Player Matchup

Discordia
Discordia
Calliopes_Kiss_
Discordia
Level 18
God Stats
3W - 8L
1,153 SR
Queue Stats
36W - 47L
1,295 Elo+
Party 2
Hades
Hades
Fatalflame73351
Hades
Level 17
God Stats
53W - 33L
1,613 SR
Queue Stats
74W - 56L
1,482 Elo+
Party 3
Neith
Neith
macattack3199
Neith
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,307 Elo+
Solo
Charybdis
Charybdis
th38bit0tt3r
Charybdis
Level 18
God Stats
0W - 5L
994 SR
Queue Stats
66W - 76L
1,351 Elo+
Party 2
Loki
Loki
unholymuff
Loki
Level 19
God Stats
5W - 5L
1,337 SR
Queue Stats
57W - 83L
1,279 Elo+
Party 3
Team Averages
Level 16
1,319 SR
1,343 Elo+

VS

Team Averages
Level 16
1,596 SR
1,540 Elo+
Thanatos
Thanatos
BoyWithCancer
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,472 Elo+
Solo
Geb
Geb
Honda_Civic1972
Geb
Level 9
God Stats
1W - 1L
1,874 SR
Queue Stats
5W - 1L
1,822 Elo+
Party 1
Fafnir
Fafnir
Skull runner207
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
TTV-ReaperGamez
Scylla
Level 26
God Stats
15W - 13L
1,405 SR
Queue Stats
138W - 74L
1,566 Elo+
Party 1
Agni
Agni
wichoco
Agni
Level 26
God Stats
2W - 1L
1,702 SR
Queue Stats
64W - 68L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Calliopes_Kiss_
Discordia
17
3 / 4 / 7
11,160
1,015
11,740
11,632
7,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 10 / 7
10,902
991
17,561
21,992
8,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 6 / 7
10,711
974
14,697
13,752
4,377
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
th38bit0tt3r
Charybdis
17
2 / 7 / 4
10,550
959
7,401
15,745
5,085
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 13 / 4
10,000
909
6,306
15,970
4,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

60

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoyWithCancer
Thanatos
18
6 / 3 / 17
11,523
1,048
15,236
14,668
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
14 / 0 / 23
14,438
1,313
24,335
12,862
17,614
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 4 / 11
10,217
929
1,841
10,246
7,403
19
12 / 0 / 19
13,538
1,231
16,734
10,193
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
wichoco
Agni
19
7 / 6 / 18
12,132
1,103
14,612
14,484
5,050
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
128
13
Kills
40
40
Deaths
13
29
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BoyWithCancer
Thanatos
6
3
17
4.83
L
Discordia
Calliopes_Kiss_
Discordia
3
4
7
1.63
L
4
10
7
0.75
W
14
0
23
25.5
W
1
4
11
1.63
W
12
0
19
21.5
L
2
6
7
0.92
L
Charybdis
th38bit0tt3r
Charybdis
2
7
4
0.57
L
2
13
4
0.31
W
Agni
wichoco
Agni
7
6
18
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,705
Damage
72,758
79,091
Taken
62,453
30,681
Mitigated
39,492
4,347
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BoyWithCancer
Thanatos
15,236
4,246
0
7,274
14,668
5,594
0
8,277
6,391
0
26,501
L
Discordia
Calliopes_Kiss_
Discordia
11,740
1,811
360
599
11,632
7,340
0
8,699
2,763
31,868
0
L
17,561
1,667
69
1,955
21,992
8,936
0
16,012
5,754
30,073
0
W
24,335
3,937
0
1,004
12,862
17,614
0
5,309
7,553
44,799
0
W
1,841
783
0
778
10,246
7,403
0
3,904
6,342
13,834
0
W
16,734
1,243
0
338
10,193
3,831
0
4,099
6,094
35,148
0
L
14,697
7,729
0
794
13,752
4,377
0
10,008
3,629
0
32,186
L
Charybdis
th38bit0tt3r
Charybdis
7,401
3,380
42
332
15,745
5,085
0
10,424
5,127
0
41,191
L
6,306
2,321
0
196
15,970
4,943
0
11,536
4,296
0
14,784
W
Agni
wichoco
Agni
14,612
2,835
0
1,892
14,484
5,050
0
7,712
6,772
37,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,323
Gold Earned
61,848
182
Minions Killed
192
7
Camps Cleared
7
865,664
Distance Traveled
1,004,677
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,523
1,048
21
2
7
217,299
1
L
Discordia
11,160
1,015
40
4
2
183,502
0
L
Hades
10,902
991
20
2
0
175,138
0
W
Geb
14,438
1,313
35
3
0
244,382
0
W
Fafnir
10,217
929
22
2
0
135,684
2
W
Scylla
13,538
1,231
63
6
0
222,013
0
L
Neith
10,711
974
43
4
1
161,903
0
L
Charybdis
10,550
959
62
6
0
177,826
1
L
Loki
10,000
909
17
2
4
167,295
0
W
Agni
12,132
1,103
51
5
0
185,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role