Player Matchup

Susano
Susano
Bronze III
Blink_Susano
Susano
Bronze III
Level 60
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
King Arthur
King Arthur
Gold V
Boza Spartan
King Arthur
Gold V
Level 89
God Stats
2W - 3L
1,690 SR
Queue Stats
19W - 15L
1,600 MMR
Solo
Hachiman
Hachiman
Gold III
HansKongelige
Hachiman
Gold III
Level 85
God Stats
8W - 7L
1,547 SR
Queue Stats
113W - 126L
1,531 MMR
Solo
Raijin
Raijin
Silver II
KCorp_Intern
Raijin
Silver II
Level 37
God Stats
0W - 1L
1,646 SR
Queue Stats
46W - 38L
1,514 MMR
Solo
Cthulhu
Cthulhu
Gold III
lLaStl lHeRo
Cthulhu
Gold III
Level 121
God Stats
2W - 6L
1,596 SR
Queue Stats
194W - 188L
1,560 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 78
1,636 SR
1,561 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,520 SR
1,561 MMR
Ymir
Ymir
Gold V
Chiken-Rozey
Ymir
Gold V
Level 118
God Stats
1W - 0L
1,502 SR
Queue Stats
21W - 20L
1,524 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
JL-yseult
Sun Wukong
Gold IV
Level 48
God Stats
3W - 3L
1,394 SR
Queue Stats
13W - 8L
1,682 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
SIL3NT569NINJA12
Danzaburou
Platinum V
Level 122
God Stats
19W - 16L
1,639 SR
Queue Stats
489W - 477L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
SkyZ NaTsU
Scylla
Platinum IV
Level 118
God Stats
16W - 9L
1,568 SR
Queue Stats
253W - 252L
1,514 MMR
Solo
Fenrir
Fenrir
Gold II
kasperjoe14
Fenrir
Gold II
Level 158
God Stats
17W - 23L
1,497 SR
Queue Stats
412W - 419L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
10 / 3 / 10
14,447
466
26,047
24,009
10,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Boza Spartan
King Arthur
18
5 / 4 / 6
13,026
420
19,411
26,376
30,859
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
HansKongelige
Hachiman
20
3 / 5 / 7
14,292
461
16,624
20,438
6,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
19
6 / 8 / 9
13,409
433
20,692
22,865
8,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
lLaStl lHeRo
Cthulhu
19
4 / 5 / 18
13,754
444
24,023
41,461
42,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
Morgan Le FayArtemisArtioTiamatAthena

VS

Bans
Guan YuHadesPersephoneCabrakanSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 14
14,917
481
8,918
31,194
40,528
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
JL-yseult
Sun Wukong
20
4 / 4 / 14
15,966
515
23,470
42,315
47,770
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
SIL3NT569NINJA12
Danzaburou
20
10 / 3 / 8
19,004
613
32,760
29,944
14,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
SkyZ NaTsU
Scylla
20
5 / 7 / 7
16,618
536
23,423
24,713
10,251
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
5 / 10 / 5
16,257
524
16,529
30,659
19,254
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
73
28
Kills
25
25
Deaths
29
50
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Susano
10
3
10
5
L
King Arthur
Boza Spartan
King Arthur
5
4
6
2
W
1
5
14
1.6
L
Hachiman
HansKongelige
Hachiman
3
5
7
1.3
W
Sun Wukong
JL-yseult
Sun Wukong
4
4
14
2.75
L
Raijin
6
8
9
1.31
W
Danzaburou
SIL3NT569NINJA12
Danzaburou
10
3
8
4.67
W
Scylla
SkyZ NaTsU
Scylla
5
7
7
1.21
W
Fenrir
5
10
5
0.75
L
Cthulhu
lLaStl lHeRo
Cthulhu
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,797
Damage
105,100
135,149
Taken
158,825
98,483
Mitigated
132,700
24,567
Healing
77,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
26,047
5,048
0
5,884
24,009
10,089
0
5,251
18,367
0
110,416
L
King Arthur
Boza Spartan
King Arthur
19,411
1,757
0
450
26,376
30,859
39
7,453
17,698
469
71,450
W
8,918
1,359
4,630
8,924
31,194
40,528
351
8,795
22,399
42,903
0
L
Hachiman
HansKongelige
Hachiman
16,624
10,524
0
5,778
20,438
6,436
0
4,428
15,816
0
130,531
W
Sun Wukong
JL-yseult
Sun Wukong
23,470
4,373
0
25,251
42,315
47,770
2,087
11,892
30,423
0
91,953
L
Raijin
20,692
1,577
0
3,576
22,865
8,368
0
5,478
16,684
102,840
0
W
Danzaburou
SIL3NT569NINJA12
Danzaburou
32,760
16,850
0
20,759
29,944
14,897
10,135
10,376
19,568
0
178,534
W
Scylla
SkyZ NaTsU
Scylla
23,423
1,825
399
7,526
24,713
10,251
2,715
9,772
14,941
126,912
0
W
Fenrir
16,529
2,249
0
10,268
30,659
19,254
2,508
6,426
24,233
0
122,689
L
Cthulhu
lLaStl lHeRo
Cthulhu
24,023
1,337
742
8,137
41,461
42,731
0
9,125
30,716
68,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,928
Gold Earned
82,762
681
Minions Killed
777
0
Camps Cleared
0
2,839,688
Distance Traveled
2,835,966
46
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
14,447
466
138
4
0
637,973
5
L
King Arthur
13,026
420
111
4
0
587,631
3
W
Ymir
14,917
481
54
2
0
575,657
9
L
Hachiman
14,292
461
174
6
0
536,230
12
W
Sun Wukong
15,966
515
145
5
0
540,209
3
L
Raijin
13,409
433
169
5
0
514,313
18
W
Danzaburou
19,004
613
236
8
0
568,109
13
W
Scylla
16,618
536
177
6
0
555,938
2
W
Fenrir
16,257
524
165
5
0
596,053
1
L
Cthulhu
13,754
444
89
3
0
563,541
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role