Player Matchup

Vamana
Vamana
IIALGOFLEXII
Vamana
Level 53
God Stats
2W - 2L
1,403 SR
Queue Stats
210W - 200L
1,382 Elo+
Party 2
Ra
Ra
SlowScavenger
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
TheSlyDarkWolf
Danzaburou
Level 21
God Stats
32W - 18L
1,542 SR
Queue Stats
91W - 92L
1,388 Elo+
Party 2
Cerberus
Cerberus
bolond_dungeon
Cerberus
Level 4
God Stats
2W - 6L
1,666 SR
Queue Stats
9W - 15L
1,727 Elo+
Party 2
Nike
Nike
x_DeltaZombi_x
Nike
Level 24
God Stats
8W - 7L
1,666 SR
Queue Stats
294W - 306L
1,382 Elo+
Party 2
Team Averages
Level 21
1,555 SR
1,488 Elo+

VS

Team Averages
Level 16
1,581 SR
1,396 Elo+
Vamana
Vamana
CityHunter222
Vamana
Level 15
God Stats
19W - 18L
1,497 SR
Queue Stats
174W - 167L
1,301 Elo+
Party 1
Danzaburou
Danzaburou
Mage-Celtique
Danzaburou
Level 25
God Stats
8W - 10L
1,476 SR
Queue Stats
9W - 16L
1,463 Elo+
Solo
Loki
Loki
Xx_Dreckiger_Dan
Loki
Level 18
God Stats
3W - 4L
1,937 SR
Queue Stats
130W - 139L
1,400 Elo+
Party 1
Ymir
Ymir
ahmadranjbar8585
Ymir
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
10W - 11L
1,475 Elo+
Solo
Nu Wa
Nu Wa
fellow_dress
Nu Wa
Level 15
God Stats
0W - 1L
1,493 SR
Queue Stats
11W - 13L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
3 / 0 / 4
5,679
710
2,266
3,746
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 3 / 2
5,386
673
3,022
4,535
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheSlyDarkWolf
Danzaburou
9
4 / 0 / 3
5,839
730
2,840
3,200
818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
8
1 / 2 / 1
4,545
568
572
4,535
2,676
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 1 / 2
5,191
649
2,532
4,094
1,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
3,880
485
800
3,725
1,348
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Mage-Celtique
Danzaburou
8
0 / 3 / 1
4,673
584
1,521
4,313
906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
6 / 4 / 0
5,108
639
4,368
5,380
1,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
1,497
187
0
0
0
6
0 / 3 / 1
3,718
465
2,213
3,448
761
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
6
6
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Vamana
3
0
4
5
L
Danzaburou
Mage-Celtique
Danzaburou
0
3
1
0.17
W
2
3
2
1
W
Danzaburou
TheSlyDarkWolf
Danzaburou
4
0
3
5.5
L
6
4
0
1.5
L
0
0
0
0
W
Cerberus
1
2
1
0.75
L
0
3
1
0.17
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,232
Damage
8,902
20,110
Taken
16,866
8,495
Mitigated
4,643
5,692
Healing
2,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
800
89
0
562
3,725
1,348
0
0
3,725
0
9,789
W
Vamana
2,266
772
0
1,410
3,746
2,216
0
260
3,486
0
28,048
L
Danzaburou
Mage-Celtique
Danzaburou
1,521
608
0
578
4,313
906
815
1,230
3,017
0
23,957
W
3,022
847
120
1,800
4,535
1,143
497
1,087
3,448
23,190
0
W
Danzaburou
TheSlyDarkWolf
Danzaburou
2,840
1,486
0
1,484
3,200
818
3,162
99
3,101
0
23,433
L
4,368
1,834
0
1,065
5,380
1,628
0
780
4,495
0
20,147
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
572
52
0
536
4,535
2,676
741
315
4,220
9,753
0
L
2,213
919
0
176
3,448
761
0
1,381
2,035
10,872
0
W
2,532
262
0
342
4,094
1,642
197
452
3,642
0
20,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
18,876
235
Minions Killed
117
0
Camps Cleared
0
770,066
Distance Traveled
567,196
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,880
485
16
2
0
165,747
1
W
Vamana
5,679
710
54
7
0
178,264
2
L
Danzaburou
4,673
584
54
7
0
116,145
1
W
Ra
5,386
673
57
7
0
144,611
1
W
Danzaburou
5,839
730
47
6
0
140,425
2
L
Loki
5,108
639
36
5
0
148,925
0
L
Ymir
1,497
187
0
0
0
0
0
W
Cerberus
4,545
568
33
4
0
154,832
0
L
Nu Wa
3,718
465
11
1
0
136,379
0
W
Nike
5,191
649
44
6
0
151,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role