Player Matchup

Ares
Ares
PeriwinklePetal
Ares
Level 26
God Stats
0W - 2L
1,211 SR
Queue Stats
75W - 86L
1,395 Elo+
Solo
Bakasura
Bakasura
Reltiks 500
Bakasura
Level 27
God Stats
1W - 3L
1,405 SR
Queue Stats
13W - 15L
1,343 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tsukusano
Tsukuyomi
Level 5
God Stats
6W - 8L
1,263 SR
Queue Stats
37W - 28L
1,204 Elo+
Solo
Amaterasu
Amaterasu
UnrulyC
Amaterasu
Level 25
God Stats
2W - 2L
1,572 SR
Queue Stats
129W - 146L
1,481 Elo+
Solo
Neith
Neith
xDmusTl
Neith
Level 16
God Stats
0W - 3L
1,208 SR
Queue Stats
19W - 31L
1,339 Elo+
Party 2
Team Averages
Level 20
1,332 SR
1,352 Elo+

VS

Team Averages
Level 24
1,428 SR
1,400 Elo+
Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CrazyMage98
Amaterasu
Level 18
God Stats
2W - 5L
1,191 SR
Queue Stats
129W - 140L
1,513 Elo+
Solo
Anubis
Anubis
Osamabinlaiden
Anubis
Level 27
God Stats
1W - 1L
1,530 SR
Queue Stats
23W - 26L
1,259 Elo+
Party 1
Artemis
Artemis
RukasLobinson12
Artemis
Level 22
God Stats
2W - 4L
1,420 SR
Queue Stats
30W - 30L
1,311 Elo+
Party 1
Artio
Artio
monaachromatic
Artio
Level 27
God Stats
46W - 35L
1,496 SR
Queue Stats
142W - 147L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,733
382
3,442
12,699
8,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bakasura
Reltiks 500
Bakasura
12
0 / 2 / 0
7,078
472
4,487
12,315
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Tsukusano
Tsukuyomi
16
11 / 2 / 0
10,051
670
11,425
9,551
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
UnrulyC
Amaterasu
11
0 / 9 / 1
6,598
440
4,948
13,052
4,916
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
xDmusTl
Neith
11
0 / 6 / 2
6,985
466
4,254
9,732
2,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 2 / 0
8,535
569
3,563
8,705
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
CrazyMage98
Amaterasu
14
10 / 1 / 2
9,216
614
11,424
12,003
8,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 4 / 2
8,264
551
5,078
6,851
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 3 / 2
7,438
496
11,350
8,375
2,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 7
7,919
528
6,633
13,208
14,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
11
Kills
23
23
Deaths
11
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
2
0
2
W
Amaterasu
CrazyMage98
Amaterasu
10
1
2
11
W
3
4
2
1
L
0
4
0
0
L
Bakasura
Reltiks 500
Bakasura
0
2
0
0
W
4
3
2
1.67
L
Tsukuyomi
Tsukusano
Tsukuyomi
11
2
0
5.5
L
Amaterasu
UnrulyC
Amaterasu
0
9
1
0.06
W
2
1
7
5.5
L
Neith
xDmusTl
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,556
Damage
38,048
57,349
Taken
49,142
25,666
Mitigated
29,325
12,943
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,563
791
0
1,210
8,705
2,872
0
222
8,483
0
49,332
W
Amaterasu
CrazyMage98
Amaterasu
11,424
5,089
0
5,750
12,003
8,183
1,313
601
11,378
8,295
37,186
W
5,078
194
0
2,211
6,851
1,908
795
0
6,840
35,965
0
L
3,442
554
0
2,294
12,699
8,601
0
5,003
7,628
17,804
0
L
Bakasura
Reltiks 500
Bakasura
4,487
2,327
0
3,925
12,315
5,117
0
2,680
9,559
0
49,857
W
11,350
5,834
0
1,986
8,375
2,283
661
624
7,720
0
49,596
L
Tsukuyomi
Tsukusano
Tsukuyomi
11,425
1,717
0
3,230
9,551
4,050
0
2,194
7,065
0
61,336
L
Amaterasu
UnrulyC
Amaterasu
4,948
2,728
0
1,824
13,052
4,916
724
2,002
11,014
0
28,479
W
6,633
1,197
919
4,283
13,208
14,079
547
1,995
11,171
26,448
0
L
Neith
xDmusTl
Neith
4,254
1,634
0
1,670
9,732
2,982
618
1,486
8,246
0
40,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,445
Gold Earned
41,372
377
Minions Killed
370
0
Camps Cleared
0
1,464,935
Distance Traveled
1,452,468
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,535
569
98
7
0
309,918
4
W
Amaterasu
9,216
614
82
5
0
283,321
3
W
Anubis
8,264
551
79
5
0
276,247
1
L
Ares
5,733
382
22
1
0
267,905
5
L
Bakasura
7,078
472
103
7
0
335,328
6
W
Artemis
7,438
496
75
5
0
272,880
0
L
Tsukuyomi
10,051
670
114
8
0
333,163
0
L
Amaterasu
6,598
440
53
4
0
266,736
2
W
Artio
7,919
528
36
2
0
310,102
2
L
Neith
6,985
466
85
6
0
261,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role