Player Matchup

Chang'e
Chang'e
KAFFE2000
Chang'e
Level 98
God Stats
4W - 3L
1,537 SR
Queue Stats
28W - 35L
1,425 Elo+
Party 1
Nike
Nike
Standudley
Nike
Level 15
God Stats
3W - 0L
1,830 SR
Queue Stats
115W - 83L
1,528 Elo+
Solo
Sol
Sol
wahus
Sol
Level 92
God Stats
15W - 5L
1,582 SR
Queue Stats
39W - 46L
1,470 Elo+
Party 1
Team Averages
Level 68
1,650 SR
1,474 Elo+

VS

Team Averages
Level 25
1,388 SR
1,552 Elo+
Hel
Hel
Halocene97
Hel
Level 5
God Stats
0W - 3L
1,193 SR
Queue Stats
4W - 9L
1,252 Elo+
Solo
Kumbhakarna
Kumbhakarna
Svennberg
Kumbhakarna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,555 Elo+
Solo
Thor
Thor
f69009
Thor
Level 22
God Stats
1W - 1L
1,472 SR
Queue Stats
14W - 6L
1,847 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KAFFE2000
Chang'e
10
1 / 4 / 11
7,184
718
4,758
6,335
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 1 / 9
8,297
830
6,578
6,969
5,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
wahus
Sol
13
8 / 2 / 5
8,515
852
14,351
9,068
2,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 6
6,516
652
1,094
7,779
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
Svennberg
Kumbhakarna
10
1 / 2 / 5
7,183
718
3,026
13,350
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
f69009
Thor
11
6 / 7 / 0
8,209
821
10,723
10,271
5,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
14
Kills
7
7
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Chang'e
KAFFE2000
Chang'e
1
4
11
1.63
W
5
1
9
9.5
L
Kumbhakarna
Svennberg
Kumbhakarna
1
2
5
1.75
L
Thor
f69009
Thor
6
7
0
0.86
W
Sol
wahus
Sol
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,687
Damage
14,843
22,372
Taken
31,400
9,764
Mitigated
21,358
7,081
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,094
479
392
157
7,779
5,450
0
4,411
3,368
5,622
0
W
Chang'e
KAFFE2000
Chang'e
4,758
580
1,542
1,586
6,335
1,411
598
1,280
5,055
15,824
0
W
6,578
2,174
0
273
6,969
5,461
296
1,072
5,897
0
18,155
L
Kumbhakarna
Svennberg
Kumbhakarna
3,026
216
319
2,621
13,350
10,549
0
8,447
4,903
19,399
0
L
Thor
f69009
Thor
10,723
1,525
0
722
10,271
5,359
0
5,140
5,131
0
23,165
W
Sol
wahus
Sol
14,351
6,168
0
3,680
9,068
2,892
1,541
2,263
6,805
35,522
3,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,996
Gold Earned
21,908
113
Minions Killed
74
6
Camps Cleared
2
529,784
Distance Traveled
472,110
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,516
652
14
1
0
129,869
0
W
Chang'e
7,184
718
30
3
4
167,527
3
W
Nike
8,297
830
31
3
2
192,543
3
L
Kumbhakarna
7,183
718
32
3
0
189,098
3
L
Thor
8,209
821
28
3
2
153,143
0
W
Sol
8,515
852
52
5
0
169,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role