Player Matchup

Fenrir
Fenrir
DrRexx
Fenrir
Level 107
God Stats
7W - 7L
1,404 SR
Queue Stats
157W - 138L
1,507 Elo+
Party 3
Apollo
Apollo
Prarg
Apollo
Level 156
God Stats
17W - 20L
1,414 SR
Queue Stats
589W - 661L
1,481 Elo+
Solo
Bacchus
Bacchus
Saskey16
Bacchus
Level 78
God Stats
2W - 2L
1,336 SR
Queue Stats
218W - 198L
1,478 Elo+
Party 1
Ra
Ra
UnendingSky
Ra
Level 125
God Stats
2W - 3L
1,626 SR
Queue Stats
148W - 156L
1,472 Elo+
Party 3
Tsukuyomi
Tsukuyomi
spartanlegend266
Tsukuyomi
Level 105
God Stats
8W - 8L
1,589 SR
Queue Stats
355W - 349L
1,509 Elo+
Party 1
Team Averages
Level 114
1,474 SR
1,489 Elo+

VS

Team Averages
Level 103
1,478 SR
1,491 Elo+
Ravana
Ravana
 
Ravana
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
CxMikasa
King Arthur
Level 66
God Stats
3W - 1L
1,537 SR
Queue Stats
76W - 110L
1,464 Elo+
Party 2
Eset
Eset
Haptics
Eset
Level 118
God Stats
1W - 2L
1,183 SR
Queue Stats
10W - 10L
1,389 Elo+
Solo
Janus
Janus
aRealGrumpyPanda
Janus
Level 148
God Stats
17W - 18L
1,500 SR
Queue Stats
171W - 139L
1,526 Elo+
Solo
Medusa
Medusa
alrightplayer1
Medusa
Level 102
God Stats
9W - 3L
1,670 SR
Queue Stats
112W - 97L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrRexx
Fenrir
11
3 / 3 / 5
7,384
492
4,444
10,263
7,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Prarg
Apollo
12
0 / 5 / 0
7,101
473
208
8,433
2,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Saskey16
Bacchus
10
1 / 2 / 5
6,434
429
5,945
7,028
4,242
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 6 / 2
8,693
580
6,791
10,876
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
11
2 / 9 / 5
7,114
474
6,820
13,123
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
6 / 4 / 4
8,826
588
7,667
8,521
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
CxMikasa
King Arthur
11
3 / 3 / 2
7,303
487
4,335
8,212
5,638
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
Haptics
Eset
11
3 / 3 / 7
8,090
539
5,505
11,554
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 2 / 7
8,868
591
9,067
6,250
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 1 / 5
8,202
547
7,903
6,171
2,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
13
Kills
25
25
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
4
4
2
W
King Arthur
CxMikasa
King Arthur
3
3
2
1.33
L
Fenrir
DrRexx
Fenrir
3
3
5
1.83
W
Eset
Haptics
Eset
3
3
7
2.17
L
Apollo
Prarg
Apollo
0
5
0
0
L
Bacchus
Saskey16
Bacchus
1
2
5
1.75
L
7
6
2
1.33
W
8
2
7
5.75
W
5
1
5
7.5
L
Tsukuyomi
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,208
Damage
34,477
49,723
Taken
40,708
21,638
Mitigated
22,518
11,176
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,667
2,004
0
2,490
8,521
3,586
0
2,975
5,515
0
60,665
W
King Arthur
CxMikasa
King Arthur
4,335
178
0
247
8,212
5,638
0
926
7,190
0
29,126
L
Fenrir
DrRexx
Fenrir
4,444
1,562
0
3,382
10,263
7,329
69
1,814
8,377
0
28,007
W
Eset
Haptics
Eset
5,505
718
70
1,810
11,554
9,100
32
3,901
7,653
20,945
0
L
Apollo
Prarg
Apollo
208
203
0
957
8,433
2,324
1,730
1,723
6,668
0
40,222
L
Bacchus
Saskey16
Bacchus
5,945
1,031
0
1,229
7,028
4,242
0
2,931
3,974
20,962
0
L
6,791
384
725
2,909
10,876
3,646
0
3,058
7,640
43,826
0
W
9,067
566
0
694
6,250
2,083
252
3,164
3,086
53,911
0
W
7,903
3,062
0
2,026
6,171
2,111
1,111
1,770
4,326
0
45,924
L
Tsukuyomi
6,820
1,897
0
1,974
13,123
4,097
0
4,480
8,492
0
35,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
41,289
333
Minions Killed
374
0
Camps Cleared
0
1,440,416
Distance Traveled
1,502,100
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,826
588
105
7
0
334,155
2
W
King Arthur
7,303
487
52
3
0
292,732
1
L
Fenrir
7,384
492
64
4
0
293,710
1
W
Eset
8,090
539
20
1
0
303,034
7
L
Apollo
7,101
473
90
6
0
250,034
0
L
Bacchus
6,434
429
29
2
0
311,799
3
L
Ra
8,693
580
79
5
0
293,910
6
W
Janus
8,868
591
118
8
0
294,137
1
W
Medusa
8,202
547
79
5
0
278,042
3
L
Tsukuyomi
7,114
474
71
5
0
290,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role