Player Matchup

Chang'e
Chang'e
MonoSym
Chang'e
Level 61
God Stats
44W - 59L
1,484 SR
Queue Stats
203W - 318L
1,346 Elo+
Party 1
Fenrir
Fenrir
UoBMHC_JC
Fenrir
Level 66
God Stats
2W - 5L
1,356 SR
Queue Stats
8W - 13L
1,392 Elo+
Solo
Jing Wei
Jing Wei
joshfagan4
Jing Wei
Level 98
God Stats
1W - 3L
1,230 SR
Queue Stats
94W - 146L
1,373 Elo+
Party 1
Hercules
Hercules
wolf-Hunter2003
Hercules
Level 88
God Stats
0W - 2L
1,282 SR
Queue Stats
342W - 497L
1,329 Elo+
Party 1
Jormungandr
Jormungandr
zurmalodi
Jormungandr
Level 106
God Stats
4W - 1L
1,699 SR
Queue Stats
71W - 83L
1,344 Elo+
Solo
Team Averages
Level 84
1,410 SR
1,357 Elo+

VS

Team Averages
Level 106
1,672 SR
1,464 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Frankman044185
Hades
Level 60
God Stats
4W - 2L
1,781 SR
Queue Stats
57W - 60L
1,481 Elo+
Solo
Arachne
Arachne
bug_ant
Arachne
Level 129
God Stats
6W - 3L
1,696 SR
Queue Stats
268W - 259L
1,519 Elo+
Solo
Jormungandr
Jormungandr
demonwraith786
Jormungandr
Level 83
God Stats
5W - 5L
1,503 SR
Queue Stats
330W - 370L
1,398 Elo+
Solo
Skadi
Skadi
yeniche38550
Skadi
Level 108
God Stats
2W - 2L
1,879 SR
Queue Stats
269W - 294L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MonoSym
Chang'e
9
0 / 5 / 0
5,002
500
2,723
8,809
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
UoBMHC_JC
Fenrir
8
1 / 3 / 0
5,029
503
1,992
6,502
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
joshfagan4
Jing Wei
7
2 / 1 / 0
4,723
472
2,530
4,620
1,047
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
7
0 / 3 / 0
4,137
414
1,690
7,058
3,695
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
zurmalodi
Jormungandr
8
1 / 3 / 2
4,982
498
2,993
8,192
3,431
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 4
6,408
641
5,518
4,090
2,335
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
3 / 0 / 3
6,803
680
5,537
5,055
2,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
bug_ant
Arachne
10
6 / 0 / 0
6,040
604
3,777
3,801
1,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
demonwraith786
Jormungandr
9
2 / 3 / 3
5,490
549
3,828
6,061
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 1
6,361
636
3,894
4,814
1,164
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
15
15
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
4
3
W
3
0
3
4.5
L
Chang'e
MonoSym
Chang'e
0
5
0
0
L
Fenrir
UoBMHC_JC
Fenrir
1
3
0
0.33
W
Arachne
bug_ant
Arachne
6
0
0
6
W
Jormungandr
demonwraith786
Jormungandr
2
3
3
1.17
L
Jing Wei
joshfagan4
Jing Wei
2
1
0
2
L
Hercules
0
3
0
0
W
3
1
1
3.5
L
Jormungandr
zurmalodi
Jormungandr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,928
Damage
22,554
35,181
Taken
23,821
13,239
Mitigated
9,723
6,890
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,518
2,237
0
1,683
4,090
2,335
1,560
0
4,090
33,633
0
W
5,537
980
0
2,961
5,055
2,104
388
2,622
2,208
36,308
0
L
Chang'e
MonoSym
Chang'e
2,723
381
0
3,168
8,809
2,620
352
4,547
4,262
25,882
0
L
Fenrir
UoBMHC_JC
Fenrir
1,992
151
0
1,640
6,502
2,446
0
1,288
5,214
0
22,665
W
Arachne
bug_ant
Arachne
3,777
2,773
0
2,393
3,801
1,353
0
156
3,617
0
23,883
W
Jormungandr
demonwraith786
Jormungandr
3,828
1,338
0
271
6,061
2,767
99
1,857
4,204
17,738
0
L
Jing Wei
joshfagan4
Jing Wei
2,530
1,701
0
965
4,620
1,047
0
731
3,889
0
16,553
L
Hercules
1,690
278
0
797
7,058
3,695
0
3,535
3,523
0
14,252
W
3,894
1,306
0
1,695
4,814
1,164
102
828
3,986
0
38,822
L
Jormungandr
zurmalodi
Jormungandr
2,993
1,552
0
320
8,192
3,431
0
4,782
3,410
17,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,873
Gold Earned
31,102
179
Minions Killed
285
0
Camps Cleared
0
860,696
Distance Traveled
974,337
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,408
641
63
6
0
185,258
0
W
Hades
6,803
680
62
6
0
182,179
2
L
Chang'e
5,002
500
53
5
0
178,804
2
L
Fenrir
5,029
503
41
4
0
174,797
0
W
Arachne
6,040
604
43
4
0
217,555
0
W
Jormungandr
5,490
549
27
3
0
193,070
3
L
Jing Wei
4,723
472
35
4
0
139,401
1
L
Hercules
4,137
414
15
2
0
171,986
1
W
Skadi
6,361
636
90
9
0
196,275
3
L
Jormungandr
4,982
498
35
4
0
195,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role