Player Matchup

Chang'e
Chang'e
AzRoX---4960
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 65L
1,486 Elo+
Party 4
Cthulhu
Cthulhu
I MiIIsy I
Cthulhu
Level 58
God Stats
3W - 2L
1,390 SR
Queue Stats
15W - 18L
1,309 Elo+
Party 1
Thanatos
Thanatos
NoVaSTN
Thanatos
Level 29
God Stats
44W - 28L
1,566 SR
Queue Stats
70W - 55L
1,473 Elo+
Party 4
Danzaburou
Danzaburou
Nosd3brass
Danzaburou
Level 45
God Stats
4W - 9L
1,290 SR
Queue Stats
171W - 155L
1,443 Elo+
Party 4
Nemesis
Nemesis
Ryveile
Nemesis
Level 24
God Stats
7W - 3L
1,520 SR
Queue Stats
16W - 18L
1,358 Elo+
Party 1
Team Averages
Level 36
1,453 SR
1,414 Elo+

VS

Team Averages
Level 58
1,529 SR
1,428 Elo+
Artio
Artio
KF2901
Artio
Level 43
God Stats
2W - 2L
1,505 SR
Queue Stats
6W - 8L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
Mateus_A-R
Nu Wa
Level 140
God Stats
1W - 2L
1,443 SR
Queue Stats
93W - 93L
1,488 Elo+
Party 2
Mulan
Mulan
TrashPanda1018
Mulan
Level 42
God Stats
5W - 3L
1,467 SR
Queue Stats
31W - 41L
1,412 Elo+
Party 3
Vulcan
Vulcan
genkum_god
Vulcan
Level 43
God Stats
13W - 15L
1,601 SR
Queue Stats
286W - 297L
1,468 Elo+
Solo
Neith
Neith
iamscruffles
Neith
Level 21
God Stats
9W - 5L
1,627 SR
Queue Stats
20W - 32L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AzRoX---4960
Chang'e
17
3 / 9 / 2
10,522
478
5,866
15,651
4,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
I MiIIsy I
Cthulhu
18
5 / 1 / 3
12,290
559
8,278
18,073
20,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
NoVaSTN
Thanatos
19
13 / 2 / 13
12,826
583
15,330
15,408
5,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Nosd3brass
Danzaburou
19
10 / 4 / 12
12,855
584
16,395
17,011
7,323
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Ryveile
Nemesis
19
6 / 4 / 7
12,136
552
14,459
17,362
8,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
KF2901
Artio
13
0 / 9 / 2
7,903
359
4,132
19,174
13,175
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
19
8 / 6 / 2
11,948
543
15,102
15,007
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 7 / 6
10,796
491
12,823
18,744
18,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
genkum_god
Vulcan
18
4 / 7 / 5
11,276
513
15,492
12,833
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 8 / 1
9,212
419
5,320
11,389
2,559
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
37
Kills
20
20
Deaths
37
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AzRoX---4960
Chang'e
3
9
2
0.44
W
Cthulhu
I MiIIsy I
Cthulhu
5
1
3
6.5
L
Artio
KF2901
Artio
0
9
2
0.11
L
Nu Wa
8
6
2
1.5
W
Thanatos
NoVaSTN
Thanatos
13
2
13
9.75
W
Danzaburou
Nosd3brass
Danzaburou
10
4
12
4
W
Nemesis
Ryveile
Nemesis
6
4
7
2.38
L
6
7
6
1.29
L
Vulcan
genkum_god
Vulcan
4
7
5
0.93
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,328
Damage
52,869
83,505
Taken
77,147
46,604
Mitigated
44,884
34,390
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AzRoX---4960
Chang'e
5,866
314
413
3,980
15,651
4,968
634
8,348
7,249
53,434
0
W
Cthulhu
I MiIIsy I
Cthulhu
8,278
382
1,754
3,594
18,073
20,311
1,782
7,756
9,922
70,500
0
L
Artio
KF2901
Artio
4,132
683
216
1,749
19,174
13,175
1,138
0
19,174
20,956
0
L
Nu Wa
15,102
5,336
0
2,927
15,007
5,439
336
5,811
9,196
72,890
0
W
Thanatos
NoVaSTN
Thanatos
15,330
2,569
0
12,497
15,408
5,491
2,773
4,967
10,399
0
62,131
W
Danzaburou
Nosd3brass
Danzaburou
16,395
9,408
0
7,010
17,011
7,323
3,079
5,250
11,721
0
100,067
W
Nemesis
Ryveile
Nemesis
14,459
8,947
0
5,142
17,362
8,511
524
7,682
9,488
0
87,681
L
12,823
1,757
307
4,568
18,744
18,908
1,205
2,518
16,226
0
54,867
L
Vulcan
genkum_god
Vulcan
15,492
4,359
84
1,364
12,833
4,803
1,259
5,515
7,318
70,009
0
L
5,320
2,706
0
728
11,389
2,559
2,432
300
11,089
0
41,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,629
Gold Earned
51,135
587
Minions Killed
421
0
Camps Cleared
0
1,978,914
Distance Traveled
1,845,811
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,522
478
73
3
0
340,275
3
W
Cthulhu
12,290
559
136
6
0
364,286
1
L
Artio
7,903
359
28
1
0
361,212
0
L
Nu Wa
11,948
543
109
5
0
366,507
7
W
Thanatos
12,826
583
99
5
0
459,156
6
W
Danzaburou
12,855
584
149
7
0
371,932
4
W
Nemesis
12,136
552
130
6
0
443,265
2
L
Mulan
10,796
491
73
3
0
403,404
5
L
Vulcan
11,276
513
127
6
0
379,559
0
L
Neith
9,212
419
84
4
0
335,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role