Player Matchup

Chaac
Chaac
Angel8Dragon
Chaac
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 157L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
BlueComet59
Kukulkan
Level 121
God Stats
3W - 5L
1,271 SR
Queue Stats
194W - 182L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
killerangel1299
Gilgamesh
Level 60
God Stats
22W - 3L
1,790 SR
Queue Stats
30W - 11L
1,591 Elo+
Party 1
Team Averages
Level 85
1,521 SR
1,533 Elo+

VS

Team Averages
Level 95
1,618 SR
1,495 Elo+
Anhur
Anhur
FLEX212
Anhur
Level 110
God Stats
8W - 3L
1,620 SR
Queue Stats
1,054W - 1,202L
1,506 Elo+
Solo
Nox
Nox
Foofoocuddly
Nox
Level 125
God Stats
2W - 1L
1,743 SR
Queue Stats
175W - 156L
1,504 Elo+
Party 2
Vamana
Vamana
KnownCarcinogen
Vamana
Level 49
God Stats
23W - 25L
1,490 SR
Queue Stats
193W - 164L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 9 / 8
13,988
736
17,071
28,328
27,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
BlueComet59
Kukulkan
18
8 / 7 / 8
14,695
773
22,817
13,942
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
killerangel1299
Gilgamesh
14
2 / 11 / 11
12,627
665
10,645
31,427
12,182
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FLEX212
Anhur
16
5 / 5 / 16
12,462
656
19,798
22,318
7,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
12 / 4 / 9
14,143
744
21,113
13,577
4,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 8 / 12
14,028
738
22,192
26,030
21,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
64
17
Kills
27
27
Deaths
17
27
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
9
8
1.22
W
Kukulkan
BlueComet59
Kukulkan
8
7
8
1.71
L
Anhur
FLEX212
Anhur
5
5
16
2.6
L
12
4
9
4.13
L
10
8
12
2
W
Gilgamesh
killerangel1299
Gilgamesh
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,533
Damage
63,103
73,697
Taken
61,925
45,336
Mitigated
33,641
15,646
Healing
22,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,071
4,305
887
9,640
28,328
27,818
1,224
9,502
18,252
0
45,668
W
Kukulkan
BlueComet59
Kukulkan
22,817
2,059
0
1,576
13,942
5,336
961
3,372
10,412
65,407
0
L
Anhur
FLEX212
Anhur
19,798
12,513
20
9,090
22,318
7,068
1,084
7,088
14,704
0
47,180
L
21,113
1,121
0
2,333
13,577
4,991
663
5,165
8,141
48,646
0
L
22,192
12,798
282
11,260
26,030
21,582
189
11,326
14,106
0
58,981
W
Gilgamesh
killerangel1299
Gilgamesh
10,645
2,479
0
3,543
31,427
12,182
126
7,151
23,792
216
19,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,310
Gold Earned
40,633
182
Minions Killed
202
2
Camps Cleared
11
973,745
Distance Traveled
996,460
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,988
736
66
3
0
317,099
0
W
Kukulkan
14,695
773
99
5
1
314,206
2
L
Anhur
12,462
656
56
3
5
299,757
1
L
Nox
14,143
744
83
4
3
334,301
3
L
Vamana
14,028
738
63
3
3
362,402
1
W
Gilgamesh
12,627
665
17
1
1
342,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role