Player Matchup

Hercules
Hercules
Dasanmej
Hercules
Level 37
God Stats
1W - 1L
1,318 SR
Queue Stats
175W - 166L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
EricMini
Tsukuyomi
Level 29
God Stats
3W - 4L
1,685 SR
Queue Stats
24W - 27L
1,478 Elo+
Party 1
Xbalanque
Xbalanque
Kurplux
Xbalanque
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,387 Elo+
Solo
Raijin
Raijin
Manifestt
Raijin
Level 47
God Stats
5W - 6L
1,443 SR
Queue Stats
117W - 110L
1,516 Elo+
Solo
Geb
Geb
Sandro007155
Geb
Level 143
God Stats
7W - 3L
1,579 SR
Queue Stats
161W - 172L
1,446 Elo+
Party 1
Team Averages
Level 61
1,505 SR
1,475 Elo+

VS

Team Averages
Level 51
1,496 SR
1,468 Elo+
Yemoja
Yemoja
 
Yemoja
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
AlmightyWalrus1
Tsukuyomi
Level 104
God Stats
3W - 6L
1,371 SR
Queue Stats
251W - 228L
1,593 Elo+
Party 2
Ymir
Ymir
CHRIS12346hjutu
Ymir
Level 28
God Stats
11W - 11L
1,607 SR
Queue Stats
30W - 30L
1,499 Elo+
Party 2
Cerberus
Cerberus
Gsouls03082001
Cerberus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,306 Elo+
Party 3
Kumbhakarna
Kumbhakarna
aliteralbacteria
Kumbhakarna
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 95L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dasanmej
Hercules
12
0 / 3 / 0
6,883
459
3,243
8,967
4,253
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
EricMini
Tsukuyomi
12
4 / 5 / 1
7,625
508
9,028
12,253
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
Kurplux
Xbalanque
12
1 / 3 / 2
7,057
470
7,398
7,754
1,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Manifestt
Raijin
13
2 / 3 / 2
7,821
521
8,407
8,239
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 3
6,947
463
6,225
13,392
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 2 / 10
6,631
442
7,113
13,948
6,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
AlmightyWalrus1
Tsukuyomi
15
10 / 3 / 0
8,545
570
12,995
9,575
3,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 6
7,062
471
2,038
10,908
9,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
14
4 / 0 / 1
8,272
551
6,239
8,667
9,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
aliteralbacteria
Kumbhakarna
13
4 / 4 / 4
7,627
508
4,667
11,841
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
18
19
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
10
2.5
L
Tsukuyomi
AlmightyWalrus1
Tsukuyomi
10
3
0
3.33
L
0
0
6
3
W
Hercules
Dasanmej
Hercules
0
3
0
0
W
Tsukuyomi
EricMini
Tsukuyomi
4
5
1
0.9
L
Cerberus
4
0
1
4.5
W
Xbalanque
Kurplux
Xbalanque
1
3
2
0.67
W
Raijin
Manifestt
Raijin
2
3
2
1
W
1
5
3
0.5
L
Kumbhakarna
aliteralbacteria
Kumbhakarna
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,301
Damage
33,052
50,605
Taken
54,939
20,247
Mitigated
33,228
11,650
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,113
1,454
1,434
6,312
13,948
6,284
28
6,204
7,354
31,199
0
L
Tsukuyomi
AlmightyWalrus1
Tsukuyomi
12,995
2,962
0
728
9,575
3,445
0
1,488
8,021
0
65,057
L
2,038
579
0
2,054
10,908
9,538
180
3,019
7,787
13,291
0
W
Hercules
Dasanmej
Hercules
3,243
1,066
0
3,500
8,967
4,253
0
5,119
3,848
0
34,001
W
Tsukuyomi
EricMini
Tsukuyomi
9,028
2,236
0
2,699
12,253
3,785
0
4,465
7,788
0
41,311
L
Cerberus
6,239
531
0
4,644
8,667
9,096
0
351
8,316
54,127
0
W
Xbalanque
Kurplux
Xbalanque
7,398
3,256
0
1,350
7,754
1,626
1,105
2,219
5,535
0
29,367
W
Raijin
Manifestt
Raijin
8,407
1,236
0
2,067
8,239
2,583
0
3,744
4,495
44,765
0
W
6,225
309
0
2,034
13,392
8,000
0
4,510
8,882
19,601
0
L
Kumbhakarna
aliteralbacteria
Kumbhakarna
4,667
473
0
635
11,841
4,865
0
2,853
8,829
38,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,333
Gold Earned
38,137
321
Minions Killed
389
0
Camps Cleared
0
1,362,357
Distance Traveled
1,402,891
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,631
442
60
4
0
285,722
0
L
Tsukuyomi
8,545
570
102
7
0
302,398
0
L
Ymir
7,062
471
17
1
0
265,133
0
W
Hercules
6,883
459
86
6
0
294,062
5
W
Tsukuyomi
7,625
508
54
4
0
282,186
5
L
Cerberus
8,272
551
136
9
0
295,389
2
W
Xbalanque
7,057
470
69
5
0
268,762
2
W
Raijin
7,821
521
92
6
0
251,878
2
W
Geb
6,947
463
20
1
0
265,469
4
L
Kumbhakarna
7,627
508
74
5
0
254,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role