Player Matchup

Bellona
Bellona
FartWave69
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,539 Elo+
Solo
Ra
Ra
ITsOnlyGame696
Ra
Level 30
God Stats
9W - 15L
1,382 SR
Queue Stats
146W - 144L
1,494 Elo+
Solo
Baba Yaga
Baba Yaga
Kiddis
Baba Yaga
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 37L
1,552 Elo+
Solo
Thor
Thor
blessedxDZL
Thor
Level 23
God Stats
1W - 1L
1,749 SR
Queue Stats
55W - 51L
1,492 Elo+
Solo
Anhur
Anhur
pm_mouritzen05
Anhur
Level 27
God Stats
13W - 22L
1,787 SR
Queue Stats
269W - 251L
1,559 Elo+
Solo
Team Averages
Level 24
1,584 SR
1,527 Elo+

VS

Team Averages
Level 29
1,531 SR
1,475 Elo+
Izanami
Izanami
AtomicBanshee
Izanami
Level 13
God Stats
5W - 6L
1,640 SR
Queue Stats
5W - 9L
1,445 Elo+
Party 1
Ymir
Ymir
ShireKouhestan
Ymir
Level 20
God Stats
4W - 3L
1,384 SR
Queue Stats
31W - 36L
1,426 Elo+
Party 1
Pele
Pele
Vanix5280
Pele
Level 27
God Stats
8W - 7L
1,569 SR
Queue Stats
168W - 111L
1,597 Elo+
Solo
Ganesha
Ganesha
cenalyse
Ganesha
Level 69
God Stats
6W - 2L
1,512 SR
Queue Stats
267W - 318L
1,375 Elo+
Party 1
Janus
Janus
xVermilion--
Janus
Level 18
God Stats
4W - 12L
1,552 SR
Queue Stats
46W - 44L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FartWave69
Bellona
14
1 / 0 / 0
8,046
536
6,829
11,952
9,872
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 3 / 1
6,827
455
2,657
5,629
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baba Yaga
Kiddis
Baba Yaga
10
2 / 6 / 3
6,347
423
6,901
8,758
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 2
7,778
519
6,328
10,063
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 5 / 4
6,786
452
6,002
8,414
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 5 / 1
6,205
414
1,844
9,088
2,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 1 / 0
8,006
534
4,894
10,821
8,706
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
16
9 / 0 / 4
9,407
627
12,513
9,354
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
cenalyse
Ganesha
11
0 / 2 / 9
7,555
504
2,364
13,208
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
7 / 0 / 3
9,154
610
6,006
7,528
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
16
16
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
0
5
1
0.1
L
Bellona
FartWave69
Bellona
1
0
0
1
L
1
3
1
0.5
L
Baba Yaga
Kiddis
Baba Yaga
2
6
3
0.58
W
0
1
0
0
W
Pele
9
0
4
11
L
3
2
2
2
W
Ganesha
cenalyse
Ganesha
0
2
9
2.25
L
1
5
4
0.6
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,717
Damage
27,621
44,816
Taken
49,999
19,023
Mitigated
26,096
10,443
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
1,844
1,756
0
1,389
9,088
2,599
720
2,515
6,573
0
34,172
L
Bellona
FartWave69
Bellona
6,829
1,159
0
3,011
11,952
9,872
0
4,894
7,058
3,949
53,411
L
2,657
290
95
772
5,629
1,473
0
632
4,945
35,803
0
L
Baba Yaga
Kiddis
Baba Yaga
6,901
370
0
1,944
8,758
2,438
499
3,357
5,265
25,604
0
W
4,894
1,365
0
3,560
10,821
8,706
0
830
9,991
51,767
0
W
Pele
12,513
2,373
0
5,069
9,354
4,377
0
1,619
7,735
0
78,438
L
6,328
2,006
0
3,533
10,063
2,956
0
1,029
8,992
0
46,510
W
Ganesha
cenalyse
Ganesha
2,364
293
503
5,064
13,208
8,160
0
4,015
9,193
20,459
0
L
6,002
2,292
0
1,088
8,414
2,284
408
3,014
5,292
0
33,890
W
6,006
602
216
2,167
7,528
2,254
0
1,409
6,119
62,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,784
Gold Earned
40,327
384
Minions Killed
453
0
Camps Cleared
0
1,368,252
Distance Traveled
1,521,352
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,205
414
76
5
0
251,285
0
L
Bellona
8,046
536
115
8
0
310,495
6
L
Ra
6,827
455
71
5
0
235,552
1
L
Baba Yaga
6,347
423
34
2
0
269,572
1
W
Ymir
8,006
534
108
7
0
253,570
4
W
Pele
9,407
627
136
9
0
367,511
4
L
Thor
7,778
519
95
6
0
289,537
3
W
Ganesha
7,555
504
8
1
0
294,533
4
L
Anhur
6,786
452
69
5
0
263,096
4
W
Janus
9,154
610
125
8
0
354,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role