin
Kury1738
Odin
Level 64
God Stats
29W - 41L
1,404 SR
Queue Stats
293W - 304L
1,284 Elo+
Solo
Tsukuyomi
Tsukuyomi
Odin98573098
Tsukuyomi
Level 88
God Stats
6W - 9L
1,476 SR
Queue Stats
241W - 293L
1,347 Elo+
Solo
Cernunnos
Cernunnos
VULCAO83
Cernunnos
Level 77
God Stats
18W - 31L
1,374 SR
Queue Stats
433W - 501L
1,363 Elo+
Solo
Sylvanus
Sylvanus
calgur
Sylvanus
Level 32
God Stats
9W - 9L
1,559 SR
Queue Stats
42W - 51L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
7 / 1 / 5
8,985
599
5,683
9,606
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
HortyPegasus694
Discordia
15
5 / 4 / 1
8,923
595
6,340
7,153
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 15
7,954
530
5,111
13,583
14,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
13
1 / 1 / 4
8,432
562
6,226
10,782
8,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
11 / 3 / 3
9,477
632
14,513
11,977
4,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anarchy1573
The Morrigan
11
1 / 3 / 2
7,143
476
4,793
7,298
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
14
1 / 3 / 0
7,930
529
4,387
9,870
4,806
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Odin98573098
Tsukuyomi
14
9 / 6 / 1
8,736
582
7,287
13,240
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
VULCAO83
Cernunnos
11
0 / 8 / 3
6,158
411
4,567
12,819
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
calgur
Sylvanus
10
0 / 5 / 2
6,021
401
6,272
10,305
9,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
24
Kills
11
12
Deaths
25
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
1
5
9.5
L
The Morrigan
Anarchy1573
The Morrigan
1
3
2
0.67
W
Discordia
HortyPegasus694
Discordia
5
4
1
1.38
W
0
3
15
2.5
L
Odin
1
3
0
0.33
W
Osiris
1
1
4
3
L
Tsukuyomi
Odin98573098
Tsukuyomi
9
6
1
1.58
L
Cernunnos
VULCAO83
Cernunnos
0
8
3
0.19
L
Sylvanus
calgur
Sylvanus
0
5
2
0.2
W
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,873
Damage
27,306
53,101
Taken
53,532
33,647
Mitigated
26,216
14,628
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
5,683
1,944
0
3,297
9,606
3,500
1,255
1,523
8,083
0
49,689
L
The Morrigan
Anarchy1573
The Morrigan
4,793
2,035
0
646
7,298
2,696
224
3,135
3,703
30,431
5,397
W
Discordia
HortyPegasus694
Discordia
6,340
679
0
703
7,153
2,203
544
1,783
5,314
50,024
0
W
5,111
388
0
2,425
13,583
14,639
257
2,265
11,261
18,284
0
L
Odin
4,387
1,618
0
2,616
9,870
4,806
0
1,366
8,430
3,792
47,243
W
Osiris
6,226
2,651
98
4,149
10,782
8,523
476
1,317
9,327
0
38,859
L
Tsukuyomi
Odin98573098
Tsukuyomi
7,287
1,525
0
3,755
13,240
5,759
0
1,301
11,811
0
36,967
L
Cernunnos
VULCAO83
Cernunnos
4,567
1,922
0
2,609
12,819
3,757
117
1,876
10,935
0
31,617
L
Sylvanus
calgur
Sylvanus
6,272
2,130
817
2,333
10,305
9,198
108
3,096
7,202
23,273
5,894
W
14,513
8,717
0
3,956
11,977
4,782
2,135
2,409
9,520
0
67,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
35,988
446
Minions Killed
339
0
Camps Cleared
0
1,373,294
Distance Traveled
1,327,462
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,985
599
106
7
0
276,803
4
L
The Morrigan
7,143
476
84
6
0
245,923
1
W
Discordia
8,923
595
96
6
0
261,561
4
W
Ganesha
7,954
530
4
0
0
294,439
4
L
Odin
7,930
529
108
7
0
270,007
1
W
Osiris
8,432
562
95
6
0
253,965
1
L
Tsukuyomi
8,736
582
56
4
0
321,925
2
L
Cernunnos
6,158
411
48
3
0
212,591
1
L
Sylvanus
6,021
401
43
3
0
277,016
6
W
Apollo
9,477
632
145
10
0
286,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role