Player Matchup

Jormungandr
Jormungandr
Cowabunga094
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,317 Elo+
Solo
Kukulkan
Kukulkan
G-FIY
Kukulkan
Level 22
God Stats
77W - 83L
1,549 SR
Queue Stats
81W - 98L
1,456 Elo+
Solo
Poseidon
Poseidon
GoofyGoober2324
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,383 Elo+
Solo
Hachiman
Hachiman
Lololol7702
Hachiman
Level 4
God Stats
7W - 12L
1,316 SR
Queue Stats
31W - 37L
1,419 Elo+
Solo
Pele
Pele
Reidler76
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,323 Elo+
Solo
Team Averages
Level 13
1,473 SR
1,380 Elo+

VS

Team Averages
Level 24
1,507 SR
1,444 Elo+
Neith
Neith
A0TGAINS
Neith
Level 19
God Stats
2W - 2L
1,524 SR
Queue Stats
33W - 41L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
CdotHoncho4201
Baron Samedi
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
156W - 156L
1,438 Elo+
Solo
Thanatos
Thanatos
Crowtox
Thanatos
Level 29
God Stats
10W - 16L
1,348 SR
Queue Stats
417W - 446L
1,501 Elo+
Solo
Nemesis
Nemesis
Nine4Nothing
Nemesis
Level 27
God Stats
2W - 0L
1,431 SR
Queue Stats
162W - 187L
1,402 Elo+
Solo
Hades
Hades
PanzerT341229
Hades
Level 17
God Stats
38W - 18L
1,731 SR
Queue Stats
61W - 48L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cowabunga094
Jormungandr
16
0 / 2 / 3
9,663
805
1,344
4,240
1,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
G-FIY
Kukulkan
16
3 / 9 / 1
10,787
899
9,101
16,999
5,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
17
3 / 3 / 2
11,316
943
8,794
10,288
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Lololol7702
Hachiman
16
0 / 9 / 4
9,960
830
3,203
16,095
5,946
Pele
16
4 / 13 / 4
11,008
917
13,852
21,459
7,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A0TGAINS
Neith
19
3 / 3 / 19
12,012
1,001
8,839
9,834
2,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
CdotHoncho4201
Baron Samedi
20
14 / 1 / 8
13,390
1,116
12,972
5,778
1,947
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Crowtox
Thanatos
19
8 / 2 / 13
12,430
1,036
13,936
9,386
3,181
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Nine4Nothing
Nemesis
19
3 / 1 / 14
11,456
955
9,392
6,304
2,890
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
7 / 3 / 14
12,538
1,045
17,742
11,761
7,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
10
Kills
35
36
Deaths
10
14
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Neith
A0TGAINS
Neith
3
3
19
4.17
W
Baron Samedi
CdotHoncho4201
Baron Samedi
14
1
8
18
L
Jormungandr
Cowabunga094
Jormungandr
0
2
3
0.75
W
Thanatos
Crowtox
Thanatos
8
2
13
7.25
L
Kukulkan
G-FIY
Kukulkan
3
9
1
0.39
L
Poseidon
3
3
2
1.33
L
Hachiman
Lololol7702
Hachiman
0
9
4
0.22
W
Nemesis
Nine4Nothing
Nemesis
3
1
14
10
W
7
3
14
4.67
L
Pele
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,294
Damage
62,881
69,081
Taken
43,063
23,620
Mitigated
18,098
2,580
Healing
17,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
A0TGAINS
Neith
8,839
4,851
0
1,095
9,834
2,909
0
5,291
4,369
0
31,754
W
Baron Samedi
CdotHoncho4201
Baron Samedi
12,972
1,629
3,235
2,012
5,778
1,947
0
3,172
2,472
24,617
0
L
Jormungandr
Cowabunga094
Jormungandr
1,344
381
544
155
4,240
1,679
0
1,919
2,315
4,757
0
W
Thanatos
Crowtox
Thanatos
13,936
4,436
0
6,776
9,386
3,181
0
3,820
5,372
0
35,556
L
Kukulkan
G-FIY
Kukulkan
9,101
511
0
237
16,999
5,643
0
7,435
8,291
31,102
0
L
Poseidon
8,794
658
0
605
10,288
3,246
0
5,416
4,704
39,481
0
L
Hachiman
Lololol7702
Hachiman
3,203
1,488
0
0
16,095
5,946
0
7,847
7,974
0
9,368
W
Nemesis
Nine4Nothing
Nemesis
9,392
2,990
231
1,337
6,304
2,890
0
1,197
5,041
0
20,432
W
17,742
407
496
2,797
11,761
7,171
0
5,024
6,570
41,694
0
L
Pele
13,852
3,876
0
1,039
21,459
7,106
0
7,341
13,988
0
25,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,734
Gold Earned
61,826
167
Minions Killed
212
9
Camps Cleared
7
839,985
Distance Traveled
1,101,759
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,012
1,001
56
5
1
210,639
0
W
Baron Samedi
13,390
1,116
32
3
1
236,927
0
L
Jormungandr
9,663
805
10
1
1
60,527
0
W
Thanatos
12,430
1,036
48
4
0
259,927
1
L
Kukulkan
10,787
899
43
4
5
212,735
1
L
Poseidon
11,316
943
89
7
2
190,180
0
L
Hachiman
9,960
830
8
1
0
193,276
0
W
Nemesis
11,456
955
22
2
3
160,434
0
W
Hades
12,538
1,045
54
5
2
233,832
0
L
Pele
11,008
917
17
1
1
183,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role