Player Matchup

Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ThiccRecruit
Danzaburou
Level 27
God Stats
7W - 11L
1,396 SR
Queue Stats
103W - 212L
1,170 Elo+
Party 2
Fenrir
Fenrir
doplaceme
Fenrir
Level 95
God Stats
27W - 57L
1,337 SR
Queue Stats
93W - 145L
1,301 Elo+
Solo
Team Averages
Level 75
1,411 SR
1,324 Elo+

VS

Team Averages
Level 28
1,630 SR
1,286 Elo+
Thoth
Thoth
DarkShadow567
Thoth
Level 48
God Stats
5W - 4L
1,486 SR
Queue Stats
194W - 247L
1,295 Elo+
Party 1
Bellona
Bellona
Denius21
Bellona
Level 25
God Stats
3W - 0L
1,757 SR
Queue Stats
159W - 208L
1,251 Elo+
Party 1
Fenrir
Fenrir
LustyLuckyLuce
Fenrir
Level 12
God Stats
3W - 1L
1,646 SR
Queue Stats
432W - 503L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 8 / 9
21,088
570
30,258
26,289
10,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ThiccRecruit
Danzaburou
20
3 / 8 / 6
20,703
560
40,922
42,263
17,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
doplaceme
Fenrir
20
7 / 4 / 3
20,831
563
18,984
31,108
14,829

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 10
21,237
574
42,606
33,705
11,766
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Denius21
Bellona
20
7 / 3 / 12
22,695
613
15,810
40,256
50,111
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 3 / 8
23,073
624
25,193
38,524
39,497
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
13
Kills
20
20
Deaths
13
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
8
9
0.94
W
4
7
10
1.29
W
Bellona
Denius21
Bellona
7
3
12
4.33
W
9
3
8
4.33
L
Danzaburou
ThiccRecruit
Danzaburou
3
8
6
0.75
L
Fenrir
doplaceme
Fenrir
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,164
Damage
83,609
99,660
Taken
112,485
43,181
Mitigated
101,374
27,334
Healing
29,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
30,258
1,856
0
5,814
26,289
10,596
333
12,004
14,285
125,880
0
W
42,606
1,246
359
12,777
33,705
11,766
2,361
6,160
27,545
153,096
0
W
Bellona
Denius21
Bellona
15,810
3,765
0
8,362
40,256
50,111
1,005
13,508
26,748
0
61,491
W
25,193
1,858
0
7,748
38,524
39,497
264
12,317
26,207
724
97,756
L
Danzaburou
ThiccRecruit
Danzaburou
40,922
18,759
0
13,693
42,263
17,756
1,628
18,419
23,844
0
118,170
L
Fenrir
doplaceme
Fenrir
18,984
3,094
0
7,827
31,108
14,829
356
14,039
17,069
0
69,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,622
Gold Earned
67,005
384
Minions Killed
386
18
Camps Cleared
12
1,798,433
Distance Traveled
1,931,359
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
21,088
570
163
4
5
570,777
13
W
Thoth
21,237
574
206
6
3
612,283
3
W
Bellona
22,695
613
55
1
2
674,533
9
W
Fenrir
23,073
624
125
3
7
644,543
6
L
Danzaburou
20,703
560
133
4
5
556,569
6
L
Fenrir
20,831
563
88
2
8
671,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role