Player Matchup

Bellona
Bellona
Anknov
Bellona
Level 75
God Stats
1W - 2L
1,325 SR
Queue Stats
66W - 46L
1,610 Elo+
Party 1
Cupid
Cupid
John001
Cupid
Level 160
God Stats
12W - 3L
1,609 SR
Queue Stats
245W - 247L
1,569 Elo+
Solo
Hun Batz
Hun Batz
Tribunator
Hun Batz
Level 160
God Stats
2W - 1L
1,708 SR
Queue Stats
694W - 733L
1,425 Elo+
Party 2
Vulcan
Vulcan
Xentius12
Vulcan
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 116L
1,640 Elo+
Party 1
Apollo
Apollo
phwow
Apollo
Level 141
God Stats
2W - 2L
1,467 SR
Queue Stats
276W - 257L
1,477 Elo+
Party 2
Team Averages
Level 123
1,522 SR
1,544 Elo+

VS

Team Averages
Level 108
1,406 SR
1,496 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Beatie
Bastet
Level 90
God Stats
0W - 3L
1,259 SR
Queue Stats
212W - 161L
1,608 Elo+
Party 3
Rama
Rama
EnglishStark
Rama
Level 105
God Stats
2W - 6L
1,180 SR
Queue Stats
519W - 491L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
KingCST
Baron Samedi
Level 155
God Stats
1W - 3L
1,593 SR
Queue Stats
87W - 70L
1,603 Elo+
Party 3
Agni
Agni
gringo_fifi
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anknov
Bellona
20
7 / 4 / 11
13,215
826
13,841
27,906
43,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cupid
John001
Cupid
20
9 / 2 / 10
13,160
823
20,261
17,688
9,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Tribunator
Hun Batz
14
0 / 9 / 9
9,958
622
10,248
17,532
11,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Xentius12
Vulcan
20
7 / 3 / 12
12,923
808
26,349
15,165
7,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
phwow
Apollo
18
1 / 5 / 11
11,216
701
11,495
18,161
7,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 7 / 12
10,143
634
12,497
29,873
21,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
Beatie
Bastet
17
3 / 4 / 16
11,049
691
20,026
16,431
7,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 3 / 10
11,895
743
12,006
13,091
5,925
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
KingCST
Baron Samedi
20
8 / 3 / 14
12,657
791
27,086
15,413
9,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 7 / 14
10,834
677
15,086
16,279
6,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
89
24
Kills
23
23
Deaths
24
53
Assists
66
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
12
1
W
Bellona
Anknov
Bellona
7
4
11
3.13
L
Bastet
Beatie
Bastet
3
4
16
2.75
L
8
3
10
4.33
W
Cupid
John001
Cupid
9
2
10
7
L
Baron Samedi
KingCST
Baron Samedi
8
3
14
5
W
Hun Batz
Tribunator
Hun Batz
0
9
9
0.5
W
Vulcan
Xentius12
Vulcan
7
3
12
4.33
L
3
7
14
1.43
W
Apollo
phwow
Apollo
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,194
Damage
86,701
96,452
Taken
91,087
79,015
Mitigated
51,063
39,289
Healing
38,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,497
476
493
10,171
29,873
21,063
87
6,930
22,943
3,105
14,892
W
Bellona
Anknov
Bellona
13,841
1,754
2,027
5,593
27,906
43,365
286
10,281
17,625
0
17,266
L
Bastet
Beatie
Bastet
20,026
3,164
829
3,093
16,431
7,867
0
3,541
12,890
0
26,748
L
12,006
8,451
1,413
4,253
13,091
5,925
3,699
4,791
8,300
0
30,469
W
Cupid
John001
Cupid
20,261
11,271
9,933
8,327
17,688
9,052
2,090
7,008
10,680
0
52,864
L
Baron Samedi
KingCST
Baron Samedi
27,086
812
6,249
6,877
15,413
9,573
720
5,594
9,819
52,913
0
W
Hun Batz
Tribunator
Hun Batz
10,248
366
1,451
1,671
17,532
11,567
0
7,439
10,093
0
16,650
W
Vulcan
Xentius12
Vulcan
26,349
6,827
2,651
3,368
15,165
7,497
679
8,196
6,969
56,765
0
L
15,086
375
1,489
3,237
16,279
6,635
949
5,493
10,786
39,061
0
W
Apollo
phwow
Apollo
11,495
5,066
1,482
2,786
18,161
7,534
2,590
11,095
7,066
0
31,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,472
Gold Earned
56,578
213
Minions Killed
193
0
Camps Cleared
0
1,593,237
Distance Traveled
1,481,752
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,143
634
23
1
0
273,209
1
W
Bellona
13,215
826
9
1
0
337,825
0
L
Bastet
11,049
691
26
2
0
347,107
3
L
Rama
11,895
743
41
3
0
279,679
0
W
Cupid
13,160
823
70
4
0
326,715
0
L
Baron Samedi
12,657
791
66
4
0
322,122
0
W
Hun Batz
9,958
622
17
1
0
289,306
1
W
Vulcan
12,923
808
67
4
0
332,300
0
L
Agni
10,834
677
37
2
0
259,635
0
W
Apollo
11,216
701
50
3
0
307,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role