Player Matchup

Yemoja
Yemoja
Delve25
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,785 Elo+
Party 2
Mercury
Mercury
If91
Mercury
Level 25
God Stats
1W - 3L
1,282 SR
Queue Stats
3W - 4L
1,378 Elo+
Party 1
Hera
Hera
LeonNefarious
Hera
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
149W - 156L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LocalArsoniist
Morgan Le Fay
Level 18
God Stats
3W - 2L
1,366 SR
Queue Stats
7W - 4L
1,378 Elo+
Party 1
Hou Yi
Hou Yi
fluckinoob
Hou Yi
Level 69
God Stats
11W - 10L
1,550 SR
Queue Stats
12W - 15L
1,409 Elo+
Party 2
Team Averages
Level 27
1,440 SR
1,485 Elo+

VS

Team Averages
Level 17
1,548 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
Blablaman101
Morgan Le Fay
Level 29
God Stats
5W - 6L
1,463 SR
Queue Stats
41W - 35L
1,475 Elo+
Party 3
Artemis
Artemis
Bogertt
Artemis
Level 18
God Stats
7W - 3L
1,415 SR
Queue Stats
92W - 63L
1,495 Elo+
Solo
Sylvanus
Sylvanus
DamnGoodCheeze
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,453 Elo+
Party 3
Achilles
Achilles
FoxCarrillo
Achilles
Level 11
God Stats
1W - 0L
1,784 SR
Queue Stats
6W - 8L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
guertta
Ao Kuang
Level 18
God Stats
41W - 34L
1,578 SR
Queue Stats
316W - 337L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Delve25
Yemoja
15
2 / 6 / 8
10,701
428
11,274
20,830
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
If91
Mercury
15
1 / 9 / 3
10,322
413
3,705
18,550
6,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 7 / 1
9,168
367
10,912
13,091
4,057
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
LocalArsoniist
Morgan Le Fay
13
2 / 17 / 1
9,207
368
10,959
21,546
7,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
fluckinoob
Hou Yi
17
9 / 8 / 4
11,770
471
22,247
21,946
7,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blablaman101
Morgan Le Fay
19
12 / 1 / 13
12,854
514
22,082
16,438
6,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Bogertt
Artemis
18
9 / 6 / 15
12,079
483
19,451
19,956
7,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
15
3 / 7 / 13
10,215
409
5,730
19,428
23,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
FoxCarrillo
Achilles
16
3 / 3 / 9
11,110
444
6,162
16,865
8,160
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
guertta
Ao Kuang
20
20 / 0 / 8
15,045
602
23,470
18,806
8,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
16
Kills
47
47
Deaths
17
17
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Blablaman101
Morgan Le Fay
12
1
13
18.5
W
Artemis
Bogertt
Artemis
9
6
15
2.75
W
Sylvanus
3
7
13
1.36
L
Yemoja
Delve25
Yemoja
2
6
8
1
W
Achilles
FoxCarrillo
Achilles
3
3
9
2.5
L
Mercury
If91
Mercury
1
9
3
0.28
L
2
7
1
0.36
L
Morgan Le Fay
LocalArsoniist
Morgan Le Fay
2
17
1
0.15
L
Hou Yi
fluckinoob
Hou Yi
9
8
4
1.38
W
Ao Kuang
guertta
Ao Kuang
20
0
8
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,097
Damage
76,895
95,963
Taken
91,493
35,925
Mitigated
54,357
10,219
Healing
29,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Blablaman101
Morgan Le Fay
22,082
1,039
412
4,089
16,438
6,618
3,697
7,809
8,629
84,468
0
W
Artemis
Bogertt
Artemis
19,451
7,934
0
4,971
19,956
7,355
3,908
6,082
13,874
0
80,384
W
Sylvanus
5,730
970
1,839
3,555
19,428
23,499
880
7,155
12,273
24,710
4,920
L
Yemoja
Delve25
Yemoja
11,274
2,826
2,201
2,873
20,830
10,382
545
12,825
7,893
26,413
0
W
Achilles
FoxCarrillo
Achilles
6,162
1,205
547
2,332
16,865
8,160
580
6,913
9,952
0
54,507
L
Mercury
If91
Mercury
3,705
1,070
0
0
18,550
6,706
0
8,260
10,290
0
63,498
L
10,912
3,030
0
1,159
13,091
4,057
0
8,402
4,689
49,632
0
L
Morgan Le Fay
LocalArsoniist
Morgan Le Fay
10,959
2,823
0
1,098
21,546
7,121
729
10,829
10,717
38,930
0
L
Hou Yi
fluckinoob
Hou Yi
22,247
10,168
0
2,888
21,946
7,659
1,181
10,411
11,403
0
88,766
W
Ao Kuang
guertta
Ao Kuang
23,470
6,212
0
11,614
18,806
8,725
272
5,186
13,620
124,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,168
Gold Earned
61,303
395
Minions Killed
493
0
Camps Cleared
0
2,098,398
Distance Traveled
2,308,821
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,854
514
106
4
0
521,174
3
W
Artemis
12,079
483
82
3
0
382,057
0
W
Sylvanus
10,215
409
44
2
0
418,037
0
L
Yemoja
10,701
428
31
1
0
405,530
1
W
Achilles
11,110
444
81
3
0
442,338
3
L
Mercury
10,322
413
90
4
0
542,384
4
L
Hera
9,168
367
77
3
0
449,485
5
L
Morgan Le Fay
9,207
368
53
2
0
346,188
3
L
Hou Yi
11,770
471
144
6
0
354,811
0
W
Ao Kuang
15,045
602
180
7
0
545,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role