Player Matchup

Ymir
Ymir
 
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MeeUdon
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
PASTA J0INT
Tiamat
Level 29
God Stats
4W - 3L
1,652 SR
Queue Stats
97W - 135L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
XPatroncitoGX
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
argydimo
Ullr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,207 Elo+
Solo
Team Averages
Level 12
1,530 SR
1,423 Elo+

VS

Team Averages
Level 19
1,461 SR
1,285 Elo+
Ymir
Ymir
 
Ymir
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Psychdeadlic
Ah Muzen Cab
Level 21
God Stats
3W - 6L
1,207 SR
Queue Stats
44W - 72L
1,261 Elo+
Solo
Tsukuyomi
Tsukuyomi
YOUNGGENNA
Tsukuyomi
Level 7
God Stats
4W - 8L
1,500 SR
Queue Stats
6W - 16L
968 Elo+
Solo
Nemesis
Nemesis
sl4Wannabe
Nemesis
Level 29
God Stats
12W - 9L
1,599 SR
Queue Stats
212W - 202L
1,399 Elo+
Solo
Bellona
Bellona
tgdeepak92
Bellona
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 203L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 1 / 0
4,486
374
0
1,241
338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
MeeUdon
Guan Yu
8
1 / 6 / 0
5,573
464
1,963
8,446
6,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
9
1 / 6 / 1
5,890
491
2,909
7,248
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
XPatroncitoGX
Tsukuyomi
9
0 / 4 / 0
5,471
456
712
6,008
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
10
1 / 2 / 1
6,230
519
2,449
6,720
1,996
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
2
0 / 0 / 0
4,098
342
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Psychdeadlic
Ah Muzen Cab
11
0 / 0 / 2
6,390
533
1,923
3,092
877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
YOUNGGENNA
Tsukuyomi
12
4 / 3 / 5
7,239
603
2,684
6,172
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
sl4Wannabe
Nemesis
13
12 / 0 / 4
8,523
710
7,379
5,692
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
tgdeepak92
Bellona
10
1 / 0 / 2
6,008
501
1,584
3,600
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
17
19
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
W
Ymir
 
Ymir
0
0
0
0
L
Guan Yu
MeeUdon
Guan Yu
1
6
0
0.17
L
Tiamat
1
6
1
0.25
W
Ah Muzen Cab
Psychdeadlic
Ah Muzen Cab
0
0
2
1
L
Tsukuyomi
XPatroncitoGX
Tsukuyomi
0
4
0
0
W
Tsukuyomi
YOUNGGENNA
Tsukuyomi
4
3
5
2.17
L
Ullr
1
2
1
0.75
W
Nemesis
sl4Wannabe
Nemesis
12
0
4
14
W
Bellona
tgdeepak92
Bellona
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,033
Damage
13,570
29,663
Taken
18,556
12,943
Mitigated
8,076
6,254
Healing
4,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
0
0
0
72
1,241
338
0
0
1,241
0
0
W
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
MeeUdon
Guan Yu
1,963
680
288
970
8,446
6,339
273
205
8,241
0
16,532
L
Tiamat
2,909
428
244
1,372
7,248
2,336
283
0
7,248
26,869
0
W
Ah Muzen Cab
Psychdeadlic
Ah Muzen Cab
1,923
390
0
1,035
3,092
877
1,249
424
2,610
0
26,990
L
Tsukuyomi
XPatroncitoGX
Tsukuyomi
712
102
0
1,021
6,008
1,934
0
0
6,008
0
31,217
W
Tsukuyomi
YOUNGGENNA
Tsukuyomi
2,684
1,330
0
1,135
6,172
2,180
1,760
1,296
4,699
0
35,418
L
Ullr
2,449
1,785
0
2,287
6,720
1,996
0
0
6,720
0
28,265
W
Nemesis
sl4Wannabe
Nemesis
7,379
3,841
0
1,998
5,692
2,524
0
480
5,140
0
44,197
W
Bellona
tgdeepak92
Bellona
1,584
318
0
206
3,600
2,495
215
362
3,198
0
15,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
32,258
218
Minions Killed
246
0
Camps Cleared
0
871,415
Distance Traveled
957,909
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,486
374
0
0
0
15,278
0
W
Ymir
4,098
342
0
0
0
7,641
0
L
Guan Yu
5,573
464
34
3
0
223,319
3
L
Tiamat
5,890
491
54
5
0
187,832
4
W
Ah Muzen Cab
6,390
533
63
5
0
251,726
0
L
Tsukuyomi
5,471
456
57
5
0
235,967
0
W
Tsukuyomi
7,239
603
66
6
0
223,195
1
L
Ullr
6,230
519
73
6
0
209,019
0
W
Nemesis
8,523
710
78
7
0
283,420
2
W
Bellona
6,008
501
39
3
0
191,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role