Player Matchup

Kukulkan
Kukulkan
Hudon
Kukulkan
Level 29
God Stats
2W - 0L
1,700 SR
Queue Stats
110W - 155L
1,351 Elo+
Party 1
Ymir
Ymir
Jwatt
Ymir
Level 29
God Stats
60W - 60L
1,384 SR
Queue Stats
305W - 360L
1,350 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MJ Mentality
Ah Muzen Cab
Level 29
God Stats
7W - 5L
1,459 SR
Queue Stats
28W - 45L
1,242 Elo+
Party 1
Artemis
Artemis
cKenbo
Artemis
Level 49
God Stats
22W - 21L
1,458 SR
Queue Stats
113W - 135L
1,352 Elo+
Party 1
Arachne
Arachne
ySnowy
Arachne
Level 41
God Stats
38W - 24L
1,616 SR
Queue Stats
76W - 75L
1,395 Elo+
Party 1
Team Averages
Level 35
1,524 SR
1,338 Elo+

VS

Team Averages
Level 77
1,557 SR
1,387 Elo+
Neith
Neith
MysticalBean31
Neith
Level 66
God Stats
5W - 9L
1,426 SR
Queue Stats
311W - 341L
1,363 Elo+
Solo
Thor
Thor
That_Ghost_
Thor
Level 124
God Stats
3W - 4L
1,445 SR
Queue Stats
108W - 110L
1,410 Elo+
Solo
King Arthur
King Arthur
Zunllo_B
King Arthur
Level 83
God Stats
74W - 80L
1,530 SR
Queue Stats
503W - 576L
1,404 Elo+
Solo
Ymir
Ymir
los_Acosta
Ymir
Level 49
God Stats
3W - 3L
1,621 SR
Queue Stats
204W - 210L
1,371 Elo+
Solo
Vulcan
Vulcan
swavyajj
Vulcan
Level 61
God Stats
2W - 1L
1,764 SR
Queue Stats
203W - 241L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hudon
Kukulkan
12
1 / 1 / 0
6,860
528
2,589
6,432
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Jwatt
Ymir
10
2 / 1 / 8
6,636
510
2,181
11,477
7,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
MJ Mentality
Ah Muzen Cab
10
0 / 2 / 3
5,991
461
3,149
6,674
2,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
cKenbo
Artemis
10
4 / 2 / 6
6,485
499
8,029
6,850
2,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
ySnowy
Arachne
13
8 / 1 / 3
7,842
603
6,881
9,851
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,133
472
6,307
6,386
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
5,891
453
2,393
6,414
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Zunllo_B
King Arthur
13
2 / 1 / 2
7,654
589
6,919
8,532
4,780
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 6 / 2
5,360
412
3,524
11,466
5,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
swavyajj
Vulcan
12
3 / 2 / 1
7,150
550
6,814
4,895
2,098
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
7
7
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Hudon
Kukulkan
1
1
0
1
W
Ymir
Jwatt
Ymir
2
1
8
6
W
Ah Muzen Cab
MJ Mentality
Ah Muzen Cab
0
2
3
0.75
L
2
4
1
0.63
L
0
2
2
0.5
L
King Arthur
Zunllo_B
King Arthur
2
1
2
3
W
Artemis
cKenbo
Artemis
4
2
6
3.5
L
0
6
2
0.17
L
Vulcan
swavyajj
Vulcan
3
2
1
1.75
W
Arachne
ySnowy
Arachne
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,829
Damage
25,957
41,284
Taken
37,693
17,922
Mitigated
16,850
9,529
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Hudon
Kukulkan
2,589
475
0
1,335
6,432
2,187
1,936
112
6,320
36,947
0
W
Ymir
Jwatt
Ymir
2,181
508
38
3,183
11,477
7,560
162
3,131
8,346
16,264
0
W
Ah Muzen Cab
MJ Mentality
Ah Muzen Cab
3,149
679
0
1,508
6,674
2,190
21
2,621
4,053
0
25,558
L
6,307
2,372
37
1,347
6,386
1,539
603
794
5,592
0
26,551
L
2,393
273
0
1,020
6,414
2,663
332
275
6,139
0
28,222
L
King Arthur
Zunllo_B
King Arthur
6,919
1,415
0
2,075
8,532
4,780
41
2,597
5,935
0
51,408
W
Artemis
cKenbo
Artemis
8,029
4,038
0
1,532
6,850
2,004
372
2,968
3,882
0
32,081
L
3,524
265
15
2,164
11,466
5,770
195
1,012
10,454
20,024
0
L
Vulcan
swavyajj
Vulcan
6,814
3,169
0
567
4,895
2,098
181
92
4,803
35,129
0
W
Arachne
ySnowy
Arachne
6,881
5,729
0
1,933
9,851
3,981
0
1,506
8,345
0
49,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,814
Gold Earned
32,188
311
Minions Killed
320
0
Camps Cleared
0
1,201,445
Distance Traveled
1,282,183
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,860
528
90
7
0
246,288
6
W
Ymir
6,636
510
19
1
0
245,043
0
W
Ah Muzen Cab
5,991
461
56
4
0
212,251
0
L
Neith
6,133
472
45
3
0
231,243
3
L
Thor
5,891
453
61
5
0
282,798
3
L
King Arthur
7,654
589
111
9
0
274,182
4
W
Artemis
6,485
499
62
5
0
207,607
0
L
Ymir
5,360
412
32
2
0
233,017
1
L
Vulcan
7,150
550
71
5
0
260,943
8
W
Arachne
7,842
603
84
6
0
290,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role